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pokerth/src/gui/qt/createinternetgamedialog/createinternetgamedialogimpl.cpp
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/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "createinternetgamedialogimpl.h"
#include "session.h"
#include "configfile.h"
#include "changecompleteblindsdialogimpl.h"
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createInternetGameDialogImpl::createInternetGameDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
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#ifdef __APPLE__
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setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
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#endif
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setupUi(this);
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myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;
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fillFormular();
connect( radioButton_changeBlindsSettings, SIGNAL( clicked(bool) ), this, SLOT( callChangeBlindsDialog(bool) ) );
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connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) );
connect( pushButton_createGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
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connect( checkBox_Password, SIGNAL( toggled(bool) ), this, SLOT( clearGamePassword(bool)) );
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//temporarely unused until ai is enabled in network
// label_5->hide();
// spinBox_gameSpeed->hide();
}
void createInternetGameDialogImpl::exec() {
fillFormular();
QDialog::exec();
}
void createInternetGameDialogImpl::createGame() {
}
void createInternetGameDialogImpl::cancel() {
}
void createInternetGameDialogImpl::fillFormular() {
//Network Game Settings
spinBox_quantityPlayers->setValue(myConfig->readConfigInt("NetNumberOfPlayers"));
spinBox_startCash->setValue(myConfig->readConfigInt("NetStartCash"));
spinBox_netDelayBetweenHands->setValue(myConfig->readConfigInt("NetDelayBetweenHands"));
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spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction"));
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checkBox_Password->setChecked(myConfig->readConfigInt("UseInternetGamePassword"));
if(myConfig->readConfigInt("UseInternetGamePassword")) {
lineEdit_Password->setText(QString::fromUtf8(myConfig->readConfigString("InternetGamePassword").c_str()));
}
//fill changeCompleteBlindsDialog
myChangeCompleteBlindsDialog->spinBox_firstSmallBlind->setValue(myConfig->readConfigInt("NetFirstSmallBlind"));
myChangeCompleteBlindsDialog->radioButton_raiseBlindsAtHands->setChecked(myConfig->readConfigInt("NetRaiseBlindsAtHands"));
myChangeCompleteBlindsDialog->radioButton_raiseBlindsAtMinutes->setChecked(myConfig->readConfigInt("NetRaiseBlindsAtMinutes"));
myChangeCompleteBlindsDialog->spinBox_raiseSmallBlindEveryHands->setValue(myConfig->readConfigInt("NetRaiseSmallBlindEveryHands"));
myChangeCompleteBlindsDialog->spinBox_raiseSmallBlindEveryMinutes->setValue(myConfig->readConfigInt("NetRaiseSmallBlindEveryMinutes"));
myChangeCompleteBlindsDialog->radioButton_alwaysDoubleBlinds->setChecked(myConfig->readConfigInt("NetAlwaysDoubleBlinds"));
myChangeCompleteBlindsDialog->radioButton_manualBlindsOrder->setChecked(myConfig->readConfigInt("NetManualBlindsOrder"));
myChangeCompleteBlindsDialog->listWidget_blinds->clear();
myChangeCompleteBlindsDialog->spinBox_input->setMinimum(myChangeCompleteBlindsDialog->spinBox_firstSmallBlind->value()+1);
std::list<int> myBlindsList = myConfig->readConfigIntList("NetManualBlindsList");
std::list<int>::iterator it1;
for(it1= myBlindsList.begin(); it1 != myBlindsList.end(); it1++) {
myChangeCompleteBlindsDialog->listWidget_blinds->addItem(QString::number(*it1,10));
}
myChangeCompleteBlindsDialog->sortBlindsList();
myChangeCompleteBlindsDialog->radioButton_afterThisAlwaysDoubleBlinds->setChecked(myConfig->readConfigInt("NetAfterMBAlwaysDoubleBlinds"));
myChangeCompleteBlindsDialog->radioButton_afterThisAlwaysRaiseAbout->setChecked(myConfig->readConfigInt("NetAfterMBAlwaysRaiseAbout"));
myChangeCompleteBlindsDialog->spinBox_afterThisAlwaysRaiseValue->setValue(myConfig->readConfigInt("NetAfterMBAlwaysRaiseValue"));
myChangeCompleteBlindsDialog->radioButton_afterThisStayAtLastBlind->setChecked(myConfig->readConfigInt("NetAfterMBStayAtLastBlind"));
comboBox_gameType->setCurrentIndex(myConfig->readConfigInt("InternetGameType"));
lineEdit_gameName->setText(QString::fromUtf8(myConfig->readConfigString("InternetGameName").c_str()));
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}
void createInternetGameDialogImpl::showDialog() {
fillFormular();
exec();
}
void createInternetGameDialogImpl::keyPressEvent ( QKeyEvent * event ) {
if (event->key() == 16777220) { pushButton_createGame->click(); } //ENTER
}
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void createInternetGameDialogImpl::clearGamePassword(bool clear) {
if(!clear) { lineEdit_Password->clear(); }
}
void createInternetGameDialogImpl::callChangeBlindsDialog(bool show) {
if(show) {
myChangeCompleteBlindsDialog->exec();
if(myChangeCompleteBlindsDialog->result() == QDialog::Accepted ) {}
else {
radioButton_useSavedBlindsSettings->setChecked(TRUE);
}
}
}