font changes
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@@ -934,11 +934,11 @@ void mainWindowImpl::initGui(int speed)
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//restliche Singleshots killen!!!
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stopTimer();
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label_Pot->setText("<span style='font-weight:bold'>Pot</span>");
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label_Total->setText("<span style='font-weight:bold'>Total:</span>");
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label_Sets->setText("<span style='font-weight:bold'>Sets:</span>");
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label_handNumber->setText("<span style='font-weight:bold'>Hand:</span>");
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label_gameNumber->setText("<span style='font-weight:bold'>Game:</span>");
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label_Pot->setText("Pot");
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label_Total->setText("Total:");
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label_Sets->setText("Sets:");
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label_handNumber->setText("Hand:");
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label_gameNumber->setText("Game:");
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//Tools und Board aufhellen und enablen
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// QPalette tempPalette = groupBox_board->palette();
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@@ -988,7 +988,7 @@ void mainWindowImpl::refreshSet() {
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int i;
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for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
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if(mySession->getCurrentGame()->getCurrentHand()->getPlayerArray()[i]->getMySet() == 0) setLabelArray[i]->setText("");
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else setLabelArray[i]->setText("<p align='center'><b>Set:</b> "+QString::number(mySession->getCurrentGame()->getCurrentHand()->getPlayerArray()[i]->getMySet(),10)+" $</p>");
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else setLabelArray[i]->setText("Set: "+QString::number(mySession->getCurrentGame()->getCurrentHand()->getPlayerArray()[i]->getMySet(),10)+" $");
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}
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}
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@@ -1170,7 +1170,7 @@ void mainWindowImpl::refreshCash() {
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if(currentHand->getPlayerArray()[i]->getMyActiveStatus()) {
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cashLabelArray[i]->setText(QString::number(currentHand->getPlayerArray()[i]->getMyCash(),10)+" $");
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cashTopLabelArray[i]->setText("<b>Cash:</b>");
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cashTopLabelArray[i]->setText("Cash:");
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} else {
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cashLabelArray[i]->setText("");
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@@ -1339,8 +1339,8 @@ void mainWindowImpl::refreshChangePlayer() {
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void mainWindowImpl::refreshPot() {
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HandInterface *currentHand = mySession->getCurrentGame()->getCurrentHand();
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textLabel_Sets->setText("<span style='font-weight:bold'>"+QString::number(currentHand->getBoard()->getSets(),10)+" $</span>");
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textLabel_Pot->setText("<span style='font-weight:bold'>"+QString::number(currentHand->getBoard()->getPot(),10)+" $</span>");
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textLabel_Sets->setText(QString::number(currentHand->getBoard()->getSets(),10)+" $");
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textLabel_Pot->setText(QString::number(currentHand->getBoard()->getPot(),10)+" $");
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}
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void mainWindowImpl::guiUpdateDone() {
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@@ -2165,12 +2165,12 @@ void mainWindowImpl::postRiverRunAnimation5() {
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}
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}
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else {
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label_Pot->setText("<span style='font-weight:bold'>Pot</span>");
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label_Pot->setText("Pot");
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for(i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
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if(currentHand->getPlayerArray()[i]->getMyActiveStatus() && currentHand->getPlayerArray()[i]->getMyAction() != 1 && currentHand->getPlayerArray()[i]->getMyCardsValueInt() == currentHand->getCurrentBeRo()->getHighestCardsValue() ) {
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cashTopLabelArray[i]->setText("<b>Cash:</b>");
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cashTopLabelArray[i]->setText("Cash:");
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}
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}
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}
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