doitux
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b0d9b36fea
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next steps on #141
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2012-11-22 08:19:38 +01:00 |
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doitux
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1159cbdf4d
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test case for #141
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2012-11-21 23:07:54 +01:00 |
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doitux
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e6690633a2
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Merge remote-tracking branch 'origin/master'
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2012-09-06 21:56:11 +02:00 |
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doitux
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8fb65486d6
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fix android build
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2012-09-06 21:55:40 +02:00 |
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lotodore
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0084728167
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Fixing compiler warning.
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2012-09-02 10:08:39 +02:00 |
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doitux
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1facdb988c
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initialize sound in constructior
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2012-08-20 21:55:09 +02:00 |
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doitux
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35c0216f78
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possible fix for #141 - Sound device access
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2012-08-20 18:46:34 +02:00 |
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lotodore
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f5d4e8e72f
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Android fix.
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2012-04-22 11:03:36 +00:00 |
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lotodore
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16ed4d5140
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Trying to fix android build.
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2012-04-22 10:46:46 +00:00 |
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doitux
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81e6665ef6
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sound volume fixes, remove warnings, translation update for string
freeze
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2011-12-27 18:18:04 +00:00 |
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doitux
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1ead980c54
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some audio system tweaks to fix stop playing longer tracks for a new one
instead of overlaying
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2011-12-25 13:45:11 +00:00 |
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doitux
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d1e7266501
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fix wrong include indents
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2011-07-03 19:45:08 +00:00 |
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doitux
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29242aa47d
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Switching license from GPL2 to AGPL3. Translation files update
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2011-07-02 23:03:18 +00:00 |
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lotodore
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02518c67b2
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Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
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2011-02-11 20:02:08 +00:00 |
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lotodore
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eec3af070c
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Use same SDL includes on Windows as on Linux, to fix cross compiler issues. This currently breaks native Windows compile, will be fixed later.
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2010-10-19 15:36:27 +00:00 |
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doitux
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3f06af6194
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fixing many destruktors
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2010-07-13 21:27:04 +00:00 |
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doitux
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26390ac1a7
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myQtHelper->getDataPath() removed
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2007-09-08 22:01:30 +00:00 |
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lotodore
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dee51b3df2
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Trying to fix SDL definition conflict.
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2007-09-03 19:17:45 +00:00 |
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doitux
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ba586fd751
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sdl include fix
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2007-09-02 11:30:48 +00:00 |
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lotodore
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1f6a10e2d1
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Changes for mingw32 compatibility. Gave up using GetAddrInfoW. getaddrinfo is dynamically bound, gethostbyname is used if it is not available.
VC compilation is broken.
Make sure to use the dynamic boost-thread lib with mingw, as thread specific pointers are used!
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2007-09-01 14:04:41 +00:00 |
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doitux
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264b6a0583
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next steps remove resources_qrc
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2007-08-29 21:10:33 +00:00 |
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doitux
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6ffc835c99
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wider 3d sound
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2007-06-22 07:57:28 +00:00 |
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doitux
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1e493a8276
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2007-06-16 22:08:52 +00:00 |
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lotodore
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f3143d1b15
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Fixed access violation when audio is closed and reopened. SDL_mixer does not allow this :-(
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2007-06-16 10:13:28 +00:00 |
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lotodore
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6b5a754e7b
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Forgot resetting audioEnabled.
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2007-06-16 09:58:27 +00:00 |
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lotodore
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5c63a12104
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All sounds are now only played if sound output is on (even the ping in network game). Audio is only initialized if it is enabled. Fixed double sounds in network games. Simplified fading out cards on fold.
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2007-06-16 09:48:23 +00:00 |
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doitux
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f225ef8956
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add sound-volume option
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2007-06-13 09:27:28 +00:00 |
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doitux
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13aca4f616
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3d audio added ;) + nl translation updated
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2007-06-12 23:13:18 +00:00 |
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lotodore
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9a3e45d710
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Added delays between dealing cards. Added check for IPv6.
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2007-06-05 21:28:47 +00:00 |
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doitux
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28556c2acb
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sdl audio fix
small gui fixes
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2007-06-04 23:34:49 +00:00 |
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doitux
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367163b289
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2007-06-03 11:46:12 +00:00 |
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doitux
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698f28722c
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2007-06-03 11:44:58 +00:00 |
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lotodore
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03bffdbc76
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Fixed sound using streams.
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2007-06-03 10:03:54 +00:00 |
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doitux
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f425a7d167
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2007-06-03 08:17:33 +00:00 |
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doitux
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755fb7ac16
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sdlplayer reads qt resources ;)
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2007-06-02 23:23:21 +00:00 |
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doitux
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35196f0732
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2007-06-02 23:04:49 +00:00 |
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