2011-07-02 23:03:18 +00:00
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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2012-12-25 15:06:23 +01:00
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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2011-07-02 23:03:18 +00:00
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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2012-12-25 15:06:23 +01:00
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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2011-07-03 19:45:08 +00:00
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*****************************************************************************/
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2011-07-03 22:27:36 +00:00
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2011-07-03 19:45:08 +00:00
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#ifndef HANDINTERFACE_H
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2007-01-13 02:40:33 +00:00
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#define HANDINTERFACE_H
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2007-01-13 22:29:17 +00:00
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#include "guiinterface.h"
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2007-01-14 12:40:30 +00:00
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#include "boardinterface.h"
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#include "playerinterface.h"
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2007-08-04 21:30:20 +00:00
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#include "berointerface.h"
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2011-02-25 21:21:36 +00:00
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#include "log.h"
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2007-01-13 22:29:17 +00:00
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2011-02-11 20:02:08 +00:00
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class HandInterface
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{
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2007-01-13 02:40:33 +00:00
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public:
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2011-02-11 20:02:08 +00:00
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2007-01-13 22:29:17 +00:00
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virtual ~HandInterface();
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2007-01-13 02:40:33 +00:00
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2007-05-12 22:00:59 +00:00
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virtual void start() = 0;
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2007-09-30 00:06:34 +00:00
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virtual PlayerList getSeatsList() const =0;
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2007-09-24 10:02:17 +00:00
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virtual PlayerList getActivePlayerList() const =0;
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virtual PlayerList getRunningPlayerList() const =0;
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2011-01-09 14:16:20 +00:00
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virtual boost::shared_ptr<BoardInterface> getBoard() const =0;
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2007-08-06 20:35:26 +00:00
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virtual boost::shared_ptr<BeRoInterface> getPreflop() const =0;
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virtual boost::shared_ptr<BeRoInterface> getFlop() const =0;
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virtual boost::shared_ptr<BeRoInterface> getTurn() const =0;
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virtual boost::shared_ptr<BeRoInterface> getRiver() const =0;
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2007-01-13 22:29:17 +00:00
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virtual GuiInterface* getGuiInterface() const =0;
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2007-08-06 20:35:26 +00:00
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virtual boost::shared_ptr<BeRoInterface> getCurrentBeRo() const =0;
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2011-02-26 10:09:45 +00:00
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virtual Log* getLog() const =0;
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2007-01-13 22:29:17 +00:00
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2007-06-06 21:16:52 +00:00
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virtual void setMyID(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getMyID() const =0;
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2011-02-11 20:02:08 +00:00
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2007-06-06 21:16:52 +00:00
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virtual void setStartQuantityPlayers(int theValue) =0;
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2007-03-05 19:21:41 +00:00
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virtual int getStartQuantityPlayers() const =0;
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2011-10-26 22:29:47 +00:00
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virtual void setCurrentRound(GameState theValue) =0;
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virtual GameState getCurrentRound() const =0;
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2011-11-13 16:00:19 +00:00
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virtual GameState getRoundBeforePostRiver() const =0;
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2007-01-13 22:29:17 +00:00
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2007-06-06 21:16:52 +00:00
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virtual void setDealerPosition(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getDealerPosition() const =0;
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2007-06-06 21:16:52 +00:00
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virtual void setSmallBlind(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getSmallBlind() const =0;
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virtual void setAllInCondition(bool theValue) =0;
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virtual bool getAllInCondition() const =0;
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2007-06-06 21:16:52 +00:00
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virtual void setStartCash(int theValue) =0;
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2007-01-13 22:29:17 +00:00
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virtual int getStartCash() const =0;
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2011-10-26 22:29:47 +00:00
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virtual void setPreviousPlayerID(int theValue) =0;
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virtual int getPreviousPlayerID() const =0;
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2007-03-29 22:58:04 +00:00
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2011-10-26 22:29:47 +00:00
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virtual void setLastActionPlayerID( unsigned theValue ) =0;
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virtual unsigned getLastActionPlayerID() const =0;
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2010-07-22 21:17:22 +00:00
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2007-06-06 21:16:52 +00:00
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virtual void setCardsShown(bool theValue) =0;
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virtual bool getCardsShown() const =0;
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2007-01-14 13:23:04 +00:00
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virtual void switchRounds() =0;
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2007-01-13 02:40:33 +00:00
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2011-01-12 23:35:45 +00:00
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protected:
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virtual PlayerListIterator getSeatIt(unsigned) const =0;
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virtual PlayerListIterator getActivePlayerIt(unsigned) const =0;
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virtual PlayerListIterator getRunningPlayerIt(unsigned) const =0;
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2011-02-11 20:02:08 +00:00
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friend class Game;
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friend class LocalBeRo;
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friend class LocalBeRoPreflop;
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friend class LocalBeRoFlop;
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friend class LocalBeRoTurn;
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friend class LocalBeRoRiver;
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friend class LocalBeRoPostRiver;
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2007-01-13 02:40:33 +00:00
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};
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#endif
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