Commit Graph
83 Commits
Author SHA1 Message Date
floty a0f91b04c7 putting log from local_engine to engine; implementing hand-logging 2010-12-30 01:57:23 +00:00
floty 121575caa5 sqlite-logging: include log in pokerth_lib; new function for game-logging 2010-12-28 23:01:39 +00:00
lotodore b6d2e61fd8 Fixing native Windows build. 2010-12-20 18:27:48 +00:00
lotodore 06dffdd9e3 Do not use C++0x on Mac until Mac OSX Lion is released (current gcc is too old). 2010-11-28 10:40:44 +00:00
lotodore 920fcda79c Use -std=gnu++0x instead of -std=c++0x for better backward compatibility. 2010-11-20 17:41:12 +00:00
lotodore 2ab92b7bb1 Fixing WIN32 define, which is removed with -std=c++0x. 2010-11-20 16:20:38 +00:00
lotodore 20b212f10c Enabling use of C++0x-extensions while trying to reintegrate SCTP support. 2010-11-20 15:00:28 +00:00
lotodore 14cc84f399 Lib path fixes for official server. 2010-11-01 09:46:56 +00:00
lotodore 7176185950 Allow use of boost libs which are located in /opt/boost by setting PREFIX (for header and lib). 2010-10-30 17:27:56 +00:00
lotodore a0669db0b6 Revert this - Qt binary release no longer supports mach architecture on Mac. 2010-10-09 19:31:46 +00:00
lotodore 806d4d2506 Mac build file changes. Try to build for 10.5 (Leopard). 2010-10-09 19:06:34 +00:00
lotodore a73940b25e Some changes to prepare mingw-w64 release. 2010-10-08 21:31:47 +00:00
lotodore ba0ba3978e mingw gsasl fix. 2009-10-23 15:49:20 +00:00
lotodore 629cd71735 Integrating gsasl on client side. Untested. 2009-10-22 22:55:19 +00:00
lotodore 1b23d9e609 Moving db stuff to a separate lib due to dependency trouble with ld. 2009-09-26 21:01:06 +00:00
lotodore c59a8274e1 Integration of the db backend library. 2009-09-26 20:05:46 +00:00
lotodore 8dbb11db92 Mac OS: Using snow leopard as build platform. PowerPC architecture no longer supported. SDK set to 10.5 (leopard) due to problems compiling boost. Hopefully still runs on 10.4 (tiger), but I cannot check... 2009-09-18 23:38:57 +00:00
lotodore 6ecec7e262 Adding database interface and generic implementation for database stuff. The generic implementation acts just as placeholder and does nothing. 2009-09-04 22:53:24 +00:00
lotodore e104453772 Make that two bots. One for administration and one to forward the lobby chat. 2009-08-20 15:19:41 +00:00
lotodore 460090e383 Forward all lobby chat messages to irc admin bot. Game chat is still private, so don't worry :-). 2009-08-20 11:42:13 +00:00
lotodore 0aa285621b Preparing the server management irc bot for further tasks. 2009-08-20 11:02:05 +00:00
doitux 6a6e56ae5b removes debug from svn pro files 2009-08-17 23:23:01 +00:00
doitux 91c4304b78 refactoring chat-system 2009-08-17 23:20:58 +00:00
lotodore 836ec60e6d Chat bot integration now fully functional. 2009-08-17 09:45:06 +00:00
lotodore 0c5f2623a3 Adding packet class for chat cleaner as separate file. 2009-08-14 19:22:34 +00:00
lotodore d068c6203d Adding client for chat cleaner. 2009-08-14 18:56:45 +00:00
lotodore e44286044d Adding separate project for asn1c generated files. 2009-07-26 22:58:06 +00:00
doitux b6fd57c0fe start 0.8 svn! remove debug/release config options from pro files (need
to be set via CONFIG+= qmake command option now)
2009-07-05 12:26:12 +00:00
lotodore 9ed8368700 Moving server ban code to a separate class, in order to prepare time-limited bans. 2009-06-18 20:16:22 +00:00
lotodore f508bbdd14 Removing more unused code. 2009-06-16 22:13:12 +00:00
lotodore 31dadd6fa2 Removing old native socket stuff which is now unused (replaced by asio calls). 2009-06-16 22:00:07 +00:00
lotodore 4b5d78af81 The client network code was rewritten to use boost::asio. Some optimization is still required, and some code files can now be removed. 2009-06-14 22:07:41 +00:00
lotodore bf0fc6e9ca Removing unused files. 2009-06-12 16:42:38 +00:00
lotodore f2bd0c6111 ServerGameThread is no longer a thread. 2009-05-31 19:45:20 +00:00
lotodore 22720a83f2 Small project file fixes. 2009-05-10 22:34:07 +00:00
lotodore 8ab2fed1a2 More restructuring. Still broken. 2009-05-10 22:21:20 +00:00
lotodore d258bc25d0 Server accept thread is no longer a thread. 2009-05-10 14:57:51 +00:00
lotodore ac4c2e9aef Integrating precompiled headers support (might speed up compilation). Currently disabled (in .pro files). 2009-05-07 22:36:51 +00:00
lotodore 60b5d45c53 Adopting changes from asio branch. Currently broken. 2009-05-04 21:11:29 +00:00
lotodore 3e8f92050a Adding asio define to stop compiler warnings. 2009-04-10 18:56:23 +00:00
doitux b57d21412c fixing pro files (DEBUG --> RELEASE) 2009-04-03 14:50:55 +00:00
doitux 6bfeac2402 radiobutton gfx also in theme path now. 2009-04-03 01:52:58 +00:00
lotodore 1bb674f8b7 Always use static Qt with jpeg/gif plugins on Windows. 2009-03-21 12:32:46 +00:00
lotodore ebce3ee214 Warning: Enables debug mode.
More steps towards downloading avatars from external server. This is currently BROKEN.
2009-03-21 01:39:00 +00:00
lotodore e7c70ad9ad First version of server side avatar upload feature (support for external avatar server). Still hard coded, cannot be configured. 2009-02-21 23:33:30 +00:00
lotodore 29061b661c Fixed one thread per session implementation. Kind of. Still seems to have a handle leak on Windows. However, it does not scale at all and needs to be reverted. It won't even handle 500 players with 500 games on a dual core high end machine. 2009-01-11 20:12:26 +00:00
lotodore 606158c4f0 Preparing new send engine. 2009-01-07 19:37:05 +00:00
lotodore eaefc64dd4 Fix mingw boost version. Release build. 2008-12-21 21:14:14 +00:00
floty dae1eb1605 calcHandsChance 2008-10-17 09:49:36 +00:00
doitux d3ecee9bd1 next steps startwindow-integration. network- and internet-game --> UNSTABLE 2008-09-01 21:47:04 +00:00