Trying to fix client issue with current game round postriver.
This commit is contained in:
@@ -1966,6 +1966,8 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client,
|
||||
{
|
||||
EndOfHandMessage_t *netEndHand = &tmpPacket->GetMsg()->choice.endOfHandMessage;
|
||||
|
||||
curGame->getCurrentHand()->setCurrentRound(GAME_STATE_POST_RIVER);
|
||||
|
||||
if (netEndHand->endOfHandType.present == endOfHandType_PR_endOfHandHideCards)
|
||||
{
|
||||
EndOfHandHideCards_t *hideCards = &netEndHand->endOfHandType.choice.endOfHandHideCards;
|
||||
@@ -2041,7 +2043,6 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client,
|
||||
showList.push_back(r->playerId);
|
||||
}
|
||||
|
||||
curGame->getCurrentHand()->setCurrentRound(GAME_STATE_POST_RIVER);
|
||||
curGame->getCurrentHand()->getCurrentBeRo()->setHighestCardsValue(highestValueOfCards);
|
||||
curGame->getCurrentHand()->getBoard()->setPot(0);
|
||||
curGame->getCurrentHand()->getBoard()->setWinners(winnerList);
|
||||
|
||||
Reference in New Issue
Block a user