Preparing to fix login for network game and dedicated server without login backend. Currently broken.
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@@ -132,6 +132,8 @@ public:
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void SignalNetClientServerListClear();
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void SignalNetClientServerListShow();
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void SignalNetClientLoginShow();
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void SignalNetServerSuccess(int actionID);
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void SignalNetServerError(int errorID, int osErrorID);
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