2011-07-02 23:03:18 +00:00
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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2012-12-25 15:06:23 +01:00
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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2011-07-02 23:03:18 +00:00
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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2012-12-25 15:06:23 +01:00
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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2011-07-03 22:27:36 +00:00
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*****************************************************************************/
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#ifndef GAME_H
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2007-01-13 02:40:33 +00:00
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#define GAME_H
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2011-01-03 20:23:34 +00:00
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#include <engine_defs.h>
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2007-09-28 05:23:13 +00:00
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#include "gamedata.h"
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2007-04-26 21:11:13 +00:00
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#include "playerdata.h"
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2007-04-17 07:28:32 +00:00
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2008-03-23 10:36:17 +00:00
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#include <third_party/boost/timers.hpp>
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2007-05-18 17:13:27 +00:00
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2007-01-13 02:40:33 +00:00
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class GuiInterface;
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2010-12-20 20:30:12 +00:00
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class Log;
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2007-01-13 22:29:17 +00:00
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class HandInterface;
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class BoardInterface;
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class EngineFactory;
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2007-04-26 23:07:08 +00:00
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struct GameData;
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2007-05-20 00:16:29 +00:00
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struct StartData;
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2007-01-13 02:40:33 +00:00
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2007-09-23 21:30:51 +00:00
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2011-02-11 20:02:08 +00:00
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class Game
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{
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2007-01-13 02:40:33 +00:00
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public:
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2011-02-11 20:02:08 +00:00
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Game(GuiInterface *gui, boost::shared_ptr<EngineFactory> factory,
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const PlayerDataList &playerDataList, const GameData &gameData,
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const StartData &startData, int gameId, Log *myLog);
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2007-01-13 02:40:33 +00:00
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2007-05-11 12:01:13 +00:00
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~Game();
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2007-05-12 22:00:59 +00:00
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void initHand();
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void startHand();
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2011-01-09 14:16:20 +00:00
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boost::shared_ptr<HandInterface> getCurrentHand();
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const boost::shared_ptr<HandInterface> getCurrentHand() const;
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2007-01-13 02:40:33 +00:00
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2017-08-16 13:55:18 +02:00
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PlayerList getSeatsList() const
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{
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2011-02-11 20:02:08 +00:00
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return seatsList;
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}
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2017-08-16 13:55:18 +02:00
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PlayerList getActivePlayerList() const
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{
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2011-02-11 20:02:08 +00:00
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return activePlayerList;
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}
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2017-08-16 13:55:18 +02:00
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PlayerList getRunningPlayerList() const
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{
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2011-02-11 20:02:08 +00:00
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return runningPlayerList;
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}
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2007-05-13 22:25:59 +00:00
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2017-08-16 13:55:18 +02:00
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void setStartQuantityPlayers(int theValue)
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{
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2011-02-11 20:02:08 +00:00
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startQuantityPlayers = theValue;
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}
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2017-08-16 13:55:18 +02:00
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int getStartQuantityPlayers() const
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{
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2011-02-11 20:02:08 +00:00
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return startQuantityPlayers;
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}
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2007-01-13 02:40:33 +00:00
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2017-08-16 13:55:18 +02:00
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void setStartSmallBlind(int theValue)
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{
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2011-02-11 20:02:08 +00:00
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startSmallBlind = theValue;
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}
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2017-08-16 13:55:18 +02:00
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int getStartSmallBlind() const
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{
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2011-02-11 20:02:08 +00:00
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return startSmallBlind;
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}
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2007-01-13 02:40:33 +00:00
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2017-08-16 13:55:18 +02:00
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void setStartCash(int theValue)
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{
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2011-02-11 20:02:08 +00:00
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startCash = theValue;
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}
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2017-08-16 13:55:18 +02:00
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int getStartCash() const
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{
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2011-02-11 20:02:08 +00:00
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return startCash;
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}
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2007-05-21 19:00:06 +00:00
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2017-08-16 13:55:18 +02:00
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int getMyGameID() const
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{
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2011-02-11 20:02:08 +00:00
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return myGameID;
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}
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2007-01-13 02:40:33 +00:00
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2017-08-16 13:55:18 +02:00
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void setCurrentSmallBlind(int theValue)
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{
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2011-02-11 20:02:08 +00:00
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currentSmallBlind = theValue;
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}
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2017-08-16 13:55:18 +02:00
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int getCurrentSmallBlind() const
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{
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2011-02-11 20:02:08 +00:00
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return currentSmallBlind;
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}
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2007-01-13 02:40:33 +00:00
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2017-08-16 13:55:18 +02:00
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void setCurrentHandID(int theValue)
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{
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2011-02-11 20:02:08 +00:00
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currentHandID = theValue;
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}
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2017-08-16 13:55:18 +02:00
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int getCurrentHandID() const
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{
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2011-02-11 20:02:08 +00:00
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return currentHandID;
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}
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2017-08-16 13:55:18 +02:00
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unsigned getDealerPosition() const
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{
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2011-02-11 20:02:08 +00:00
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return dealerPosition;
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}
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2010-05-29 14:05:41 +00:00
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2017-08-16 13:55:18 +02:00
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void replaceDealer(unsigned oldDealer, unsigned newDealer)
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{
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2011-10-11 19:18:11 +00:00
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if (dealerPosition == oldDealer)
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dealerPosition = newDealer;
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}
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2007-08-10 23:16:21 +00:00
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boost::shared_ptr<PlayerInterface> getPlayerByUniqueId(unsigned id);
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2011-12-21 20:56:41 +00:00
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boost::shared_ptr<PlayerInterface> getPlayerByNumber(int number);
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2011-08-28 17:14:03 +00:00
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boost::shared_ptr<PlayerInterface> getPlayerByName(const std::string &name);
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2007-08-11 10:02:04 +00:00
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boost::shared_ptr<PlayerInterface> getCurrentPlayer();
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2007-01-13 02:40:33 +00:00
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2007-09-28 05:23:13 +00:00
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void raiseBlinds();
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2007-01-13 02:40:33 +00:00
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private:
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2007-05-18 17:13:27 +00:00
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boost::shared_ptr<EngineFactory> myFactory;
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2007-01-13 02:40:33 +00:00
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GuiInterface *myGui;
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2011-02-11 20:02:08 +00:00
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Log *myLog;
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2011-01-09 14:16:20 +00:00
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boost::shared_ptr<HandInterface> currentHand;
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boost::shared_ptr<BoardInterface> currentBoard;
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2007-09-23 21:30:51 +00:00
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2007-09-27 00:37:01 +00:00
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PlayerList seatsList;
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2007-09-24 10:02:17 +00:00
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PlayerList activePlayerList; // used seats
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PlayerList runningPlayerList; // nonfolded and nonallin active players
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2007-01-13 02:40:33 +00:00
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2007-10-19 14:03:12 +00:00
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// start variables
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2007-01-13 02:40:33 +00:00
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int startQuantityPlayers;
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int startCash;
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int startSmallBlind;
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2007-02-04 13:46:27 +00:00
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int myGameID;
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2007-01-13 02:40:33 +00:00
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2007-10-19 14:03:12 +00:00
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// running variables
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2007-10-18 17:40:12 +00:00
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int currentSmallBlind;
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int currentHandID;
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2007-09-26 19:45:58 +00:00
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unsigned dealerPosition;
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2007-09-28 05:23:13 +00:00
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int lastHandBlindsRaised;
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int lastTimeBlindsRaised;
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const GameData myGameData;
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2007-10-06 12:25:31 +00:00
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std::list<int> blindsList;
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2007-09-28 05:23:13 +00:00
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//timer
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boost::timers::portable::second_timer blindsTimer;
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2007-01-13 02:40:33 +00:00
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};
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#endif
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