Preparing to fix login for network game and dedicated server without login backend. Currently broken.
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@@ -446,8 +446,7 @@ void startWindowImpl::callJoinNetworkGameDialog() {
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myJoinNetworkGameDialog->lineEdit_ipAddress->text().toUtf8().constData(),
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myJoinNetworkGameDialog->spinBox_port->value(),
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myJoinNetworkGameDialog->checkBox_ipv6->isChecked(),
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myJoinNetworkGameDialog->checkBox_sctp->isChecked(),
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myJoinNetworkGameDialog->lineEdit_password->text().toUtf8().constData());
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myJoinNetworkGameDialog->checkBox_sctp->isChecked());
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//Dialog mit Statusbalken
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myConnectToServerDialog->exec();
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