Commit Graph
219 Commits
Author SHA1 Message Date
lotodore 8059248c51 Updating Windows build documentation after feedback from xanax. 2011-02-13 00:23:15 +00:00
lotodore c4b8e567ed Implementing private messages in lobby chat, ticket #12. Some cosmetic improvements are still missing. 2011-02-11 23:02:29 +00:00
lotodore 29dca1846e Adding detailed instructions as to which packages are required for the mingw cross build. 2011-02-11 13:24:10 +00:00
lotodore 2e63c7e247 Updating build instructions. Windows build on Windows is no longer supported, only supported method is cross compiling on Linux. 2011-02-11 08:32:07 +00:00
lotodore cf92fecf9c Windows build scripts are now obsolete. 2011-02-11 08:14:43 +00:00
lotodore 372c2466e8 Preparing use of boost Uuids for unique ids which can be used to rejoin a game (Ticket #5). This requires boost 1.42 or later. 2011-02-09 21:45:33 +00:00
lotodore e823b7b788 Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish. 2011-02-06 13:17:07 +00:00
lotodore e729647cec Implementing optional unlimited thinking time in LAN games on server side (GUI missing) ticket #24 2011-02-06 10:37:40 +00:00
lotodore 28129b190d Fixing typo. 2011-01-30 16:24:48 +00:00
lotodore cb89dccf60 Preparing integration of chat cleaner in ranking games. 2011-01-30 16:21:53 +00:00
lotodore 2fec7d18ea Adding report avatar feature to network protocol. 2010-12-24 11:36:21 +00:00
lotodore c88fe3220d Win64 fix. 2010-12-20 18:31:30 +00:00
lotodore d44d3ce2cf Fixing download libs scripts. Note that the support for these may be dropped because a cross compiler is now used for the official builds. 2010-12-20 16:45:00 +00:00
lotodore 7fcfbab697 Updating Qt to 4.7.1 in Windows build script. 2010-11-16 22:23:35 +00:00
lotodore 61d8c416b0 Adding new join game failed reason. 2010-11-14 17:58:25 +00:00
lotodore 59f9ba5fef Adding new chat type for private messages in lobby. 2010-11-07 07:26:56 +00:00
lotodore 64fea555a7 Fixing header location for SDL_mixer on windows. 2010-10-19 19:31:22 +00:00
lotodore 5b56017c22 Adding linux script to download and compile libs which are often outdated. 2010-10-13 13:39:08 +00:00
lotodore 1af88e49e8 Allow even larger small blinds (paranoia, still release 0.8.1). 2010-10-09 18:37:26 +00:00
lotodore 81d36c9fed Fixing maximum small blind value. 2010-10-09 12:23:17 +00:00
lotodore 812e5e3e18 Polishing mingw-w64 stuff. 2010-10-09 09:23:08 +00:00
lotodore 9e42f0a52e mingw-w64 build is working now :-). 2010-10-09 09:13:22 +00:00
lotodore fed7fd55dd Adding first version of mingw-w64 download script. 2010-10-09 00:57:06 +00:00
lotodore 403ac48666 Some changes to prepare mingw-w64 release. 2010-10-08 21:25:31 +00:00
lotodore a4ba012b79 Adding hand number to action request message, to prevent sending the wrong action. 2010-09-25 09:08:18 +00:00
lotodore 600f862210 Win32 build: switching to Qt 4.7.0, curl 7.21.1, gsasl 1.4.4 2010-09-24 20:13:28 +00:00
lotodore 76dd9a0289 Adding new packet for away from keyboard warning. 2010-09-05 12:58:31 +00:00
lotodore 7a1a10abf5 Block bad game names on server. 2010-09-05 00:15:25 +00:00
lotodore bcdc089390 Fixing double name in protocol. 2010-09-04 12:36:39 +00:00
lotodore daf99deac3 Sending AES encrypted cards is optional, not mandatory, since there is not always a secret available. 2010-09-04 09:59:42 +00:00
lotodore 9254cacdf7 After win32 build, move the server exe to a location where it is able to load the required dlls. 2010-08-30 16:58:47 +00:00
lotodore 3cb8e0a042 Fixing possible copy problem of mingw dlls. 2010-08-30 16:56:15 +00:00
lotodore 46372b2b15 New protocol stuff, still for 0.8, not yet implemented. 2010-08-29 21:35:29 +00:00
lotodore d63b048a45 Fixing mingw build issues. Use dll version of boost on Windows. Use official mingw gcc 4.5 with dynamic libs. This means that all boost build issues should be fixed, even on Windows. 2010-08-22 16:24:40 +00:00
lotodore 5f84bbc411 Fixing issue with boost 1.44. However, Windows build using boost 1.44 is currently broken due to thread issues. 2010-08-22 10:53:27 +00:00
lotodore b87b8545a9 Fixing windows build script by using sed to patch qt. 2010-08-02 22:01:57 +00:00
lotodore 002defcead Adding new protocol error code. 2010-08-01 19:52:00 +00:00
doitux bf0a4676db enable -qt-sqlite for windows build scripts 2010-07-15 15:30:26 +00:00
lotodore 176dbe1d4f Send a different error if a user is permanently blocked. 2010-07-14 15:27:06 +00:00
lotodore 4aa2083993 Add protocol message if a game name is already in use. 2010-07-14 07:29:01 +00:00
doitux f6472e6e94 enhanced game table styles error handling with new error messages on load, apply and game table start. 2010-07-10 17:02:06 +00:00
lotodore 3610d0eaf9 Fixing svn-win32 download path for now. Apache does not offer binary releases, so a long term solution is to be done... 2010-07-09 21:29:43 +00:00
lotodore 1044e0dfad Updating Windows build script using tdm mingw gcc 4.5.0 and latest libs. 2010-07-09 14:10:45 +00:00
lotodore 3b4c57d24f Pakets are global packet types. 2010-07-08 19:01:41 +00:00
lotodore f7dc7e861d Adding packets to freely show cards after hand. 2010-07-08 18:54:12 +00:00
lotodore a687a430b4 Updating Windows build script (gsasl with libidn is required, use new SDL/SDL_mixer version). 2010-04-02 10:54:49 +00:00
lotodore 652a9e55b4 Adding country code to protocol (currently broken). 2010-04-01 17:09:49 +00:00
doitux 2e76454af7 GUI: invitation refresh game infos bugfix, comeback from game into lobby refresh nicks with flag bugfix, implementd ingore function chat and invitation, adds infomessage 2010-03-31 12:33:00 +00:00
lotodore 695e4fd4eb Adding missing network packets. 2010-03-30 10:59:20 +00:00
lotodore f142459186 Preparing protocol changes for new invite system. 2010-03-29 12:47:23 +00:00