lotodore
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95efe965c5
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MacOS dependencies fixes.
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2008-05-16 19:00:18 +00:00 |
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lotodore
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d6979236a6
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Trying to fix broken MacOS build.
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2008-05-16 18:47:44 +00:00 |
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lotodore
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4710c5a51b
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Use static gnutls with mingw (finally got it working).
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2008-05-16 15:52:36 +00:00 |
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lotodore
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bc084abc9f
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More mingw fixes. Works now, but uses the gnutls dll (as I keep getting linker errors with the static release).
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2008-04-25 16:06:40 +00:00 |
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lotodore
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3cd799edd9
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Mingw fixes.
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2008-04-25 14:40:57 +00:00 |
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lotodore
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dd3453d364
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Fixed multithreading issue with gnutls.
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2008-04-24 22:11:43 +00:00 |
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lotodore
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fc0a1371b4
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Minor fixes for Windows build.
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2008-04-24 19:51:29 +00:00 |
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lotodore
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d7c6cdd75c
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Use GnuTLS-OpenSSL instead of OpenSSL. Thanks to Zhenech for help with this patch.
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2008-04-21 22:27:15 +00:00 |
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doitux
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c637063bc5
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compilation fixes for linux
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2008-04-19 12:25:16 +00:00 |
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lotodore
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d97e3d8ef6
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Now using libcurl and zlib.
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2008-04-11 08:32:48 +00:00 |
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lotodore
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ff0ceabd20
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Use boost 1.35.0 with mingw on Windows.
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2008-04-04 11:33:18 +00:00 |
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lotodore
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1acf4e4187
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Additional fixes.
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2008-03-23 10:43:23 +00:00 |
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lotodore
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ea98054050
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Patch by Hiru, mainly concerning boost build issues. Parts of this will also make it into pokerth_game.pro after further testing.
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2008-03-20 21:04:21 +00:00 |
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lotodore
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e7dd1adfbf
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Fixed problem with uncaught boost::filesystem exceptions. The g++ optimizer did something evil...
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2008-03-09 21:06:31 +00:00 |
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lotodore
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cf085939e9
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Fixed linefeeds.
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2008-03-09 20:16:29 +00:00 |
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lotodore
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809f7c1a0f
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Fixed Linux build.
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2008-02-10 13:35:13 +00:00 |
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lotodore
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0792402a7b
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Mingw/Mac: boost::program_options.
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2008-02-10 12:55:05 +00:00 |
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lotodore
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50d077a69f
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Make it a bit easier to compile with mingw (Win32)...
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2007-12-15 17:34:11 +00:00 |
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lotodore
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a1e3a3f461
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0.6 Final...
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2007-12-13 21:53:39 +00:00 |
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doitux
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09a747bbf2
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libpokerth linker patch
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2007-12-12 11:36:47 +00:00 |
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lotodore
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d60f53228e
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Windows fix for OpenSSL lib names.
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2007-12-09 22:28:51 +00:00 |
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lotodore
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20a6cdf49a
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Use MacOS 10.4u SDK (instead of 10.5, which causes libiconv incompatibility). Use libboost 1.34.1 universal as built for adobe open source lib.
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2007-12-02 20:01:21 +00:00 |
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lotodore
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1b53a64fbb
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Changes for MacOS. Can be compiled, but there are still some issues.
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2007-11-24 14:04:18 +00:00 |
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lotodore
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c5bae66142
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Move server configuration to dedicated server only. Separate error logging for client and server, in preparation of creating a log file on the dedicated server.
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2007-11-22 00:57:03 +00:00 |
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lotodore
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f4f654b5f3
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(Hopefully) fixed compile issue when using full boost build with both mt and non mt libs.
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2007-10-16 19:55:08 +00:00 |
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lotodore
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f68cab9cc3
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MSVC with qt 4.3.2 - this version of qt rulez!!!
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2007-10-09 22:00:36 +00:00 |
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lotodore
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d0ccc68d1f
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IRC IPv6 support.
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2007-10-08 11:07:32 +00:00 |
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lotodore
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04ee74e6de
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Remove all qt stuff from server pro-files.
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2007-10-02 11:23:41 +00:00 |
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doitux
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e31f74fe01
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fixes linux compilation problem. add /usr/games/bin support for appPath (gentoo)
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2007-10-01 07:17:05 +00:00 |
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lotodore
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b4a1ce8bd5
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Dedicated server no longer depends on qt. Added code for utf-8 conversion on windows and linux (without qt). Some small issues remain (like the data-dir and charset for the server).
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2007-10-01 00:33:05 +00:00 |
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lotodore
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80227f4e88
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Removed exception-cpp-files. Fixed compilation with latest mingw.
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2007-09-29 09:16:39 +00:00 |
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doitux
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fc435f2769
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exceptions & bugfixes
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2007-09-29 00:08:19 +00:00 |
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lotodore
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7d4972af75
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Using static OpenSSL lib with msvc.
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2007-09-15 11:32:27 +00:00 |
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lotodore
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bfa2426bc2
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Fixed compiling on mingw. With mingw, boost needs to be patched. See http://lists.boost.org/Archives/boost/2007/06/124040.php
Hope this is fixed in the next release of boost.
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2007-09-09 09:43:51 +00:00 |
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doitux
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26390ac1a7
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myQtHelper->getDataPath() removed
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2007-09-08 22:01:30 +00:00 |
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lotodore
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601455794d
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Changed debug/release settings.
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2007-09-08 18:03:10 +00:00 |
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lotodore
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d0898ed336
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Now using openssl on windows instead of ms crypto api. Can't stand all these handles for the crypto api, openssl will be required later anyway. MD5 sums will be used when transfering avatars for efficient caching - avatars are identified by their MD5 sum.
Sorry for making it even harder to compile on windows...
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2007-09-08 11:00:46 +00:00 |
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lotodore
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40151ac51e
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Fixed debug/release problems with mingw.
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2007-09-02 22:05:05 +00:00 |
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lotodore
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86d6acc090
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Fixed library check.
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2007-09-01 15:32:19 +00:00 |
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lotodore
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09db256768
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Fixing vc compilation.
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2007-09-01 14:48:18 +00:00 |
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lotodore
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1f6a10e2d1
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Changes for mingw32 compatibility. Gave up using GetAddrInfoW. getaddrinfo is dynamically bound, gethostbyname is used if it is not available.
VC compilation is broken.
Make sure to use the dynamic boost-thread lib with mingw, as thread specific pointers are used!
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2007-09-01 14:04:41 +00:00 |
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floty
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26397dee94
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patch for qmake (64bit system)
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2007-09-01 13:38:50 +00:00 |
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floty
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a0e78485df
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bugfix: allin-bug
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2007-08-31 13:09:07 +00:00 |
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lotodore
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e0af9bf6c8
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Added daemon code for linux - just for testing. Will be platform independent later.
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2007-08-28 10:33:19 +00:00 |
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doitux
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d8bfeadf64
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fixed compilation problems in kdevelop
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2007-08-25 07:54:54 +00:00 |
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lotodore
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1d1d6480a9
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Make it compile. Network mode not working currently.
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2007-08-19 20:58:57 +00:00 |
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doitux
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9afc115bc2
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2007-08-11 15:10:14 +00:00 |
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lotodore
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9fb2c85f33
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Added missing lib dependency.
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2007-08-11 14:36:32 +00:00 |
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lotodore
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b18152c0b8
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New build system - lib, game and server. Tested on windows, but does not yet work without modifications, as it does not consider dependencies (this has stupid limitations, see http://trolltech.com/developer/task-tracker/index_html?id=79706&method=entry ). Also, the debugging files (.pdb) are overwritten for each project, the projects would need to be in separate directories for this to work.
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2007-08-11 14:18:48 +00:00 |
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lotodore
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03ecc5b9cb
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Removed client code which is no longer needed now. Networking still somewhat broken.
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2007-08-07 20:37:34 +00:00 |
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