lotodore
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d3cd97c666
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Running astyle.
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2012-12-21 01:01:01 +01:00 |
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lotodore
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86c58fc7c8
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Switching from ASN.1 (asn1c) to google protocol buffers. Some things are still missing (packet verification, tests, ...), this is very early stuff.
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2012-09-18 15:57:58 +02:00 |
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lotodore
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ed43fa107c
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Server feedback after report game.
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2012-04-09 10:22:24 +00:00 |
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lotodore
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c49abf215e
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Preparing server side code for reporting game names.
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2012-04-08 14:36:14 +00:00 |
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lotodore
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03a1a1dc55
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Implement chat bot mute on server side (#1).
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2012-01-08 13:02:29 +00:00 |
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lotodore
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df35ea550f
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Remove log object from server, server-side logging is deactivated. Pass NULL as log object to game.
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2012-01-02 21:04:49 +00:00 |
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lotodore
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28417227ac
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Fixing ticket #86: Change player id in ranking map on rejoin.
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2011-12-27 20:44:16 +00:00 |
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lotodore
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38d224590a
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Send state of seats at the beginning of each hand.
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2011-12-21 20:56:41 +00:00 |
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lotodore
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0a8cd1cce4
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Implementing automatic kick of players after a certain timeout within a game.
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2011-12-16 22:39:24 +00:00 |
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lotodore
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1bf12328ee
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Remove players from game (without possibility to rejoin) if they did not act within a certain time. Feature is still broken, because the timer is canceled on disconnect.
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2011-12-11 19:37:51 +00:00 |
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lotodore
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aad9e271db
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Cleaning up the different timeouts and how players can be removed from the game.
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2011-12-11 14:54:17 +00:00 |
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lotodore
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d975139409
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Preparing release 0.9-beta1. Fixing issue that player was not marked as kicked when kicked through the chat cleaner. Fixing java test cases.
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2011-11-13 19:10:07 +00:00 |
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lotodore
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2678bd9101
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Fixed the action when players are kicked who left before being kicked.
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2011-11-13 15:36:01 +00:00 |
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lotodore
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edef79e9d1
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Disable rejoin for players who have been kicked.
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2011-11-13 14:28:54 +00:00 |
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lotodore
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32d26e3644
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Removing AFK-warning message. Preparing integration of a new auto-AFK mode.
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2011-11-07 21:07:13 +00:00 |
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lotodore
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03083e8ec0
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Rejoin works.
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2011-10-11 19:18:11 +00:00 |
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lotodore
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32843b2100
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Use boost::random for random number generation.
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2011-10-11 15:15:22 +00:00 |
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lotodore
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aee0adbffe
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More protocol changes for rejoin. Re-adding server password to protocol.
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2011-10-03 08:03:58 +00:00 |
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lotodore
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2488ea43cd
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More work on rejoin. This is still broken because the player id is not yet updated on client side, and the server still does not activate the rejoining player.
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2011-09-11 20:38:18 +00:00 |
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lotodore
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945a8f4588
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More work on rejoin. Server still sends a denial message.
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2011-09-11 17:41:56 +00:00 |
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lotodore
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32ba77709e
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More work on rejoin: The server now detects when a rejoin is possible and allows the player to login directly, without waiting for a possible existing connection to be terminated. A session GUID is stored in the cache directory on client side for this purpose.
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2011-08-28 17:14:03 +00:00 |
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lotodore
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0ed12e0ac8
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Switching license from GPL2 to AGPL3.
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2011-07-02 14:38:06 +00:00 |
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lotodore
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8bac902580
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Fixing loads of msvc warnings (mainly size_t vs int issues).
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2011-04-10 10:04:42 +00:00 |
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lotodore
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979f079a57
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No longer use database game id, because it may not exist yet (related to issue #14)
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2011-03-20 22:38:03 +00:00 |
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lotodore
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95305e7ba5
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Each network session now has a weak ptr to its game, to prevent looking up the game id all the time.
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2011-03-10 21:53:25 +00:00 |
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lotodore
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9b9a921867
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Removing SessionWrapper to prepare rejoin. This also improves dispatching network packets.
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2011-03-10 20:55:46 +00:00 |
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lotodore
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5857f07309
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Remove reference to network session from player objects.
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2011-03-10 19:26:04 +00:00 |
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lotodore
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5730cd321d
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Rewriting network receive functions. This is still work in progress to make it more efficient.
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2011-02-19 23:47:24 +00:00 |
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lotodore
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02518c67b2
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Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
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2011-02-11 20:02:08 +00:00 |
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lotodore
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c55c003f1f
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Fixing nasty bugs found with the help of cppcheck. This should be backported to the current server asap.
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2011-02-08 16:41:46 +00:00 |
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lotodore
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e823b7b788
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Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish.
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2011-02-06 13:17:07 +00:00 |
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lotodore
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e729647cec
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Implementing optional unlimited thinking time in LAN games on server side (GUI missing) ticket #24
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2011-02-06 10:37:40 +00:00 |
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lotodore
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ddaf311c12
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New log object for network/internet games. Preliminary code.
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2011-01-03 18:41:28 +00:00 |
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lotodore
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609a0c4f82
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Preventing spam of report avatar function on server side.
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2010-12-25 21:54:26 +00:00 |
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lotodore
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39a235d020
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Mark game as running when start process is initiated.
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2010-11-13 12:37:28 +00:00 |
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lotodore
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67b01746da
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Adding tests for ranking games, fixing small issue when creating ranking games.
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2010-11-12 22:43:17 +00:00 |
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lotodore
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1886d91009
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Randomize player list before starting the game.
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2010-10-22 19:42:48 +00:00 |
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lotodore
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045218c2e3
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Use one timer less per game (optimisation).
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2010-10-19 13:13:39 +00:00 |
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lotodore
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0402313115
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All players within a single ranking game need different ip addresses.
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2010-10-02 19:50:49 +00:00 |
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lotodore
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04436c260b
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Fixing "game does not start automatically" issue.
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2010-09-26 06:58:49 +00:00 |
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lotodore
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3016d6b3b2
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Make small delay which prevents auto-kick from occurring configurable.
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2010-09-11 21:37:27 +00:00 |
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lotodore
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e8eda4f189
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Delay auto-start of games when they are full.
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2010-09-04 20:08:40 +00:00 |
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lotodore
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35b3edfa12
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2010-08-30 09:16:57 +00:00 |
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lotodore
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4ebc245c0e
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Fixing runtime error (wrong iterator used).
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2010-08-30 09:13:07 +00:00 |
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lotodore
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9fe9f3ce07
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If multiple players leave/sit out at the same time, the one with more money at start of hand will get the better place. If people have the same stack, all will get the worse place.
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2010-08-29 16:51:41 +00:00 |
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lotodore
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698432279f
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Set place for all players (not only first place) in ranked games. Simple version (all players who leave/lose at the same time get the same place).
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2010-08-28 14:34:02 +00:00 |
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lotodore
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660535690d
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Fixing issue with player ranks.
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2010-08-08 12:17:31 +00:00 |
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lotodore
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76d5317299
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Store all players of each game in the database.
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2010-08-08 10:23:40 +00:00 |
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lotodore
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0646bc9d2e
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Working on storing places of all players in ranking games.
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2010-08-07 23:06:59 +00:00 |
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lotodore
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9e039182ec
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Also check ranking game restrictions on server.
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2010-08-01 20:15:49 +00:00 |
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