Commit Graph
201 Commits
Author SHA1 Message Date
lotodore 45a5c7cef8 License change: OpenSSL exception (for Windows 8 support, because gcrypt does not work on Windows 8). 2012-12-25 15:06:23 +01:00
lotodore f0ee0af6ec Some work on protocol buffer details. 2012-09-23 23:19:53 +02:00
lotodore 895a174a08 Fixing gcc compiler warnings. 2012-09-20 22:14:17 +02:00
lotodore 86c58fc7c8 Switching from ASN.1 (asn1c) to google protocol buffers. Some things are still missing (packet verification, tests, ...), this is very early stuff. 2012-09-18 15:57:58 +02:00
lotodore d8de1944e5 Fixing issue #134: Ignore additional join game messages if the player already joined a game. 2012-06-08 22:07:55 +02:00
lotodore c49abf215e Preparing server side code for reporting game names. 2012-04-08 14:36:14 +00:00
lotodore ac0041cb8f Preparing "reportGameName" network message. 2012-03-31 20:14:11 +00:00
lotodore 9aba52d0a6 Increase timeout factor before first timeout message. 2012-02-04 21:46:54 +00:00
lotodore 54cf862217 Allow chat after end of game for muted players (for now). 2012-01-08 17:10:21 +00:00
lotodore d1b6a4deec Fixing rejected chat and corresponding test case. 2012-01-08 16:56:51 +00:00
lotodore 03a1a1dc55 Implement chat bot mute on server side (#1). 2012-01-08 13:02:29 +00:00
lotodore 7147f075cc Admin timeout in lobby no longer active in ranking games (#93). 2012-01-07 20:16:57 +00:00
floty 3a659dd5d5 logging missing network actions in sqlite; run astyle. 2012-01-05 20:54:27 +00:00
lotodore e6d841b661 Fixing ticket #87: Only consider active players (with money) when showing the timeout warning. 2011-12-29 10:55:27 +00:00
lotodore 28417227ac Fixing ticket #86: Change player id in ranking map on rejoin. 2011-12-27 20:44:16 +00:00
lotodore fb5938ef46 Player state "no money" needs to be considered before the blinds. 2011-12-27 11:59:23 +00:00
lotodore 57447d844e Fixing problem when resetting the game admin timeout. 2011-12-27 10:11:15 +00:00
lotodore 735e554732 Fixing start cash initialization and rejoin order. 2011-12-27 09:35:14 +00:00
lotodore 4c15195f07 On rejoin, send full seats list, not only active players, so that the seatStatus can be updated properly. 2011-12-27 09:05:50 +00:00
lotodore 56a71079cf Use correct timeout message. 2011-12-26 21:33:01 +00:00
lotodore 8b356fb9dd Only reactivate player if it exists in the current game. 2011-12-26 17:21:35 +00:00
lotodore bf81ba1d98 Check timeout only for human players. 2011-12-23 17:23:56 +00:00
lotodore ae842b9a2d Calculate player numbers in a different way, so that a player number on the server can be converted to a player number on the client. 2011-12-22 23:16:58 +00:00
lotodore f8c1cdf56e Inform players when another player is no longer allowed to rejoin. 2011-12-22 20:10:18 +00:00
lotodore 38d224590a Send state of seats at the beginning of each hand. 2011-12-21 20:56:41 +00:00
lotodore 6df1a9b93c Fixing use of wrong player id. 2011-12-18 23:17:36 +00:00
lotodore 0f93d0d9b0 Properly reset activity timer. 2011-12-18 21:23:25 +00:00
lotodore c40463a215 Missing } 2011-12-18 20:35:20 +00:00
lotodore 05d4b67a50 Send timeout warning when autofold is active. 2011-12-18 20:34:04 +00:00
lotodore 99616b4eed Send player state with each player action. autofold/disconnect timeout now depends on player action timeout. 2011-12-17 23:34:34 +00:00
lotodore 0a8cd1cce4 Implementing automatic kick of players after a certain timeout within a game. 2011-12-16 22:39:24 +00:00
lotodore 1bf12328ee Remove players from game (without possibility to rejoin) if they did not act within a certain time. Feature is still broken, because the timer is canceled on disconnect. 2011-12-11 19:37:51 +00:00
lotodore fec3a5fb65 Only send cardsvalue if round before was "river". 2011-11-13 16:28:04 +00:00
lotodore edde9137ae CardsValue is now optionally sent by the server. 2011-11-13 15:31:35 +00:00
lotodore 32d26e3644 Removing AFK-warning message. Preparing integration of a new auto-AFK mode. 2011-11-07 21:07:13 +00:00
floty 7f13da91e5 applying astyle 2011-10-26 22:29:47 +00:00
lotodore 0230edaec2 New start event type to mark a certain game start as "rejoin" (in order to show a special dialog). 2011-10-26 21:45:39 +00:00
floty f1dc2e90a5 - rename lastPlayersTurn -> previousPlayerID and lastActionPlayer -> lastActionPlayerID 2011-10-26 19:34:57 +00:00
lotodore 94f0c3e694 Fixing compiler warning. 2011-10-23 12:02:38 +00:00
lotodore ad961de45d Polishing rejoin implementation. 2011-10-23 09:13:04 +00:00
lotodore a732baa71a Update dealer id before changing the player id. 2011-10-12 07:28:02 +00:00
lotodore ec7f5aec99 Fixing bug that players are kicked if one player leaves. 2011-10-11 21:06:16 +00:00
lotodore 03083e8ec0 Rejoin works. 2011-10-11 19:18:11 +00:00
lotodore 828fc6bfac Rejoin now works, but yet only as spectator. 2011-10-03 09:53:50 +00:00
lotodore aee0adbffe More protocol changes for rejoin. Re-adding server password to protocol. 2011-10-03 08:03:58 +00:00
lotodore d6ab25d816 Trying to make rejoin work, still broken due to change of unique id during game. 2011-09-28 20:20:08 +00:00
lotodore 2488ea43cd More work on rejoin. This is still broken because the player id is not yet updated on client side, and the server still does not activate the rejoining player. 2011-09-11 20:38:18 +00:00
lotodore 945a8f4588 More work on rejoin. Server still sends a denial message. 2011-09-11 17:41:56 +00:00
lotodore e109c0037d Preparing network protocol for rejoin. 2011-07-16 14:52:45 +00:00
lotodore 0ed12e0ac8 Switching license from GPL2 to AGPL3. 2011-07-02 14:38:06 +00:00