Commit Graph
789 Commits
Author SHA1 Message Date
doitux 57927b7d73 2007-04-20 10:03:31 +00:00
doitux 5437f91315 2007-04-20 08:18:18 +00:00
doitux 2b94ce958f path to UTF8
configfile split
2007-04-18 00:11:24 +00:00
lotodore 27cd08ccb0 Maximum number of players is now a constant in game_defs.h. 2007-04-17 07:28:32 +00:00
lotodore 496261de7b Changes for Win98 support. 2007-04-13 22:10:55 +00:00
doitux cd37f783ef 2007-04-13 21:54:26 +00:00
doitux a08f5c2161 2007-04-11 22:01:49 +00:00
doitux 85280a931c now added also qthelper.cpp and h 2007-04-10 06:57:58 +00:00
lotodore 07a0e01620 Added callback to display player names of connected players. 2007-04-08 20:35:42 +00:00
doitux e89b543a92 stringToUtf8 added in guiinterface 2007-04-08 16:46:50 +00:00
lotodore 2f5c8d7da1 Redone network packet abstraction. Prepared for easy access to packet data. 2007-04-08 16:18:20 +00:00
doitux 9696201cf8 2007-04-03 22:36:17 +00:00
doitux d916f02c7c 2007-04-03 13:34:25 +00:00
doitux b79a3a8e43 2007-04-03 10:55:16 +00:00
doitux 2a4d935827 add windowicon 2007-03-31 09:17:37 +00:00
doitux 745d244151 tschakkaaaaaaaaaa 2007-03-31 00:04:36 +00:00
doitux c223328738 2007-03-30 21:09:05 +00:00
doitux 9daf779061 remove network items from gui 2007-03-30 21:02:44 +00:00
doitux fd741792df 2007-03-30 12:47:41 +00:00
doitux a00e3cde42 gui freeze 2007-03-30 12:44:16 +00:00
doitux 1c7f572fbf 2007-03-29 22:58:04 +00:00
doitux c1f7a257f1 2007-03-29 00:15:43 +00:00
doitux db54e45739 2007-03-28 17:44:22 +00:00
doitux 4a9274f483 2007-03-28 10:21:51 +00:00
doitux 91391eed5c 2007-03-27 21:36:56 +00:00
doitux 6a03ccb011 2007-03-27 16:03:14 +00:00
doitux 842dfb6891 2007-03-27 16:02:56 +00:00
doitux a0918ceae4 2007-03-27 16:02:44 +00:00
doitux adb86aa931 2007-03-27 16:02:23 +00:00
doitux 0b9b2bc17d 2007-03-26 11:20:15 +00:00
doitux 84bac69ed8 2007-03-26 00:12:56 +00:00
doitux 9ddb4e24da 2007-03-26 00:12:35 +00:00
doitux e1e22f6b06 2007-03-26 00:12:18 +00:00
doitux ff11565f33 2007-03-26 00:12:02 +00:00
doitux 6107dc396b 2007-03-26 00:10:11 +00:00
doitux a4ba3b67f4 engine 0.4 rev13 (flop part 10) 2007-03-24 00:40:22 +00:00
doitux 25fb7a68f9 2007-03-23 21:45:30 +00:00
doitux a64ca62476 gamespeed bug 2007-03-23 20:02:48 +00:00
doitux 92a1b65afd engine 0.4 rev12 (flop part 9) 2007-03-23 19:12:49 +00:00
doitux 680d6fe3d2 engine 0.4 rev8 (flop part 5) 2007-03-23 01:09:04 +00:00
doitux 0524691085 2007-03-22 22:00:43 +00:00
doitux 2f5ac1506a 2007-03-22 01:26:35 +00:00
doitux 1444caf548 2007-03-22 01:24:01 +00:00
doitux a93e8ba01f 2007-03-22 00:29:28 +00:00
doitux 694a7d46a4 2007-03-21 21:03:19 +00:00
doitux a0cd981dcb 2007-03-21 00:59:05 +00:00
doitux fd58b87316 2007-03-21 00:41:29 +00:00
lotodore 62e72617ba When creating a network game, a client is also started.
Network errors are handled globally.
Fixed last network thread issue by using a notification queue, should work fine now.
2007-03-20 14:05:16 +00:00
lotodore ef10602d5c Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated). 2007-03-20 02:20:50 +00:00
doitux 5f7ff8ca54 2007-03-20 00:42:12 +00:00