Fixing resubscription of lobby messages after game. There are no known errors now.

This commit is contained in:
lotodore
2009-08-03 21:02:37 +00:00
parent 9a8f2ae01a
commit 5faad7b288
+1
View File
@@ -770,6 +770,7 @@ ClientThread::ResubscribeLobbyMsg()
packet->GetMsg()->present = PokerTHMessage_PR_subscriptionRequestMessage;
SubscriptionRequestMessage_t *netRequest = &packet->GetMsg()->choice.subscriptionRequestMessage;
netRequest->subscriptionAction = subscriptionAction_resubscribeGameList;
GetSender().Send(GetContext().GetSessionData(), packet);
GetContext().SetSubscribeLobbyMsg(true);
}
}