timeoutDialog
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@@ -50,6 +50,7 @@ class createNetworkGameDialogImpl;
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class startNetworkGameDialogImpl;
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class changeHumanPlayerNameDialogImpl;
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class gameLobbyDialogImpl;
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class timeoutMsgBoxImpl;
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class QColor;
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class SDLPlayer;
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@@ -130,7 +131,7 @@ signals:
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void signalNetClientError(int errorID, int osErrorID);
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void signalNetClientNotification(int notificationId);
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void signalNetClientStatsUpdate(ServerStats stats);
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void signalNetClientStartOpenGameTimeout();
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void signalNetClientShowTimeoutDialog(int);
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void signalNetClientRemovedFromGame(int notificationId);
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void signalNetServerError(int errorID, int osErrorID);
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void signalNetClientSelfJoined(unsigned playerId, QString playerName, int rights);
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@@ -331,6 +332,9 @@ public slots:
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void showMaximized ();
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void quitPokerTH();
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void showTimeoutDialog(int msgID);
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void hideTimeoutDialog();
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// void paintEvent(QPaintEvent *);
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@@ -407,7 +411,7 @@ private:
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startNetworkGameDialogImpl *myStartNetworkGameDialog;
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createNetworkGameDialogImpl *myCreateNetworkGameDialog;
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gameLobbyDialogImpl *myGameLobbyDialog;
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boost::shared_ptr<timeoutMsgBoxImpl> myTimeoutDialog;
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//Sound
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SDLPlayer *mySDLPlayer;
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