Commit Graph
270 Commits
Author SHA1 Message Date
doitux bcc5966a68 adds activePlayerList and runningPlayerList (X) - !!! BROKEN !!! - last stable rev is 866 2007-09-25 18:00:05 +00:00
doitux af5b7f45dd adds activePlayerList and runningPlayerList (IX) 2007-09-25 13:10:10 +00:00
doitux 4efd19c758 adds activePlayerList and runningPlayerList (VIII) - BUGGY!!! - last sable rev856 2007-09-25 12:43:58 +00:00
doitux 96b47972d4 adds activePlayerList and runningPlayerList (VI) 2007-09-25 09:52:58 +00:00
doitux f39a7d393a adds activePlayerList and runningPlayerList (V) 2007-09-25 09:07:36 +00:00
doitux f6a316fc2e adds activePlayerList and runningPlayerList (IV) 2007-09-24 21:09:36 +00:00
doitux 876508c540 adds activePlayerList and runningPlayerList (III) 2007-09-24 14:57:37 +00:00
doitux d03f114b46 adds activePlayerList and runningPlayerList (II) 2007-09-24 10:02:17 +00:00
doitux 84c857cbff adds activePlayerList and runningPlayerList 2007-09-23 21:30:51 +00:00
doitux 8f029d2ea4 bugfix: segfault in kicker detection 2007-09-23 17:07:52 +00:00
lotodore d0898ed336 Now using openssl on windows instead of ms crypto api. Can't stand all these handles for the crypto api, openssl will be required later anyway. MD5 sums will be used when transfering avatars for efficient caching - avatars are identified by their MD5 sum.
Sorry for making it even harder to compile on windows...
2007-09-08 11:00:46 +00:00
lotodore 9d0edc5eee Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
If joining a game fails, there is a proper failure packet now.
2007-09-06 19:09:05 +00:00
lotodore 0900d3844b Fixed a bunch of compiler warnings (mingw compiler). 2007-09-04 23:37:32 +00:00
lotodore b0ef569da0 Fixed linefeeds. *sigh* 2007-09-04 09:45:29 +00:00
lotodore b9e5ed52dc Moved flopValues/preflopValues data from files to source code of engine. 2007-09-04 09:38:32 +00:00
lotodore 23d9bb71c3 Fixed some compiler warnings. Added error if game is running. 2007-09-03 18:05:39 +00:00
floty 9fcd33d229 kicker detection (IV) - bugfix 2007-09-03 15:59:55 +00:00
floty 32cf200c98 bugfix: Task #5 — bet error in turn 2007-09-03 14:04:12 +00:00
floty 9e31b06544 kicker detection (II) - highest card 2007-09-03 13:56:31 +00:00
floty 0765385240 minimum raise setting (III) 2007-09-02 21:34:04 +00:00
floty f6f997ca3b minimum raise setting (I) 2007-09-02 19:20:49 +00:00
floty 1b8616d079 bugfix heads up 2007-09-02 15:38:08 +00:00
floty 32ce035f21 bugfix: inactive player with 0$ all in (II) 2007-09-01 16:44:30 +00:00
floty d18c44e2e9 bugfix: inactive player with 0$ all in 2007-09-01 16:32:36 +00:00
floty a0e78485df bugfix: allin-bug 2007-08-31 13:09:07 +00:00
doitux 1e20e202e0 2007-08-29 19:27:12 +00:00
floty 2ee35d97de bugfix: ERROR-cards in turn and river 2007-08-29 17:57:17 +00:00
floty ccf02a0b8e debugging 2007-08-25 20:09:40 +00:00
floty 2ff0fabd85 debugging 2007-08-25 15:50:26 +00:00
floty 530d78bd28 debugging 2007-08-24 15:15:01 +00:00
lotodore dc0212bbc9 Changed networking code for new postRiverRun. 2007-08-22 23:00:51 +00:00
floty c44d14400a run() -> postRiverRun() in localberopostriver.cpp 2007-08-22 20:49:07 +00:00
doitux 851cce3e45 refactoring Bugfix 2007-08-11 14:36:20 +00:00
doitux 7a0ae803e2 buggy!!! 2007-08-10 23:34:56 +00:00
doitux a9a2d33e3f buggy!!! 2007-08-10 23:16:21 +00:00
doitux 8319442b6a bigBlind allin Bugfix 2007-08-10 22:39:44 +00:00
doitux 4f005bb0c1 new distributePot function 2007-08-10 20:45:23 +00:00
doitux 4ba33e88fb new distributePot function 2007-08-10 18:44:41 +00:00
doitux cf656d4ac2 new distributePot function 2007-08-10 00:17:46 +00:00
doitux 3ec9c3d0bd new distributePot function 2007-08-10 00:15:51 +00:00
doitux 3742f15db2 BeRo refactoring 2007-08-09 18:02:58 +00:00
doitux 6eebcc943f BeRo refactoring 2007-08-08 12:54:20 +00:00
doitux 2f04eeb245 BeRo refactoring 2007-08-08 00:17:31 +00:00
doitux e696fb4257 BeRo refactoring 2007-08-07 23:59:34 +00:00
lotodore 829f094ce8 Fixed networking (LocalHand::getPreflop etc. now return the correct objects). Removed even more code which is no longer needed. 2007-08-07 21:17:11 +00:00
lotodore 03ecc5b9cb Removed client code which is no longer needed now. Networking still somewhat broken. 2007-08-07 20:37:34 +00:00
doitux c34f683c41 BeRo refactoring 2007-08-07 13:07:39 +00:00
doitux 2f76bb82f9 BeRo refactoring 2007-08-07 00:05:29 +00:00
doitux 0e8899df48 BeRo refactoring 2007-08-07 00:04:21 +00:00
doitux 722ab71189 BeRo refactoring 2007-08-06 22:58:47 +00:00