Commit Graph
49 Commits
Author SHA1 Message Date
lotodore 4710c5a51b Use static gnutls with mingw (finally got it working). 2008-05-16 15:52:36 +00:00
lotodore bc084abc9f More mingw fixes. Works now, but uses the gnutls dll (as I keep getting linker errors with the static release). 2008-04-25 16:06:40 +00:00
lotodore 3cd799edd9 Mingw fixes. 2008-04-25 14:40:57 +00:00
lotodore dd3453d364 Fixed multithreading issue with gnutls. 2008-04-24 22:11:43 +00:00
lotodore fc0a1371b4 Minor fixes for Windows build. 2008-04-24 19:51:29 +00:00
lotodore d7c6cdd75c Use GnuTLS-OpenSSL instead of OpenSSL. Thanks to Zhenech for help with this patch. 2008-04-21 22:27:15 +00:00
doitux c637063bc5 compilation fixes for linux 2008-04-19 12:25:16 +00:00
lotodore d97e3d8ef6 Now using libcurl and zlib. 2008-04-11 08:32:48 +00:00
lotodore ff0ceabd20 Use boost 1.35.0 with mingw on Windows. 2008-04-04 11:33:18 +00:00
lotodore 1acf4e4187 Additional fixes. 2008-03-23 10:43:23 +00:00
lotodore ea98054050 Patch by Hiru, mainly concerning boost build issues. Parts of this will also make it into pokerth_game.pro after further testing. 2008-03-20 21:04:21 +00:00
lotodore e7dd1adfbf Fixed problem with uncaught boost::filesystem exceptions. The g++ optimizer did something evil... 2008-03-09 21:06:31 +00:00
lotodore cf085939e9 Fixed linefeeds. 2008-03-09 20:16:29 +00:00
lotodore 809f7c1a0f Fixed Linux build. 2008-02-10 13:35:13 +00:00
lotodore 0792402a7b Mingw/Mac: boost::program_options. 2008-02-10 12:55:05 +00:00
lotodore 50d077a69f Make it a bit easier to compile with mingw (Win32)... 2007-12-15 17:34:11 +00:00
lotodore a1e3a3f461 0.6 Final... 2007-12-13 21:53:39 +00:00
doitux 09a747bbf2 libpokerth linker patch 2007-12-12 11:36:47 +00:00
lotodore d60f53228e Windows fix for OpenSSL lib names. 2007-12-09 22:28:51 +00:00
lotodore 20a6cdf49a Use MacOS 10.4u SDK (instead of 10.5, which causes libiconv incompatibility). Use libboost 1.34.1 universal as built for adobe open source lib. 2007-12-02 20:01:21 +00:00
lotodore 1b53a64fbb Changes for MacOS. Can be compiled, but there are still some issues. 2007-11-24 14:04:18 +00:00
lotodore c5bae66142 Move server configuration to dedicated server only. Separate error logging for client and server, in preparation of creating a log file on the dedicated server. 2007-11-22 00:57:03 +00:00
lotodore f4f654b5f3 (Hopefully) fixed compile issue when using full boost build with both mt and non mt libs. 2007-10-16 19:55:08 +00:00
lotodore f68cab9cc3 MSVC with qt 4.3.2 - this version of qt rulez!!! 2007-10-09 22:00:36 +00:00
lotodore d0ccc68d1f IRC IPv6 support. 2007-10-08 11:07:32 +00:00
lotodore 04ee74e6de Remove all qt stuff from server pro-files. 2007-10-02 11:23:41 +00:00
doitux e31f74fe01 fixes linux compilation problem. add /usr/games/bin support for appPath (gentoo) 2007-10-01 07:17:05 +00:00
lotodore b4a1ce8bd5 Dedicated server no longer depends on qt. Added code for utf-8 conversion on windows and linux (without qt). Some small issues remain (like the data-dir and charset for the server). 2007-10-01 00:33:05 +00:00
lotodore 80227f4e88 Removed exception-cpp-files. Fixed compilation with latest mingw. 2007-09-29 09:16:39 +00:00
doitux fc435f2769 exceptions & bugfixes 2007-09-29 00:08:19 +00:00
lotodore 7d4972af75 Using static OpenSSL lib with msvc. 2007-09-15 11:32:27 +00:00
lotodore bfa2426bc2 Fixed compiling on mingw. With mingw, boost needs to be patched. See http://lists.boost.org/Archives/boost/2007/06/124040.php
Hope this is fixed in the next release of boost.
2007-09-09 09:43:51 +00:00
doitux 26390ac1a7 myQtHelper->getDataPath() removed 2007-09-08 22:01:30 +00:00
lotodore 601455794d Changed debug/release settings. 2007-09-08 18:03:10 +00:00
lotodore d0898ed336 Now using openssl on windows instead of ms crypto api. Can't stand all these handles for the crypto api, openssl will be required later anyway. MD5 sums will be used when transfering avatars for efficient caching - avatars are identified by their MD5 sum.
Sorry for making it even harder to compile on windows...
2007-09-08 11:00:46 +00:00
lotodore 40151ac51e Fixed debug/release problems with mingw. 2007-09-02 22:05:05 +00:00
lotodore 86d6acc090 Fixed library check. 2007-09-01 15:32:19 +00:00
lotodore 09db256768 Fixing vc compilation. 2007-09-01 14:48:18 +00:00
lotodore 1f6a10e2d1 Changes for mingw32 compatibility. Gave up using GetAddrInfoW. getaddrinfo is dynamically bound, gethostbyname is used if it is not available.
VC compilation is broken.

Make sure to use the dynamic boost-thread lib with mingw, as thread specific pointers are used!
2007-09-01 14:04:41 +00:00
floty 26397dee94 patch for qmake (64bit system) 2007-09-01 13:38:50 +00:00
floty a0e78485df bugfix: allin-bug 2007-08-31 13:09:07 +00:00
lotodore e0af9bf6c8 Added daemon code for linux - just for testing. Will be platform independent later. 2007-08-28 10:33:19 +00:00
doitux d8bfeadf64 fixed compilation problems in kdevelop 2007-08-25 07:54:54 +00:00
lotodore 1d1d6480a9 Make it compile. Network mode not working currently. 2007-08-19 20:58:57 +00:00
doitux 9afc115bc2 2007-08-11 15:10:14 +00:00
lotodore 9fb2c85f33 Added missing lib dependency. 2007-08-11 14:36:32 +00:00
lotodore b18152c0b8 New build system - lib, game and server. Tested on windows, but does not yet work without modifications, as it does not consider dependencies (this has stupid limitations, see http://trolltech.com/developer/task-tracker/index_html?id=79706&method=entry ). Also, the debugging files (.pdb) are overwritten for each project, the projects would need to be in separate directories for this to work. 2007-08-11 14:18:48 +00:00
lotodore 03ecc5b9cb Removed client code which is no longer needed now. Networking still somewhat broken. 2007-08-07 20:37:34 +00:00
lotodore f11998c28c Added console server app. First try. Depends on qt for locale-specific stuff. Cannot start a game yet, only join is possible. Cannot run multiple games yet.
Not yet as service/daemon, because testing is easier with a simple console app.
2007-07-30 23:22:58 +00:00