raise blinds fix thx to Bernd17

This commit is contained in:
doitux
2007-09-14 08:17:44 +00:00
parent 48664193b1
commit 0b394c7a58
+1 -1
View File
@@ -138,7 +138,7 @@ void Game::initHand()
actualHandID++;
// smallBlind alle x Runden erhöhen
if(actualHandID%(startHandsBeforeRaiseSmallBlind+1) == 0) { actualSmallBlind *= 2; }
if((actualHandID-1)%startHandsBeforeRaiseSmallBlind == 0 && actualHandID > 1) { actualSmallBlind *= 2; }