lotodore
d35f4ae997
Player list is now sent in Game List New notification. Not shown in dialog yet.
2007-09-01 22:59:55 +00:00
lotodore
fa8d7b14ec
Information about the game is now shown in lobby, when selecting a game.
...
Some GUI modifications, GUI update is working properly now if the dialog is shown the second time (after clearing items).
List of players for the game is still missing. With the new on-demand model for player id/player name, this is kind of hard to implement.
2007-08-27 09:57:51 +00:00
lotodore
56b24e09eb
Major design change in network protocol: Player information is now requested by clients whenever it is needed. The server only sends player ids. The client has a cache with player information.
2007-08-26 22:41:37 +00:00
lotodore
388db7c16a
Game List is now dynamically updated.
2007-08-21 19:50:13 +00:00
lotodore
3a2f3255af
More fixes. Using player name as base for game name now. Removing games which have no players left. Check collision of all player names on connect (kind of slow, but name needs to be unique).
2007-08-21 17:27:13 +00:00
lotodore
839a4f7112
More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
2007-08-21 12:34:33 +00:00
lotodore
95e5ee47cc
Fixed multithreading issues when creating/joining a game. Sessions are now queued.
2007-08-20 22:55:39 +00:00
lotodore
67e81d1631
More work on the server code. Still broken.
2007-08-20 20:37:54 +00:00
lotodore
9d63df9218
More work on server redesign. Network mode still broken.
2007-08-20 15:30:22 +00:00
lotodore
1d1d6480a9
Make it compile. Network mode not working currently.
2007-08-19 20:58:57 +00:00
lotodore
e9202b774b
Renamed some files for new networking engine.
2007-08-15 13:40:23 +00:00