lotodore
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03ecc5b9cb
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Removed client code which is no longer needed now. Networking still somewhat broken.
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2007-08-07 20:37:34 +00:00 |
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lotodore
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0aef0d9e42
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Removed dependencies on old preflop/flop/turn/river interface from networking. Compiles, but networking is BROKEN. Also includes first try of computer players for networking, which is broken, too.
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2007-08-06 21:38:09 +00:00 |
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lotodore
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baf2c82864
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Added new packet type as end of game notification. Now displaying dialogs at end of game, to start a new game. Server errors are displayed.
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2007-06-10 23:28:25 +00:00 |
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lotodore
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056ae1aa32
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Cleaned up some networking code. Total sets are now calculated by the client.
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2007-06-08 20:19:21 +00:00 |
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lotodore
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05a86be4fe
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Delay after showing cards when all in condition is true. Added option TCP_NODELAY. Round is now shown before dealing cards.
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2007-06-07 14:06:22 +00:00 |
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lotodore
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8a22157cbd
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First try of showing cards when everybody is all in.
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2007-06-06 21:16:52 +00:00 |
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lotodore
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9a3e45d710
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Added delays between dealing cards. Added check for IPv6.
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2007-06-05 21:28:47 +00:00 |
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lotodore
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f932e39983
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Players should now be able to leave a network game, the other players can continue the game (if it wasn't the server who left).
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2007-06-03 14:57:33 +00:00 |
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lotodore
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b7b09aed0b
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Fixed bug when folding after raising.
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2007-06-02 16:35:41 +00:00 |
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lotodore
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9512133490
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Made it compile on windows. Fixed bug: Chat during change of hand did not work. Changed audio extension to wav.
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2007-06-02 15:53:19 +00:00 |
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lotodore
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4dc13d9661
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Fixed wrong assert. Chat now continues after end of game.
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2007-05-27 20:50:24 +00:00 |
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lotodore
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5cb5509dec
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Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.
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2007-05-26 17:06:03 +00:00 |
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lotodore
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e14d01432c
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Flop/turn/river cards are now sent in a network game.
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2007-05-25 18:28:05 +00:00 |
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lotodore
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13a731e041
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Chat messages are now working.
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2007-05-25 16:03:12 +00:00 |
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lotodore
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e8d7009106
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Fixed GUI refresh. Added calls to setHighestSet.
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2007-05-24 23:38:40 +00:00 |
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lotodore
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5431f0b93a
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Network: First round seems to work fine now. Pot/sets not yet displayed correctly.
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2007-05-24 20:26:23 +00:00 |
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lotodore
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2556f43340
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First try: Transferring client action.
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2007-05-23 22:31:56 +00:00 |
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lotodore
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c160a09811
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Some include file optimizations. Fixes for the server.
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2007-05-15 20:37:37 +00:00 |
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lotodore
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2d894c6a2c
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Trying to bring life to the server.
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2007-05-14 12:40:42 +00:00 |
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lotodore
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7540ea17bd
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Fixed relationship of network session and player data to be consistent with the game engine. Now sending card's values via network. Fixed net packet checks.
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2007-05-13 22:25:59 +00:00 |
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lotodore
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73a5117066
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Configuration is transferred. A new game should be started on client side, but signal/slot is not working yet. Oh well.
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2007-04-27 21:35:18 +00:00 |
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lotodore
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ef10602d5c
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Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated).
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2007-03-20 02:20:50 +00:00 |
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lotodore
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ca354dce7f
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Started to implement server state engine.
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2007-03-13 23:27:17 +00:00 |
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