doitux
|
ce75d91595
|
couts deleted
|
2007-09-26 22:32:00 +00:00 |
|
doitux
|
4f7d7ee277
|
adds activePlayerList and runningPlayerList (XVI)
|
2007-09-26 22:27:05 +00:00 |
|
doitux
|
1f21fe815e
|
adds activePlayerList and runningPlayerList (XIV) - !!! BROKEN !!! - last sable rev866
|
2007-09-26 19:45:58 +00:00 |
|
doitux
|
6c19233c18
|
adds activePlayerList and runningPlayerList (XIII) - BUGGY!!! - last sable rev866
|
2007-09-26 10:13:10 +00:00 |
|
doitux
|
0ea06c8a96
|
adds activePlayerList and runningPlayerList (XI) - BUGGY!!! - last sable rev866
|
2007-09-25 21:46:38 +00:00 |
|
doitux
|
bcc5966a68
|
adds activePlayerList and runningPlayerList (X) - !!! BROKEN !!! - last stable rev is 866
|
2007-09-25 18:00:05 +00:00 |
|
doitux
|
4efd19c758
|
adds activePlayerList and runningPlayerList (VIII) - BUGGY!!! - last sable rev856
|
2007-09-25 12:43:58 +00:00 |
|
doitux
|
96b47972d4
|
adds activePlayerList and runningPlayerList (VI)
|
2007-09-25 09:52:58 +00:00 |
|
doitux
|
f6a316fc2e
|
adds activePlayerList and runningPlayerList (IV)
|
2007-09-24 21:09:36 +00:00 |
|
doitux
|
876508c540
|
adds activePlayerList and runningPlayerList (III)
|
2007-09-24 14:57:37 +00:00 |
|
doitux
|
d03f114b46
|
adds activePlayerList and runningPlayerList (II)
|
2007-09-24 10:02:17 +00:00 |
|
doitux
|
84c857cbff
|
adds activePlayerList and runningPlayerList
|
2007-09-23 21:30:51 +00:00 |
|
doitux
|
8f029d2ea4
|
bugfix: segfault in kicker detection
|
2007-09-23 17:07:52 +00:00 |
|
floty
|
9fcd33d229
|
kicker detection (IV) - bugfix
|
2007-09-03 15:59:55 +00:00 |
|
floty
|
f6f997ca3b
|
minimum raise setting (I)
|
2007-09-02 19:20:49 +00:00 |
|
floty
|
d18c44e2e9
|
bugfix: inactive player with 0$ all in
|
2007-09-01 16:32:36 +00:00 |
|
floty
|
a0e78485df
|
bugfix: allin-bug
|
2007-08-31 13:09:07 +00:00 |
|
floty
|
ccf02a0b8e
|
debugging
|
2007-08-25 20:09:40 +00:00 |
|
floty
|
2ff0fabd85
|
debugging
|
2007-08-25 15:50:26 +00:00 |
|
floty
|
530d78bd28
|
debugging
|
2007-08-24 15:15:01 +00:00 |
|
doitux
|
851cce3e45
|
refactoring Bugfix
|
2007-08-11 14:36:20 +00:00 |
|
doitux
|
a9a2d33e3f
|
buggy!!!
|
2007-08-10 23:16:21 +00:00 |
|
doitux
|
4f005bb0c1
|
new distributePot function
|
2007-08-10 20:45:23 +00:00 |
|
doitux
|
4ba33e88fb
|
new distributePot function
|
2007-08-10 18:44:41 +00:00 |
|
doitux
|
6eebcc943f
|
BeRo refactoring
|
2007-08-08 12:54:20 +00:00 |
|
doitux
|
c8207f9b8e
|
BeRo refactoring
|
2007-08-06 22:39:46 +00:00 |
|
doitux
|
96419b3588
|
std::vector<boost::shared_ptr<BeRoInterface> > implemented
|
2007-08-06 20:35:26 +00:00 |
|
doitux
|
e612b77b1b
|
more polymorphie steps for BeRo (sry lotodore for last buggy rev)
|
2007-08-05 23:57:16 +00:00 |
|
doitux
|
b68b8d48dd
|
more polymorphie steps for BeRo
|
2007-08-05 13:07:23 +00:00 |
|
doitux
|
0a0a24433e
|
more polymorphie steps for BeRo - local game --> unstable
|
2007-08-04 22:05:12 +00:00 |
|
doitux
|
07f8a2aaeb
|
more polymorphie steps for BeRo - local game --> unstable
|
2007-08-04 21:30:20 +00:00 |
|
doitux
|
421ca6c62d
|
more polymorphie steps for BeRo
|
2007-08-04 11:37:26 +00:00 |
|
lotodore
|
7345630c0d
|
boost timer: total_seconds instead of just seconds. Fixed bug where an invalid hand object was accessed. Only set action to "fold" for leaving players if they are active and are not fold.
|
2007-06-14 20:29:59 +00:00 |
|
doitux
|
eafa6cbeb7
|
allin log fix
|
2007-06-13 20:02:40 +00:00 |
|
lotodore
|
07dc39d107
|
Client engine should now be completely thread safe. const int& -> int. Player CardsValue is now returned as copy, not the array itself.
|
2007-06-11 17:48:22 +00:00 |
|
doitux
|
f6673698a5
|
comment fix
|
2007-06-09 10:10:39 +00:00 |
|
doitux
|
4b8049e9dd
|
bugfix
|
2007-06-08 19:37:21 +00:00 |
|
lotodore
|
f886ebda86
|
Removed iostream includes, as they slow down compilation.
|
2007-06-07 19:37:35 +00:00 |
|
lotodore
|
05a86be4fe
|
Delay after showing cards when all in condition is true. Added option TCP_NODELAY. Round is now shown before dealing cards.
|
2007-06-07 14:06:22 +00:00 |
|
lotodore
|
8a22157cbd
|
First try of showing cards when everybody is all in.
|
2007-06-06 21:16:52 +00:00 |
|
doitux
|
5cfbda2532
|
log fix
|
2007-06-05 21:20:32 +00:00 |
|
lotodore
|
1fcb0c80fd
|
Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games.
|
2007-06-03 13:36:24 +00:00 |
|
doitux
|
ccb339be04
|
highlightRoundLabel --> refreshGameLabels
|
2007-05-29 18:37:49 +00:00 |
|
doitux
|
41b0a0129a
|
logging not longer in mainwindow
|
2007-05-29 13:15:58 +00:00 |
|
doitux
|
fbfd9eb96a
|
playerbuttons hand after get incative bugfix
logDealBoardCards now in engine
|
2007-05-26 19:28:34 +00:00 |
|
lotodore
|
5cb5509dec
|
Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.
|
2007-05-26 17:06:03 +00:00 |
|
doitux
|
9c2d3a9723
|
logging playerAction in engine now
|
2007-05-26 12:40:45 +00:00 |
|
floty
|
f9ad1b6b75
|
bugfix ID 4
|
2007-05-23 20:03:10 +00:00 |
|
lotodore
|
2ce67297ee
|
Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
|
2007-05-21 19:00:06 +00:00 |
|
lotodore
|
b773c30ae0
|
Start position of dealer is now set via network. Added files for network client engine. Added factory code.
|
2007-05-18 17:13:27 +00:00 |
|