67 lines
2.7 KiB
C#
67 lines
2.7 KiB
C#
/***************************************************************************
|
|
* Copyright (C) 2008 by Lothar May *
|
|
* *
|
|
* This file is part of pokerth_console. *
|
|
* pokerth_console is free software: you can redistribute it and/or *
|
|
* modify it under the terms of the GNU Affero General Public License *
|
|
* as published by the Free Software Foundation, either version 3 of *
|
|
* the License, or (at your option) any later version. *
|
|
* *
|
|
* pokerth_console is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the *
|
|
* GNU Affero General Public License along with pokerth_console. *
|
|
* If not, see <http://www.gnu.org/licenses/>. *
|
|
***************************************************************************/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Net;
|
|
using System.Net.Sockets;
|
|
using System.IO;
|
|
|
|
|
|
namespace pokerth_lib.src
|
|
{
|
|
class NetPacketCreateGame : NetPacket
|
|
{
|
|
public NetPacketCreateGame()
|
|
: base(NetPacket.NetTypeCreateGame)
|
|
{
|
|
}
|
|
|
|
public override void Accept(INetPacketVisitor visitor)
|
|
{
|
|
visitor.VisitCreateGame(this);
|
|
}
|
|
|
|
public override byte[] ToByteArray()
|
|
{
|
|
MemoryStream memStream = new MemoryStream();
|
|
BinaryWriter w = new BinaryWriter(memStream);
|
|
|
|
string gamePassword = Properties[PropType.GamePassword];
|
|
byte[] tmpPassword = Encoding.UTF8.GetBytes(gamePassword);
|
|
int passwordWithPadding = AddPadding(tmpPassword.Length);
|
|
string gameName = Properties[PropType.GameName];
|
|
byte[] tmpName = Encoding.UTF8.GetBytes(gameName);
|
|
int nameWithPadding = AddPadding(tmpName.Length);
|
|
int numBlindSlots = ListProperties[ListPropType.ManualBlindSlots].Count;
|
|
int size = 8 + 28 + numBlindSlots * 4 + passwordWithPadding + nameWithPadding;
|
|
|
|
w.Write(IPAddress.HostToNetworkOrder((short)Type));
|
|
w.Write(IPAddress.HostToNetworkOrder((short)size));
|
|
w.Write(IPAddress.HostToNetworkOrder((short)gamePassword.Length));
|
|
w.Write(IPAddress.HostToNetworkOrder((short)gameName.Length));
|
|
|
|
WriteGameInfoBlock(w);
|
|
|
|
return memStream.ToArray();
|
|
}
|
|
}
|
|
}
|