lotodore
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32ba77709e
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More work on rejoin: The server now detects when a rejoin is possible and allows the player to login directly, without waiting for a possible existing connection to be terminated. A session GUID is stored in the cache directory on client side for this purpose.
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2011-08-28 17:14:03 +00:00 |
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floty
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8c61403fb5
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Switching license from GPL2 to AGPL3.
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2011-07-03 22:27:36 +00:00 |
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doitux
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d1e7266501
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fix wrong include indents
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2011-07-03 19:45:08 +00:00 |
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doitux
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29242aa47d
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Switching license from GPL2 to AGPL3. Translation files update
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2011-07-02 23:03:18 +00:00 |
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lotodore
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070319da52
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Moving game.cpp and game.h to engine folder, because they are part of the engine.
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2011-07-02 15:00:47 +00:00 |
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lotodore
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0e85294519
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Switching license from GPL2 to AGPL3.
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2011-07-02 14:57:03 +00:00 |
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floty
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7715063fe6
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implementing sqlite3_free for error-messages
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2011-04-19 19:42:49 +00:00 |
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floty
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0b6ab97d26
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sqlite-log: logging hole cards
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2011-03-25 01:17:56 +00:00 |
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floty
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6ccd1d0d0e
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sqlite-log: transmitting some functions to cardsValue for logging hole cards
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2011-03-20 22:16:57 +00:00 |
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lotodore
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5857f07309
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Remove reference to network session from player objects.
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2011-03-10 19:26:04 +00:00 |
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lotodore
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4ec5f4eae9
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Removing dependency to gnutls, only gcrypt is required now.
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2011-03-08 18:42:57 +00:00 |
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floty
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e74d0fbf47
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implementing pair for level-list
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2011-03-06 15:22:13 +00:00 |
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lotodore
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5144690bee
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Hacking around memory leak.
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2011-03-01 09:07:39 +00:00 |
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lotodore
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6f290be894
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Removing several unnecessary allocations.
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2011-02-28 22:05:44 +00:00 |
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lotodore
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2cd2ac57ca
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Fixing cppcheck issue and compiler warning.
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2011-02-28 18:29:57 +00:00 |
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lotodore
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b78dc5af75
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Making list iterator standard conforming.
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2011-02-28 17:12:55 +00:00 |
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lotodore
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3b3ca6339e
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Cosmetic changes.
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2011-02-27 22:05:15 +00:00 |
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lotodore
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9e425136f1
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Adding new types of random number generators: 1. shuffle a list non-deterministic (not the default shuffle) 2. get random numbers of a range 3. get random numbers of a range, without duplicates (the latest based on floty's idea). Note that the existing random number works quite well, the new approach uses boost::random and is more flexible if other distributions are needed for the AI.
The code is currently disabled due to link problems on debian/ubuntu (boost::random seems to be missing there).
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2011-02-27 21:54:43 +00:00 |
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floty
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9c2dc64fbd
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sqlite-log: deleting unused parameters and implementing logging board cards
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2011-02-27 16:34:39 +00:00 |
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floty
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1f833d106a
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sqlite-log: implementing action logging
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2011-02-27 00:03:39 +00:00 |
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lotodore
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63b28d7167
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Running astyle.
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2011-02-26 10:09:45 +00:00 |
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floty
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e17b5fa74e
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sqlite-log: complete new hand log
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2011-02-25 21:21:36 +00:00 |
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lotodore
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02518c67b2
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Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
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2011-02-11 20:02:08 +00:00 |
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lotodore
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024258e41c
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More cppcheck fixes.
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2011-02-09 15:01:07 +00:00 |
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lotodore
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4032bf48a2
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Fixing cppcheck "Prefer prefix ++/-- operators for non-primitive types." issues.
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2011-02-09 14:33:39 +00:00 |
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lotodore
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f4eb7221e3
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Fixing more cppcheck issues.
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2011-02-08 12:10:39 +00:00 |
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lotodore
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5f3cb7aa9c
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Correcting leak fix.
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2011-02-08 09:26:55 +00:00 |
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lotodore
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84afa5d02b
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Fixing memory leaks (in currently unused code).
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2011-02-08 09:17:50 +00:00 |
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lotodore
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2a7456998a
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Improve thread safety.
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2011-01-12 23:35:45 +00:00 |
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floty
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a2d0272ed3
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remove board-pointer from player
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2011-01-12 22:33:03 +00:00 |
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lotodore
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3974e7cac5
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More shared_ptr in engine to prevent race conditions when accessing client engine from gui. Still incomplete.
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2011-01-09 14:16:20 +00:00 |
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floty
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f84e629f17
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remove hand-object from board
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2011-01-06 22:00:52 +00:00 |
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lotodore
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6952ad8a70
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Some header file changes.
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2011-01-03 20:23:34 +00:00 |
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floty
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924d6a38b7
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remove configFile from Log
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2011-01-03 17:56:06 +00:00 |
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floty
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a0f91b04c7
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putting log from local_engine to engine; implementing hand-logging
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2010-12-30 01:57:23 +00:00 |
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floty
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121575caa5
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sqlite-logging: include log in pokerth_lib; new function for game-logging
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2010-12-28 23:01:39 +00:00 |
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floty
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29e16e3489
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create log in session; put some include from header to cpp
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2010-12-20 20:30:12 +00:00 |
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floty
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0e46188ff3
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some bugfixes in Log and guiLog
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2010-12-18 23:10:10 +00:00 |
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floty
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4f89969bd3
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implementing first function in new log.cpp
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2010-12-17 23:18:30 +00:00 |
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floty
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4e2a989031
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bugfix guilog, adding new log in local_engine
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2010-12-15 23:01:10 +00:00 |
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floty
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a1837a43f6
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initialize some variables in constructor
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2010-11-01 21:12:29 +00:00 |
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lotodore
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edad47b7f4
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Making cppcheck even happier.
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2010-10-28 08:04:36 +00:00 |
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floty
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3141743430
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delete no longer required "playersTurn"
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2010-09-29 20:56:38 +00:00 |
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floty
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377f6dde6e
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active sqlite-log with symbol constant
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2010-09-29 17:43:49 +00:00 |
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floty
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9dfe3dc344
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bugfix deadlock when computer player are going all in with their raise
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2010-09-22 21:26:57 +00:00 |
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floty
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cefe5b9240
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bugfix full bet rule
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2010-09-08 19:21:15 +00:00 |
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lotodore
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6464700d94
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AFK players are now kicked from ranking games after some timeouts if they do not enable autocheck/fold.
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2010-09-05 14:33:34 +00:00 |
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floty
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03be7c2f16
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localboard without 'cout'
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2010-09-04 23:41:13 +00:00 |
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floty
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0380ae0ced
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bugfix: playerNeedToShowCards-List for all in situations
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2010-09-04 23:30:55 +00:00 |
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lotodore
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cc897745c4
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Send list of cards which need to be shown instead of all cards of non-fold players.
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2010-07-23 15:55:52 +00:00 |
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