Console client: Now functional, but several features are still missing.

This commit is contained in:
lotodore
2008-12-25 21:12:59 +00:00
parent 77bb02113a
commit 5623e0865d
11 changed files with 216 additions and 23 deletions
+28 -3
View File
@@ -39,11 +39,11 @@ namespace pokerth_lib
{
// Connect to the server.
// Try IPv6 first.
/*IPAddress[] addresses = new IPAddress[2];
IPAddress[] addresses = new IPAddress[2];
addresses[0] = IPAddress.Parse(m_settings.ServerSettings.IPv6Address);
addresses[1] = IPAddress.Parse(m_settings.ServerSettings.IPv4Address);
m_tcpClient.Connect(addresses, m_settings.ServerSettings.Port);*/
m_tcpClient.Connect("localhost", 7234);
m_tcpClient.Connect(addresses, m_settings.ServerSettings.Port);
//m_tcpClient.Connect("localhost", 7234);
}
public void Start()
@@ -58,6 +58,31 @@ namespace pokerth_lib
SendJoinGame(gameId);
}
public bool WaitJoinGame(int timeout)
{
return m_data.JoinGameEvent.WaitOne(timeout);
}
public bool WaitStartGame()
{
return m_data.StartGameEvent.WaitOne();
}
public void MyAction(Hand.Action action, uint bet)
{
NetPacket a = new NetPacketPlayersAction();
a.Properties.Add(
NetPacket.PropType.GameState,
Convert.ToString((int)m_data.CurHand.CurState));
a.Properties.Add(
NetPacket.PropType.PlayerAction,
Convert.ToString((int)action));
a.Properties.Add(
NetPacket.PropType.PlayerBet,
Convert.ToString(bet));
m_sender.Send(a);
}
public void SetTerminateFlag()
{
m_sender.SetTerminateFlag();
+4
View File
@@ -29,6 +29,8 @@ namespace pokerth_lib
void VisitInitAck(NetPacket p);
void VisitGameListNew(NetPacket p);
void VisitGameListUpdate(NetPacket p);
void VisitGameListPlayerJoined(NetPacket p);
void VisitGameListPlayerLeft(NetPacket p);
void VisitRetrievePlayerInfo(NetPacket p);
void VisitPlayerInfo(NetPacket p);
void VisitCreateGame(NetPacket p);
@@ -45,7 +47,9 @@ namespace pokerth_lib
void VisitDealFlopCards(NetPacket p);
void VisitDealTurnCard(NetPacket p);
void VisitDealRiverCard(NetPacket p);
void VisitAllInShowCards(NetPacket p);
void VisitEndOfHandShowCards(NetPacket p);
void VisitEndOfHandHideCards(NetPacket p);
void VisitError(NetPacket p);
}
}
+15 -1
View File
@@ -91,6 +91,7 @@ namespace pokerth_lib
public enum PropType
{
ErrorReason,
RequestedVersionMajor,
RequestedVersionMinor,
PlayerId,
@@ -153,7 +154,8 @@ namespace pokerth_lib
public enum RecordPropType
{
PlayerResult,
PlayerResults,
PlayerCards,
}
public static NetPacket Create(int type, int size, BinaryReader reader)
@@ -171,6 +173,12 @@ namespace pokerth_lib
case NetTypeGameListUpdate :
tmpPacket = new NetPacketGameListUpdate(size, reader);
break;
case NetTypeGameListPlayerJoined :
tmpPacket = new NetPacketGameListPlayerJoined(size, reader);
break;
case NetTypeGameListPlayerLeft :
tmpPacket = new NetPacketGameListPlayerLeft(size, reader);
break;
case NetTypeJoinGameAck :
tmpPacket = new NetPacketJoinGameAck(size, reader);
break;
@@ -201,12 +209,18 @@ namespace pokerth_lib
case NetTypeDealRiverCard :
tmpPacket = new NetPacketDealRiverCard(size, reader);
break;
case NetTypeAllInShowCards :
tmpPacket = new NetPacketAllInShowCards(size, reader);
break;
case NetTypeEndOfHandShowCards :
tmpPacket = new NetPacketEndOfHandShowCards(size, reader);
break;
case NetTypeEndOfHandHideCards :
tmpPacket = new NetPacketEndOfHandHideCards(size, reader);
break;
case NetTypeError :
tmpPacket = new NetPacketError(size, reader);
break;
default:
break;
}
@@ -72,7 +72,7 @@ namespace pokerth_lib
tmpRecordList.Add(tmpList);
}
RecordProperties.Add(RecordPropType.PlayerResult, tmpRecordList);
RecordProperties.Add(RecordPropType.PlayerResults, tmpRecordList);
}
public override void Accept(INetPacketVisitor visitor)
@@ -45,7 +45,7 @@ namespace pokerth_lib
BinaryWriter w = new BinaryWriter(memStream);
w.Write(IPAddress.HostToNetworkOrder((short)Type));
w.Write(IPAddress.HostToNetworkOrder((short)8));
w.Write(IPAddress.HostToNetworkOrder((short)12));
w.Write(IPAddress.HostToNetworkOrder((short)
Convert.ToUInt16(Properties[PropType.GameState])));
w.Write(IPAddress.HostToNetworkOrder((short)
+46 -1
View File
@@ -71,6 +71,26 @@ namespace pokerth_lib
m_data.GameList.GetGameInfo(id).CurrentMode = mode;
}
public void VisitGameListPlayerJoined(NetPacket p)
{
GameInfo info = m_data.GameList.GetGameInfo(
Convert.ToUInt32(p.Properties[NetPacket.PropType.GameId]));
List<uint> playerSlots = info.PlayerSlots;
playerSlots.Add(
Convert.ToUInt32(p.Properties[NetPacket.PropType.PlayerId]));
info.PlayerSlots = playerSlots;
}
public void VisitGameListPlayerLeft(NetPacket p)
{
GameInfo info = m_data.GameList.GetGameInfo(
Convert.ToUInt32(p.Properties[NetPacket.PropType.GameId]));
List<uint> playerSlots = info.PlayerSlots;
playerSlots.Remove(
Convert.ToUInt32(p.Properties[NetPacket.PropType.PlayerId]));
info.PlayerSlots = playerSlots;
}
public void VisitRetrievePlayerInfo(NetPacket p)
{
throw new NotImplementedException();
@@ -99,6 +119,7 @@ namespace pokerth_lib
m_data.MyGameId =
Convert.ToUInt32(p.Properties[NetPacket.PropType.GameId]);
m_callback.JoinedGame(m_data.GameList.GetGameInfo(m_data.MyGameId).Name);
m_data.JoinGameEvent.Set();
}
public void VisitStartEvent(NetPacket p)
@@ -146,6 +167,7 @@ namespace pokerth_lib
}
m_callback.GameStarted(strPlayers);
m_data.StartGameEvent.Set();
}
public void VisitHandStart(NetPacket p)
@@ -250,10 +272,28 @@ namespace pokerth_lib
m_callback.ShowRiverCards(tmpCards);
}
public void VisitAllInShowCards(NetPacket p)
{
List<Dictionary<NetPacket.PropType, string>> tmpList
= p.RecordProperties[NetPacket.RecordPropType.PlayerCards];
foreach (Dictionary<NetPacket.PropType, string> i in tmpList)
{
uint playerId = Convert.ToUInt32(i[NetPacket.PropType.PlayerId]);
string name = m_data.PlayerList.GetPlayerInfo(playerId).Name;
Player curPlayer = m_data.CurHand.Players[playerId];
int[] tmpCards = new int[2];
tmpCards[0] = Convert.ToInt32(i[NetPacket.PropType.FirstCard]);
tmpCards[1] = Convert.ToInt32(i[NetPacket.PropType.SecondCard]);
curPlayer.Cards = tmpCards;
m_callback.ShowCards(name, tmpCards);
}
}
public void VisitEndOfHandShowCards(NetPacket p)
{
List<Dictionary<NetPacket.PropType, string>> tmpList
= p.RecordProperties[NetPacket.RecordPropType.PlayerResult];
= p.RecordProperties[NetPacket.RecordPropType.PlayerResults];
foreach (Dictionary<NetPacket.PropType, string> i in tmpList)
{
uint playerId = Convert.ToUInt32(i[NetPacket.PropType.PlayerId]);
@@ -299,6 +339,11 @@ namespace pokerth_lib
Convert.ToUInt32(p.Properties[NetPacket.PropType.MoneyWon]));
}
public void VisitError(NetPacket p)
{
m_callback.Error(p.Properties[NetPacket.PropType.ErrorReason]);
}
private PokerTHData m_data;
private SenderThread m_sender;
private ICallback m_callback;