disabled ip block for ranking games - tesfor testing
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@@ -1436,14 +1436,15 @@ ServerLobbyThread::HandleNetPacketJoinGame(boost::shared_ptr<SessionData> sessio
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SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_INVALID_PASSWORD);
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SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_INVALID_PASSWORD);
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} else if (tmpData.gameType == GAME_TYPE_RANKING && !session->GetPlayerData()->IsPlayerAllowedToJoinCreateLimitRank(m_serverConfig.readConfigString("ServerLimitRankNum"), m_serverConfig.readConfigString("ServerLimitRankPeriod"))) {
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} else if (tmpData.gameType == GAME_TYPE_RANKING && !session->GetPlayerData()->IsPlayerAllowedToJoinCreateLimitRank(m_serverConfig.readConfigString("ServerLimitRankNum"), m_serverConfig.readConfigString("ServerLimitRankPeriod"))) {
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SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_IP_BLOCKED);
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SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_IP_BLOCKED);
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} else if (tmpData.gameType == GAME_TYPE_RANKING && !joinGame.spectateonly()
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} /* @TODO: ip block for ranking games - re-enable in productive
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else if (tmpData.gameType == GAME_TYPE_RANKING && !joinGame.spectateonly()
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&& session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR
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&& session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR
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&& session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR_V4V6
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&& session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR_V4V6
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&& session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR_V4
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&& session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR_V4
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&& game->IsClientAddressConnected(session->GetClientAddr())) {
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&& game->IsClientAddressConnected(session->GetClientAddr())) {
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){
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){
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SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_IP_BLOCKED);
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SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_IP_BLOCKED);
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} else {
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} */ else {
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MoveSessionToGame(game, session, joinGame.autoleave(), false);
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MoveSessionToGame(game, session, joinGame.autoleave(), false);
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}
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}
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}
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}
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