lotodore
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40151ac51e
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Fixed debug/release problems with mingw.
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2007-09-02 22:05:05 +00:00 |
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lotodore
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86d6acc090
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Fixed library check.
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2007-09-01 15:32:19 +00:00 |
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lotodore
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09db256768
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Fixing vc compilation.
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2007-09-01 14:48:18 +00:00 |
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lotodore
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1f6a10e2d1
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Changes for mingw32 compatibility. Gave up using GetAddrInfoW. getaddrinfo is dynamically bound, gethostbyname is used if it is not available.
VC compilation is broken.
Make sure to use the dynamic boost-thread lib with mingw, as thread specific pointers are used!
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2007-09-01 14:04:41 +00:00 |
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floty
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26397dee94
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patch for qmake (64bit system)
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2007-09-01 13:38:50 +00:00 |
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floty
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a0e78485df
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bugfix: allin-bug
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2007-08-31 13:09:07 +00:00 |
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doitux
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264b6a0583
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next steps remove resources_qrc
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2007-08-29 21:10:33 +00:00 |
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doitux
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a79aa7708d
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2007-08-28 01:10:41 +00:00 |
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doitux
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d8bfeadf64
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fixed compilation problems in kdevelop
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2007-08-25 07:54:54 +00:00 |
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doitux
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c4f62eb53f
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adds createInternetGameDialog
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2007-08-21 23:31:09 +00:00 |
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doitux
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23963e4ac5
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add GameLobbyDialog
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2007-08-20 21:23:03 +00:00 |
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lotodore
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1d1d6480a9
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Make it compile. Network mode not working currently.
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2007-08-19 20:58:57 +00:00 |
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doitux
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260182f570
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start anti-peek feature
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2007-08-19 12:33:24 +00:00 |
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doitux
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9afc115bc2
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2007-08-11 15:10:14 +00:00 |
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lotodore
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b18152c0b8
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New build system - lib, game and server. Tested on windows, but does not yet work without modifications, as it does not consider dependencies (this has stupid limitations, see http://trolltech.com/developer/task-tracker/index_html?id=79706&method=entry ). Also, the debugging files (.pdb) are overwritten for each project, the projects would need to be in separate directories for this to work.
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2007-08-11 14:18:48 +00:00 |
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