try to tweak windows stars size
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@@ -168,10 +168,11 @@ void MyAvatarLabel::startChangePlayerTip(QString playerName)
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void MyAvatarLabel::refreshStars()
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{
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QString fontSize("12");
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QString fontFamily("font-family: \"DejaVu Sans\";");
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QString fontFamily(myW->getMyGameTableStyle()->getFont1String());
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#ifdef _WIN32
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fontSize = "10";
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fontSize = "11";
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fontFamily = "font-family: \"DejaVu Sans\";";
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#else
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#ifdef __APPLE__
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fontSize = "7";
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