2008-10-13 20:03:56 +00:00
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//
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// C++ Interface: mycardspixmaplabel
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//
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// Description:
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//
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//
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// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#ifndef MYCHANCELABEL_H
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#define MYCHANCELABEL_H
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2008-12-20 16:47:02 +00:00
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#include <vector>
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2008-10-13 20:03:56 +00:00
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#include <QtGui>
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#include <QtCore>
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class gameTableImpl;
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2009-04-01 12:27:31 +00:00
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class GameTableStyleReader;
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2008-10-13 20:03:56 +00:00
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class MyChanceLabel : public QLabel
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{
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Q_OBJECT
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public:
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MyChanceLabel(QWidget*);
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~MyChanceLabel();
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void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
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2009-04-01 12:27:31 +00:00
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void setMyStyle ( GameTableStyleReader* theValue ) { myStyle = theValue; }
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2008-10-14 20:19:37 +00:00
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void paintEvent(QPaintEvent * event);
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2008-12-20 19:01:07 +00:00
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void refreshChance(std::vector< std::vector<int> >);
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2008-10-16 09:55:48 +00:00
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void resetChance();
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2008-10-13 20:03:56 +00:00
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private:
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gameTableImpl *myW;
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2009-04-01 12:27:31 +00:00
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GameTableStyleReader *myStyle;
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2008-10-17 11:53:09 +00:00
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int RFChance[2];
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int SFChance[2];
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int FOAKChance[2];
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int FHChance[2];
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int FLChance[2];
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int STRChance[2];
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int TOAKChance[2];
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int TPChance[2];
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int OPChance[2];
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int HCChance[2];
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2008-10-13 20:03:56 +00:00
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};
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#endif
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