Commit Graph
71 Commits
Author SHA1 Message Date
lotodore ea82f58815 Switching license from GPL2 to AGPL3. 2011-07-02 14:52:16 +00:00
lotodore 8bac902580 Fixing loads of msvc warnings (mainly size_t vs int issues). 2011-04-10 10:04:42 +00:00
lotodore 4ec5f4eae9 Removing dependency to gnutls, only gcrypt is required now. 2011-03-08 18:42:57 +00:00
lotodore 5122c26f8a Cleaning up compatibility stuff of very old boost versions. 2011-03-05 12:26:55 +00:00
lotodore 2ad5f1cb40 Fixing possible memory leak and compiler warnings. 2011-02-28 19:59:14 +00:00
lotodore 2cd2ac57ca Fixing cppcheck issue and compiler warning. 2011-02-28 18:29:57 +00:00
lotodore 02518c67b2 Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
2011-02-11 20:02:08 +00:00
lotodore f4eb7221e3 Fixing more cppcheck issues. 2011-02-08 12:10:39 +00:00
lotodore 8c9a17f7db Trying to fix avatar file name charset issue #44 2011-02-04 21:14:49 +00:00
lotodore 0829e80d49 Do not autostart network games. Do not start admin timer for network games. 2010-09-04 23:00:39 +00:00
lotodore c2ba56aba9 Encrypt own cards which are sent at the beginning of the hand - only applicable to registered users. 2010-09-04 11:56:40 +00:00
lotodore 073ef0ea01 Adding AES128 encryption/decryption which works both with gcrypt and openssl. This can be used for encryption of player's cards (not implemented yet). 2010-08-29 15:39:46 +00:00
lotodore 9b196eacdd Preparing crypt utility functions. 2010-07-14 07:26:21 +00:00
lotodore a20711d5ac More work on aes encryption stuff. 2009-12-29 18:23:45 +00:00
doitux b738b0025b revert last changes 2009-12-29 17:57:05 +00:00
doitux fcfd53e2a3 linux compile fix 2009-12-29 17:54:20 +00:00
lotodore 119d507c80 Integrating HMAC-SHA1 wrapper, preparing aes wrapper. 2009-12-28 17:29:21 +00:00
lotodore 4692c16a92 Starting to add sha-1 and aes wrapper. 2009-12-28 12:16:52 +00:00
lotodore 945c4a102a Completely rewriting all NetPacket stuff to use ASN.1. Finally this big chunk of work is completed. Compiles and links fine, but still partly non-functional.
PLEASE NOTE: This is NOT COMPATIBLE to 0.7.x, because it is a new network protocol.
2009-08-02 15:11:40 +00:00
lotodore 58d471e0de Fixing possible server issues. 2009-07-13 22:49:32 +00:00
lotodore bf0fc6e9ca Removing unused files. 2009-06-12 16:42:38 +00:00
lotodore a33d9b7c3b Trying to fix strange timer crashes. 2009-06-09 23:04:04 +00:00
lotodore e53c60c263 Creating a new asio timer instead of reusing the old one. Reusing leads to strange crashes. Whoever invented the semantics of the asio timer obviously did not consider the need to restart a timer within the handler. Oh well. The asio timer service also seems to sleep all the time (not using up 100% load if timeout of all timeouts are 0). Pending further tests, asio timers might be unsuitable. 2009-06-08 21:53:14 +00:00
lotodore c8594e8e7b Canceling asio timers has bad semantics, and causes loads of trouble. Therefore, cancelled timers are simply marked as such, and the asio callback is silently ignored. This fixes several crashes, if players were removed from a game due to an error, because some timers were not cancelled. *sigh* This one took a lot of nerve. 2009-06-07 23:25:13 +00:00
lotodore 47648392fb Use boost::asio timer callbacks instead of self-made ones. There are still some termination issues (terminating a network game will result in a crash). However, it should be quite effective now with a large number of users. 2009-06-01 19:49:16 +00:00
lotodore 59358bff0e Fixed server crash when trying to start a game. Server is still broken, though... 2009-05-31 13:17:02 +00:00
lotodore 2952f0b85d Fixing some compiler warnings and single-threaded game issues. Note: The server currently crashes when trying to start a game. 2009-05-31 11:00:33 +00:00
lotodore 60b5d45c53 Adopting changes from asio branch. Currently broken. 2009-05-04 21:11:29 +00:00
lotodore f2ec0b1ef4 Detect avatar file type for download. Not fully working yet. 2009-03-22 00:39:25 +00:00
lotodore a102be7b8c Close file stream before upload. Hard code jpg http avatars (temporary). Still broken. 2009-03-21 19:56:53 +00:00
lotodore 16decacb6b New configuration options for automatically uploading the avatars to an external server. 2009-03-01 23:09:14 +00:00
lotodore e7c70ad9ad First version of server side avatar upload feature (support for external avatar server). Still hard coded, cannot be configured. 2009-02-21 23:33:30 +00:00
lotodore d7c6cdd75c Use GnuTLS-OpenSSL instead of OpenSSL. Thanks to Zhenech for help with this patch. 2008-04-21 22:27:15 +00:00
lotodore b5f17bdcc3 Changes for boost 1.35.0 compatibility. 2008-04-03 19:04:17 +00:00
lotodore c8b38d0e57 More verbose logging for the server. 2008-03-19 23:39:59 +00:00
lotodore 5f0fc7ab93 Workaround for boost uncaught exception problem on MacOS 10.5. 2007-12-07 23:29:49 +00:00
lotodore 65a3f969bf Log to file as dedicated server (do not use syslog any more). 2007-11-22 17:25:55 +00:00
lotodore c5bae66142 Move server configuration to dedicated server only. Separate error logging for client and server, in preparation of creating a log file on the dedicated server. 2007-11-22 00:57:03 +00:00
lotodore 689b22e0b9 The sender thread has been rewritten with a new algorithm in mind. The sender should not stall any more, and no timeout is required. There are no more send priorities.
The avatar manager no longer serializes access to avatar files.
2007-11-20 23:58:24 +00:00
lotodore a24a93caba Use unix linefeeds for all files. Finally. It's about time. 2007-11-16 15:24:25 +00:00
lotodore f1f45c9b0b Truncate any existing avatar file when saving in cache dir. 2007-11-11 15:59:41 +00:00
lotodore e9604d0177 Cache avatars on client only for 1 day. 2007-11-01 19:23:35 +00:00
lotodore 864af81193 Don't request own avatar from the server. Only request avatars of other players after joining a game. 2007-11-01 18:36:03 +00:00
lotodore e5f05c5359 Trying to fix the avatar problem. 2007-10-31 20:23:27 +00:00
lotodore d0c34c572b Automatically cleanup cache once a day on the dedicated server. 2007-10-25 21:20:35 +00:00
lotodore d0cea553df Fixed boost string comparison. Oo. 2007-10-25 20:35:57 +00:00
lotodore f019523879 Use boost for case insensitive comparison. 2007-10-25 20:26:44 +00:00
lotodore 9e180d01f3 Fixed error when transfering avatars. Additional logging. 2007-10-24 23:17:12 +00:00
lotodore 2152b90e20 Added code to automatically clean up avatar cache. There is a time limit (how long avatars are kept) as well as a number limit (how many avatars will be cached). 2007-10-24 22:20:35 +00:00
lotodore 6a297effc1 Try to prevent (as much as possible) transfering and, more important, storing, any other files than avatars as png, gif and jpg. The headers of the files are checked whether they are valid for the corresponding format. Files without gif/png/jpg header are never stored on the server, and thus cannot be requested by any client. 2007-10-18 23:00:55 +00:00