android qt5 fixes

This commit is contained in:
doitux
2013-08-28 14:25:10 +02:00
parent 20840a2af0
commit f1f1aba703
2 changed files with 95 additions and 53 deletions
@@ -134,7 +134,7 @@
<string>&amp;Leave Game</string>
</property>
<property name="icon">
<iconset resource="../resources/pokerth_android.qrc">
<iconset resource="../resources/pokerth.qrc">
<normaloff>:/gfx/go-previous-view.png</normaloff>:/gfx/go-previous-view.png</iconset>
</property>
</widget>
@@ -196,7 +196,7 @@
<string>&amp;Start Game</string>
</property>
<property name="icon">
<iconset resource="../resources/pokerth_android.qrc">
<iconset resource="../resources/pokerth.qrc">
<normaloff>:/gfx/dialog_ok_apply.png</normaloff>:/gfx/dialog_ok_apply.png</iconset>
</property>
</widget>
@@ -232,7 +232,7 @@
<string>&amp;Kick Player</string>
</property>
<property name="icon">
<iconset resource="../resources/pokerth_android.qrc">
<iconset resource="../resources/pokerth.qrc">
<normaloff>:/gfx/list-remove.png</normaloff>:/gfx/list-remove.png</iconset>
</property>
</widget>
@@ -330,7 +330,7 @@
<string>Join &amp;any game</string>
</property>
<property name="icon">
<iconset resource="../resources/pokerth_android.qrc">
<iconset resource="../resources/pokerth.qrc">
<normaloff>:/gfx/transform-rotate.png</normaloff>:/gfx/transform-rotate.png</iconset>
</property>
</widget>
@@ -369,7 +369,7 @@
<string>&amp;Create Game</string>
</property>
<property name="icon">
<iconset resource="../resources/pokerth_android.qrc">
<iconset resource="../resources/pokerth.qrc">
<normaloff>:/gfx/list_add.png</normaloff>:/gfx/list_add.png</iconset>
</property>
</widget>
@@ -395,7 +395,7 @@
<string>&amp;Join Game</string>
</property>
<property name="icon">
<iconset resource="../resources/pokerth_android.qrc">
<iconset resource="../resources/pokerth.qrc">
<normaloff>:/gfx/go-next-view.png</normaloff>:/gfx/go-next-view.png</iconset>
</property>
</widget>
@@ -459,58 +459,100 @@
</size>
</property>
<property name="styleSheet">
<string notr="true">QObject {font: bold 16px}</string>
<string notr="true">QObject {font: bold 14px}</string>
</property>
<property name="title">
<string>Game Info</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="spacing">
<layout class="QGridLayout" name="gridLayout_7">
<property name="verticalSpacing">
<number>0</number>
</property>
<property name="margin">
<number>0</number>
</property>
<item>
<widget class="QTreeWidget" name="treeWidget_connectedPlayers">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
<item row="0" column="0">
<widget class="QTabWidget" name="tabWidget_playerSpectators">
<property name="currentIndex">
<number>0</number>
</property>
<property name="minimumSize">
<size>
<width>221</width>
<height>100</height>
</size>
</property>
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="styleSheet">
<string notr="true">QObject {font: 14px}</string>
</property>
<property name="midLineWidth">
<number>1</number>
</property>
<property name="iconSize">
<size>
<width>25</width>
<height>26</height>
</size>
</property>
<property name="indentation">
<number>15</number>
</property>
<column>
<property name="text">
<string>Connected Players</string>
</property>
</column>
<widget class="QWidget" name="tab">
<attribute name="title">
<string>Players</string>
</attribute>
<layout class="QGridLayout" name="gridLayout_2">
<property name="margin">
<number>0</number>
</property>
<item row="0" column="0">
<widget class="QTreeWidget" name="treeWidget_connectedPlayers">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>221</width>
<height>100</height>
</size>
</property>
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="styleSheet">
<string notr="true">QObject {font: 14px}</string>
</property>
<property name="midLineWidth">
<number>1</number>
</property>
<property name="iconSize">
<size>
<width>25</width>
<height>26</height>
</size>
</property>
<property name="indentation">
<number>15</number>
</property>
<property name="headerHidden">
<bool>true</bool>
</property>
<column>
<property name="text">
<string>Connected Players</string>
</property>
</column>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="tab_3">
<attribute name="title">
<string>Spectators</string>
</attribute>
<layout class="QGridLayout" name="gridLayout_6">
<property name="margin">
<number>0</number>
</property>
<item row="0" column="0">
<widget class="QTreeWidget" name="treeWidget_connectedSpectators">
<property name="headerHidden">
<bool>true</bool>
</property>
<column>
<property name="text">
<string notr="true">1</string>
</property>
</column>
</widget>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<item row="1" column="0">
<widget class="QScrollArea" name="scrollArea_gameInfos">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="MinimumExpanding">
@@ -780,7 +822,7 @@
</widget>
</widget>
</item>
<item>
<item row="2" column="0">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="checkBox_fillUpWithComputerOpponents">
@@ -797,7 +839,7 @@
<string>Fill up with computer opponents</string>
</property>
<property name="icon">
<iconset resource="../resources/pokerth_android.qrc">
<iconset resource="../resources/pokerth.qrc">
<normaloff>:/gfx/swbuttonlocalgame.png</normaloff>:/gfx/swbuttonlocalgame.png</iconset>
</property>
</widget>
@@ -1129,7 +1171,7 @@ p, li { white-space: pre-wrap; }
<tabstop>pushButton_Leave</tabstop>
</tabstops>
<resources>
<include location="../resources/pokerth_android.qrc"/>
<include location="../resources/pokerth.qrc"/>
</resources>
<connections/>
</ui>
+4 -4
View File
@@ -82,7 +82,7 @@ void AndroidAudio::createEngine()
Q_ASSERT(SL_RESULT_SUCCESS == result);
// realize the engine
result = (*mEngineObject)->Realize(mEngineObject, SL_BOOLEAN_false);
result = (*mEngineObject)->Realize(mEngineObject, SL_BOOLEAN_FALSE);
Q_ASSERT(SL_RESULT_SUCCESS == result);
// get the engine interface, which is needed in order to create other objects
@@ -96,7 +96,7 @@ void AndroidAudio::createEngine()
Q_ASSERT(SL_RESULT_SUCCESS == result);
// realize the output mix
result = (*mOutputMixObject)->Realize(mOutputMixObject, SL_BOOLEAN_false);
result = (*mOutputMixObject)->Realize(mOutputMixObject, SL_BOOLEAN_FALSE);
Q_ASSERT(SL_RESULT_SUCCESS == result);
qDebug() << "Created Android Audio Engine";
@@ -171,7 +171,7 @@ void AndroidAudio::startSoundPlayer()
//Create the sound player
const SLuint32 lSoundPlayerIIDCount = 2;
const SLInterfaceID lSoundPlayerIIDs[] = { SL_IID_PLAY, SL_IID_BUFFERQUEUE };
const SLboolean lSoundPlayerReqs[] = { SL_BOOLEAN_true, SL_BOOLEAN_true };
const SLboolean lSoundPlayerReqs[] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
// qDebug() << "Configured Sound Player";
@@ -180,7 +180,7 @@ void AndroidAudio::startSoundPlayer()
// qDebug() << "Created Sound Player";
lRes = (*mPlayerObject)->Realize(mPlayerObject, SL_BOOLEAN_false);
lRes = (*mPlayerObject)->Realize(mPlayerObject, SL_BOOLEAN_FALSE);
Q_ASSERT(SL_RESULT_SUCCESS == lRes);
qDebug() << "Realised Sound Player";