lotodore
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13a731e041
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Chat messages are now working.
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2007-05-25 16:03:12 +00:00 |
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lotodore
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e8d7009106
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Fixed GUI refresh. Added calls to setHighestSet.
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2007-05-24 23:38:40 +00:00 |
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lotodore
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5431f0b93a
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Network: First round seems to work fine now. Pot/sets not yet displayed correctly.
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2007-05-24 20:26:23 +00:00 |
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lotodore
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5438aa487c
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Added connect timeout.
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2007-05-20 11:11:07 +00:00 |
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lotodore
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4a53678291
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Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data.
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2007-05-20 00:16:29 +00:00 |
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lotodore
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ef10602d5c
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Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated).
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2007-03-20 02:20:50 +00:00 |
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lotodore
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d4855a2ca2
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Added simple server. Added session establishment (only test code). Added sender thread.
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2007-02-25 23:16:26 +00:00 |
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lotodore
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82cf963f0a
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Connect is now non-blocking. Fixed problem in resolver thread where socket was closed.
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2007-02-25 18:22:19 +00:00 |
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lotodore
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d63588f54b
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Name resolution can be aborted. Fixed bug in socket_set_port.
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2007-02-25 17:08:58 +00:00 |
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lotodore
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9ec3e020dd
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Cleaned up the code. Added client exception for error handling.
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2007-02-18 11:26:57 +00:00 |
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lotodore
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ca6adbb295
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Added client callback interface.
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2007-02-18 01:16:18 +00:00 |
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lotodore
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592863ecf5
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Client thread test version. Ready to connect.
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2007-02-17 23:44:45 +00:00 |
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