lotodore
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86c58fc7c8
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Switching from ASN.1 (asn1c) to google protocol buffers. Some things are still missing (packet verification, tests, ...), this is very early stuff.
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2012-09-18 15:57:58 +02:00 |
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lotodore
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d322a1b080
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Adding new "google protocol buffers" specification (will likely switch to it for better portability).
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2012-09-13 21:31:24 +02:00 |
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lotodore
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233670d5a5
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New name and URL for mingw cross env: http://mxe.cc/
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2012-04-12 20:29:53 +00:00 |
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lotodore
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ac0041cb8f
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Preparing "reportGameName" network message.
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2012-03-31 20:14:11 +00:00 |
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lotodore
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79fa9df3c9
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Consider game id in chat bot. Preparing new chat bot action: Mute player in game.
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2012-01-07 09:31:28 +00:00 |
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lotodore
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de91b54619
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Some changes to the server setup instructions.
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2012-01-02 10:13:42 +00:00 |
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lotodore
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3b0d970db4
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Updating linux helper scripts.
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2012-01-02 09:27:13 +00:00 |
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lotodore
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0c0131be96
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Deleting obsolete build scripts, as they no longer work.
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2012-01-02 09:25:57 +00:00 |
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lotodore
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2e88f132d3
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Clarify use of mingw-cross-env patch.
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2011-12-31 09:29:01 +00:00 |
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lotodore
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d05c1e438a
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Updating mingw-cross-env patch to remove openssl for GPL compliance.
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2011-12-30 22:46:35 +00:00 |
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lotodore
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f8c1cdf56e
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Inform players when another player is no longer allowed to rejoin.
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2011-12-22 20:10:18 +00:00 |
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lotodore
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38d224590a
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Send state of seats at the beginning of each hand.
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2011-12-21 20:56:41 +00:00 |
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lotodore
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99616b4eed
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Send player state with each player action. autofold/disconnect timeout now depends on player action timeout.
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2011-12-17 23:34:34 +00:00 |
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lotodore
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f66bbfea40
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Fixing protocol specification.
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2011-11-13 19:27:01 +00:00 |
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lotodore
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edde9137ae
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CardsValue is now optionally sent by the server.
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2011-11-13 15:31:35 +00:00 |
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lotodore
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32d26e3644
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Removing AFK-warning message. Preparing integration of a new auto-AFK mode.
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2011-11-07 21:07:13 +00:00 |
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lotodore
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0230edaec2
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New start event type to mark a certain game start as "rejoin" (in order to show a special dialog).
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2011-10-26 21:45:39 +00:00 |
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lotodore
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aee0adbffe
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More protocol changes for rejoin. Re-adding server password to protocol.
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2011-10-03 08:03:58 +00:00 |
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lotodore
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d6ab25d816
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Trying to make rejoin work, still broken due to change of unique id during game.
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2011-09-28 20:20:08 +00:00 |
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lotodore
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32ba77709e
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More work on rejoin: The server now detects when a rejoin is possible and allows the player to login directly, without waiting for a possible existing connection to be terminated. A session GUID is stored in the cache directory on client side for this purpose.
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2011-08-28 17:14:03 +00:00 |
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lotodore
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d2720467b2
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Last session id is only sent optionally, it can be omitted if not available.
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2011-07-17 14:32:28 +00:00 |
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lotodore
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d8ccf015d3
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Protocol updates for more flexibility and better testing.
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2011-07-17 14:12:10 +00:00 |
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lotodore
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e109c0037d
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Preparing network protocol for rejoin.
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2011-07-16 14:52:45 +00:00 |
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lotodore
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bc2c31acf0
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Updating Linux build helper.
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2011-06-12 20:32:51 +00:00 |
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lotodore
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41b19fd2e7
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Deleting obsolete protocol file. New documentation is in pokerth.asn1
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2011-06-12 20:27:14 +00:00 |
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lotodore
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66d965dd0b
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Updating Windows build instructions, because libircclient is no longer included in third_party.
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2011-06-12 20:25:57 +00:00 |
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lotodore
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04f26a2de4
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Updating linux helper script (new boost release).
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2011-02-23 09:55:34 +00:00 |
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lotodore
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4b0b6a3e03
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Add patch to remove indirect openssl dependency from Windows build.
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2011-02-21 23:32:09 +00:00 |
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lotodore
|
e5b9b29564
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Adding chat reject message if chat is tried to be sent in an invalid state. Otherwise testing won't work.
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2011-02-17 23:57:58 +00:00 |
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lotodore
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8059248c51
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Updating Windows build documentation after feedback from xanax.
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2011-02-13 00:23:15 +00:00 |
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lotodore
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c4b8e567ed
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Implementing private messages in lobby chat, ticket #12. Some cosmetic improvements are still missing.
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2011-02-11 23:02:29 +00:00 |
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lotodore
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29dca1846e
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Adding detailed instructions as to which packages are required for the mingw cross build.
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2011-02-11 13:24:10 +00:00 |
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lotodore
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2e63c7e247
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Updating build instructions. Windows build on Windows is no longer supported, only supported method is cross compiling on Linux.
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2011-02-11 08:32:07 +00:00 |
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lotodore
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cf92fecf9c
|
Windows build scripts are now obsolete.
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2011-02-11 08:14:43 +00:00 |
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lotodore
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372c2466e8
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Preparing use of boost Uuids for unique ids which can be used to rejoin a game (Ticket #5). This requires boost 1.42 or later.
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2011-02-09 21:45:33 +00:00 |
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lotodore
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e823b7b788
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Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish.
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2011-02-06 13:17:07 +00:00 |
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lotodore
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e729647cec
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Implementing optional unlimited thinking time in LAN games on server side (GUI missing) ticket #24
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2011-02-06 10:37:40 +00:00 |
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lotodore
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28129b190d
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Fixing typo.
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2011-01-30 16:24:48 +00:00 |
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lotodore
|
cb89dccf60
|
Preparing integration of chat cleaner in ranking games.
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2011-01-30 16:21:53 +00:00 |
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lotodore
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2fec7d18ea
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Adding report avatar feature to network protocol.
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2010-12-24 11:36:21 +00:00 |
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lotodore
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c88fe3220d
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Win64 fix.
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2010-12-20 18:31:30 +00:00 |
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lotodore
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d44d3ce2cf
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Fixing download libs scripts. Note that the support for these may be dropped because a cross compiler is now used for the official builds.
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2010-12-20 16:45:00 +00:00 |
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lotodore
|
7fcfbab697
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Updating Qt to 4.7.1 in Windows build script.
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2010-11-16 22:23:35 +00:00 |
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lotodore
|
61d8c416b0
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Adding new join game failed reason.
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2010-11-14 17:58:25 +00:00 |
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lotodore
|
59f9ba5fef
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Adding new chat type for private messages in lobby.
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2010-11-07 07:26:56 +00:00 |
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lotodore
|
64fea555a7
|
Fixing header location for SDL_mixer on windows.
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2010-10-19 19:31:22 +00:00 |
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lotodore
|
5b56017c22
|
Adding linux script to download and compile libs which are often outdated.
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2010-10-13 13:39:08 +00:00 |
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lotodore
|
1af88e49e8
|
Allow even larger small blinds (paranoia, still release 0.8.1).
|
2010-10-09 18:37:26 +00:00 |
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lotodore
|
81d36c9fed
|
Fixing maximum small blind value.
|
2010-10-09 12:23:17 +00:00 |
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lotodore
|
812e5e3e18
|
Polishing mingw-w64 stuff.
|
2010-10-09 09:23:08 +00:00 |
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