Commit Graph
245 Commits
Author SHA1 Message Date
doitux 383d9b97fb gui preperations for #146 2012-08-28 22:50:40 +02:00
lotodore 7b0f498f04 New dependency to libboost_chrono in boost 1.50 (libboost_thread depends on it). 2012-08-15 21:06:18 +02:00
lotodore 3017f0ce00 Still trying to fix Win32 build (switching from libmikmod to libmodplug). 2012-08-15 21:01:14 +02:00
lotodore d97de68ff0 Trying to fix Win32 build. 2012-08-15 20:56:19 +02:00
doitux 439b05e5f2 game table changes for mobile gui 2012-06-05 01:43:37 +02:00
doitux 4bb22ff89c qslider (no allin possible) bugfix, fadeout android bugfix, gui tweaks
for android
2012-05-22 00:48:35 +02:00
doitux 4802529ec4 Next steps on getting 800x480 gui running on Android. The first time on Motorola Defy (Android 2.2) the gametable looks nice and is really useable ;-) 2012-05-04 01:06:04 +00:00
lotodore 2d61781e3b Adding libidn to android port. 2012-04-23 20:50:51 +00:00
lotodore e9e320300c Android fix. 2012-04-22 11:11:12 +00:00
lotodore 74f4d0cd42 Trying to fix android build. 2012-04-22 10:50:06 +00:00
lotodore 16ed4d5140 Trying to fix android build. 2012-04-22 10:46:46 +00:00
lotodore 807c8bb454 Build file changes for android. 2012-04-22 10:18:27 +00:00
lotodore 9a451cfb8c Remove C++0x command line option because this may break some things. 2012-04-22 09:40:39 +00:00
lotodore 861489a973 Fixing mingw-cross-env build. 2012-04-01 09:19:46 +00:00
floty aa949ef690 gui modifications for resolution 800x480 (Maemo OS) 2012-02-03 16:49:54 +00:00
floty 363fa8a21b complete startwindow for maemo 2012-01-30 17:50:36 +00:00
floty d88182e865 preparing gui for maemo version; running astyle 2012-01-24 20:48:38 +00:00
doitux 4961e79ea1 change stayontable-status handling from gui to engine code 2011-12-23 19:22:04 +00:00
doitux e3a30d571c gui tweaks for autofold mode, new timeout message about autofold mode 2011-12-20 22:11:23 +00:00
lotodore 91b3307584 Trying to fix current Windows build. 2011-12-16 21:57:31 +00:00
lotodore b095a76216 Fixing windows build. 2011-11-17 20:19:55 +00:00
lotodore 86f0e58cc4 Fixing build problems with new version of gnutls (on mingw-cross-env). 2011-11-17 19:45:20 +00:00
lotodore 535502196b Still trying to fix the build. 2011-11-17 19:24:06 +00:00
lotodore 3878d3aa7f Trying to fix boost::filesystem build problems with boost 1.48. 2011-11-16 21:53:10 +00:00
lotodore 5b9a6c532c Fixing MacOS build. Runs on 10.6/10.7 only. 2011-10-21 10:24:25 +00:00
doitux ec721b9ea5 maemo support in pokerth_game.pro with a simple CONFIG switch 2011-10-17 13:33:16 +00:00
doitux 6f938c110c add simple maemo gui support into main pokerth_game.pro 2011-10-17 13:08:31 +00:00
lotodore 32843b2100 Use boost::random for random number generation. 2011-10-11 15:15:22 +00:00
lotodore 711091bcd9 Fixing path to game.h. 2011-07-16 07:40:43 +00:00
doitux 56ac857eb4 japanese translation added 2011-06-17 12:45:46 +00:00
doitux 796493f582 make clean pokerthlib, -no_dead_strip_inits_and_terms only on macosx 2011-05-08 22:20:26 +00:00
lotodore c877e0ef74 Remove libircclient from client (pokerth_game no longer depends on it). 2011-03-11 21:56:24 +00:00
lotodore 13c9517d98 Removing use of internal libircclient, use external lib. 2011-03-11 01:43:21 +00:00
lotodore 087cc852f0 Fixing static linking, still requires gnutls due to libcurl. 2011-03-08 20:40:38 +00:00
lotodore 4ec5f4eae9 Removing dependency to gnutls, only gcrypt is required now. 2011-03-08 18:42:57 +00:00
lotodore 38b9e764e7 Fixing boost 1.46 compatibility (ticket #58). Still needs testing with official boost release. 2011-02-20 12:30:23 +00:00
lotodore e4679d58e7 Rename SendDataManager to SendBuffer, which is a clear and proper name. (Part 2: File names) 2011-02-19 18:18:52 +00:00
lotodore db3fa66ec5 Place new send code in a separate class, and use it also for the chat cleaner communication. Data class "encoded packet" is no longer used, it was overhead. 2011-02-18 19:22:44 +00:00
lotodore 48f87f0dd8 New external dependency: tinyxml. 2011-02-08 14:40:14 +00:00
doitux 54a183b496 bugfix: Fails to build with --no-add-needed 2011-01-04 19:39:41 +00:00
floty a0f91b04c7 putting log from local_engine to engine; implementing hand-logging 2010-12-30 01:57:23 +00:00
lotodore b6d2e61fd8 Fixing native Windows build. 2010-12-20 18:27:48 +00:00
floty 4e2a989031 bugfix guilog, adding new log in local_engine 2010-12-15 23:01:10 +00:00
floty ad055022f3 Log -> guiLog 2010-12-13 22:09:48 +00:00
lotodore 06dffdd9e3 Do not use C++0x on Mac until Mac OSX Lion is released (current gcc is too old). 2010-11-28 10:40:44 +00:00
lotodore 0ad0f355e0 Trying to integrate sqlite3 for other OSes. 2010-11-27 23:45:10 +00:00
floty 79f3a283b1 include SQLITE3-LIB 2010-11-27 23:31:47 +00:00
lotodore 920fcda79c Use -std=gnu++0x instead of -std=c++0x for better backward compatibility. 2010-11-20 17:41:12 +00:00
lotodore 2ab92b7bb1 Fixing WIN32 define, which is removed with -std=c++0x. 2010-11-20 16:20:38 +00:00
lotodore 20b212f10c Enabling use of C++0x-extensions while trying to reintegrate SCTP support. 2010-11-20 15:00:28 +00:00