lotodore
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9f6bf5206e
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The checkbox "fill up with computer players" is now working (protocol has been changed to implement this). Lobby dialog is now also used after joining the game. Leaving game not possible yet.
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2007-09-05 19:14:34 +00:00 |
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lotodore
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23d9bb71c3
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Fixed some compiler warnings. Added error if game is running.
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2007-09-03 18:05:39 +00:00 |
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lotodore
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ecab6ed86b
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Fixed a really nasty receive bug (TCP only). Using SCTP would be so much better...
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2007-09-03 16:35:45 +00:00 |
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lotodore
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dde14654f9
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Trying to add computer players in dedicated server. Not fully functional yet (names are not shown).
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2007-09-02 20:59:16 +00:00 |
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lotodore
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bd53403752
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Major redesign: Using game ids and player ids in gui (associated with tree view items).
Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
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2007-09-02 16:36:52 +00:00 |
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lotodore
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56b24e09eb
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Major design change in network protocol: Player information is now requested by clients whenever it is needed. The server only sends player ids. The client has a cache with player information.
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2007-08-26 22:41:37 +00:00 |
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lotodore
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dc0212bbc9
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Changed networking code for new postRiverRun.
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2007-08-22 23:00:51 +00:00 |
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lotodore
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3a2f3255af
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More fixes. Using player name as base for game name now. Removing games which have no players left. Check collision of all player names on connect (kind of slow, but name needs to be unique).
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2007-08-21 17:27:13 +00:00 |
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lotodore
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3e4b134faa
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Yessss. Dedicated server is working, with some effort you can now create and join a game (start console server on local pc, start clients and use menu item "internet game"). Make sure to use different player names, there are no error messages yet.
More than one game cannot be created yet, but this is only due to no name input. Lots of issues still, don't expect this to be stable.
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2007-08-21 13:18:18 +00:00 |
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lotodore
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839a4f7112
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More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
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2007-08-21 12:34:33 +00:00 |
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lotodore
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95e5ee47cc
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Fixed multithreading issues when creating/joining a game. Sessions are now queued.
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2007-08-20 22:55:39 +00:00 |
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lotodore
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67e81d1631
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More work on the server code. Still broken.
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2007-08-20 20:37:54 +00:00 |
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lotodore
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9d63df9218
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More work on server redesign. Network mode still broken.
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2007-08-20 15:30:22 +00:00 |
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