Commit Graph
984 Commits
Author SHA1 Message Date
doitux 1c371c3d4c bugfix 2007-10-09 08:46:28 +00:00
doitux 8470faeb59 bugfix 2007-10-09 08:41:15 +00:00
doitux 8e8ee03325 nick-autocompletition, scrollable chat-history 2007-10-09 07:50:56 +00:00
lotodore 9ba000d7f9 Stop all GUI timers before starting an internet / network game. 2007-10-08 20:32:17 +00:00
lotodore 310fadefdb Keep lobby open in the background during internet games. Show the lobby after the game finished. Re-open the game. Start and stop irc thread together with the client thread. 2007-10-08 20:14:44 +00:00
lotodore dc8f9e0c73 Use player id as request id for avatar requests by the server. 2007-10-08 18:49:13 +00:00
lotodore 24ae6a66ed Always use IPv6 for the server if a "dual stack" is available. This means a server on vista (as well as most linux systems) will support IPv6 by default. IPv4 requests will be mapped by the OS. 2007-10-08 18:25:40 +00:00
lotodore 9f698d6adc Fixed IRC IPv6. 2007-10-08 15:04:02 +00:00
lotodore d0ccc68d1f IRC IPv6 support. 2007-10-08 11:07:32 +00:00
lotodore d11b35a1a7 Transfer small blind and minimum raise amount to client. 2007-10-07 22:49:07 +00:00
lotodore 0547b7b37f Removed hack which is not working anyway. 2007-10-07 21:52:15 +00:00
doitux 49845451f2 start inserting nick-autocompletition for lobbychat input field 2007-10-07 21:38:28 +00:00
lotodore 0d0d8dc810 Synchronize on network game start, so that everyone has received all avatars and player names before the game starts. Store all computer players in a separate list on the server for name retrieval. 2007-10-07 21:23:37 +00:00
lotodore d16312111f Finally: User supplied avatars are transfered! They are stored on the server and clients request them if needed. Make sure the server has write access to the cache dir to make it work. 2007-10-07 18:46:40 +00:00
lotodore 639df29bdc Server now requests unknown avatar files from client and stores them in the cache dir. Error handling is still missing. Clients not yet request avatar files from the server, this is the next step.
AvatarManager is now thread safe.
Default and cached avatars are handled in different lists to prevent deleting the default avatars when clearing the cache.
2007-10-07 15:52:12 +00:00
floty 28f33dea76 2007-10-07 12:00:34 +00:00
floty b437d8f7d2 firstRunGui 2007-10-07 11:12:02 +00:00
floty f0acfb19e1 formatting logs 2007-10-06 21:11:43 +00:00
floty 27fb7d8e25 formatting logs 2007-10-06 20:55:23 +00:00
lotodore 4e649450b2 The server is now sending the highest set, and the client is no longer calculating it on his own. This should fix some bugs when someone goes all in with the big/small blind. 2007-10-06 14:16:36 +00:00
lotodore 4c9216dcc2 Fixed data path. 2007-10-06 13:19:49 +00:00
lotodore 3bb28de5ae More work on sending/receiving avatars. Introduces low priority send queue, so that the server send thread is not stalled when sending loads of avatars. Not functional yet. 2007-10-06 12:50:19 +00:00
floty 7dd1013396 implementing manualBlindsList 2007-10-06 12:25:31 +00:00
floty 44786a5b8f logs: 10 -> T 2007-10-06 10:49:02 +00:00
floty 79c44eecb9 formatting logs 2007-10-05 20:25:27 +00:00
doitux ffdc3468a1 bugfix delete human player avatar when click cancel in selectavatardialog 2007-10-05 16:43:35 +00:00
doitux d99b756006 settings dialog language change information bugfix 2007-10-05 16:36:45 +00:00
lotodore 31ff141196 Name fix. 2007-10-05 14:27:04 +00:00
lotodore 5d974a6450 More preparation towards transferring avatars. 2007-10-05 14:23:36 +00:00
floty 90bd87d776 2007-10-05 12:49:23 +00:00
floty 952e433a18 bugfix: showing ai cards 2007-10-05 12:04:38 +00:00
lotodore f1761a3793 First steps towards transferring avatars. 2007-10-04 23:05:50 +00:00
doitux 65563cbc39 add switchLanguage ComboBox in Settings to change app language. add option to disable lobby-chat. string update 2007-10-04 21:13:00 +00:00
doitux acdc517627 translation update 2007-10-04 09:40:39 +00:00
doitux 38ceeaf68f mark new admin in connected players list 2007-10-03 23:30:41 +00:00
doitux edee654b1b bugfix: no bigblind in network logs 2007-10-03 22:42:24 +00:00
lotodore 901fc1634d Added first parts of server test code. 2007-10-03 22:14:31 +00:00
lotodore 1f97e26e49 Changed maximum packet length. 2007-10-03 22:09:25 +00:00
doitux b8d369a126 adds LogNewBlindsSetsMsg to seperate blindsSets logging 2007-10-03 19:27:37 +00:00
doitux 48c411dc00 mark admin in connected players list 2007-10-03 17:39:47 +00:00
lotodore 076d44b0ae Pass on admin state if the admin leaves the network game, so that someone else can start the game. 2007-10-03 13:36:47 +00:00
doitux 8385b2e28d 2007-10-03 13:11:29 +00:00
doitux 101ef7ff3f 2007-10-03 12:30:04 +00:00
lotodore 81f206284d Fixed assertion fix again. 2007-10-03 12:28:10 +00:00
lotodore 4354188589 Many people don't know the term "IRC". Renamed message to "Chat". 2007-10-03 11:08:00 +00:00
lotodore 45a09b3016 Transfer blinds data for the game list in the lobby. 2007-10-03 11:06:57 +00:00
doitux 06de11a235 2007-10-03 09:47:12 +00:00
lotodore af6dca56d9 Moved update blinds in dialog to function. 2007-10-03 09:37:02 +00:00
doitux 4f03bf1fc8 shows new blinds settings in lobby dialog 2007-10-03 00:32:17 +00:00
lotodore 6ec214562f Paranoia sleep in irc thread. Just in case. 2007-10-02 23:24:45 +00:00