floty
|
1c5e5767da
|
- exclude bad numbers in getRandNumber (tools.cpp)
- delete warnings in localplayer
|
2008-10-20 09:25:45 +00:00 |
|
floty
|
7f25130f66
|
calcHandsChance
|
2008-10-16 20:10:48 +00:00 |
|
floty
|
639bb21cc4
|
human player handling for engine
|
2007-11-12 22:11:16 +00:00 |
|
floty
|
1a5a5600ce
|
lastMoneyWon
|
2007-10-29 22:26:50 +00:00 |
|
lotodore
|
717c0fcb98
|
Fixed memory leak.
|
2007-10-28 16:20:32 +00:00 |
|
lotodore
|
b4848532f9
|
Added logging for server using syslog.
|
2007-10-23 21:26:07 +00:00 |
|
floty
|
7c2e8dc777
|
cleaning code and hopefully last part of refactoring playerArray to playerLists ;)
|
2007-10-19 14:03:12 +00:00 |
|
floty
|
06a8fd5730
|
actual -> current ;)
|
2007-10-18 17:40:12 +00:00 |
|
floty
|
a865c0a2bc
|
bugfix: smallBlind
|
2007-10-11 08:44:24 +00:00 |
|
lotodore
|
253778bf30
|
Added error handling for networking stuff. Now checking the player action.
|
2007-10-10 22:21:24 +00:00 |
|
floty
|
f3b3fd9d7c
|
checkMyAction()
|
2007-10-09 21:19:22 +00:00 |
|
floty
|
952e433a18
|
bugfix: showing ai cards
|
2007-10-05 12:04:38 +00:00 |
|
doitux
|
6e795d99d5
|
adds activePlayerList and runningPlayerList (XXV) - bugfixes
|
2007-09-29 17:08:05 +00:00 |
|
doitux
|
45774f4b75
|
adds activePlayerList and runningPlayerList (XXIV) - bugfixes
|
2007-09-29 16:08:48 +00:00 |
|
doitux
|
fc435f2769
|
exceptions & bugfixes
|
2007-09-29 00:08:19 +00:00 |
|
doitux
|
eec7e6c097
|
adds activePlayerList and runningPlayerList (XXI) - bugfixes
|
2007-09-28 15:04:52 +00:00 |
|
doitux
|
4728967f97
|
adds activePlayerList and runningPlayerList (XX) - bugfixes
|
2007-09-28 00:16:11 +00:00 |
|
doitux
|
73cf938496
|
adds activePlayerList and runningPlayerList (XIX): bugfixes
|
2007-09-27 20:36:02 +00:00 |
|
doitux
|
6d30e324e0
|
adds activePlayerList and runningPlayerList (XVIII)
|
2007-09-27 18:07:03 +00:00 |
|
doitux
|
6c19233c18
|
adds activePlayerList and runningPlayerList (XIII) - BUGGY!!! - last sable rev866
|
2007-09-26 10:13:10 +00:00 |
|
doitux
|
bcc5966a68
|
adds activePlayerList and runningPlayerList (X) - !!! BROKEN !!! - last stable rev is 866
|
2007-09-25 18:00:05 +00:00 |
|
doitux
|
96b47972d4
|
adds activePlayerList and runningPlayerList (VI)
|
2007-09-25 09:52:58 +00:00 |
|
doitux
|
f39a7d393a
|
adds activePlayerList and runningPlayerList (V)
|
2007-09-25 09:07:36 +00:00 |
|
doitux
|
f6a316fc2e
|
adds activePlayerList and runningPlayerList (IV)
|
2007-09-24 21:09:36 +00:00 |
|
doitux
|
d03f114b46
|
adds activePlayerList and runningPlayerList (II)
|
2007-09-24 10:02:17 +00:00 |
|
doitux
|
8f029d2ea4
|
bugfix: segfault in kicker detection
|
2007-09-23 17:07:52 +00:00 |
|
lotodore
|
b0ef569da0
|
Fixed linefeeds. *sigh*
|
2007-09-04 09:45:29 +00:00 |
|
lotodore
|
b9e5ed52dc
|
Moved flopValues/preflopValues data from files to source code of engine.
|
2007-09-04 09:38:32 +00:00 |
|
floty
|
9fcd33d229
|
kicker detection (IV) - bugfix
|
2007-09-03 15:59:55 +00:00 |
|
floty
|
32cf200c98
|
bugfix: Task #5 — bet error in turn
|
2007-09-03 14:04:12 +00:00 |
|
floty
|
0765385240
|
minimum raise setting (III)
|
2007-09-02 21:34:04 +00:00 |
|
floty
|
f6f997ca3b
|
minimum raise setting (I)
|
2007-09-02 19:20:49 +00:00 |
|
floty
|
d18c44e2e9
|
bugfix: inactive player with 0$ all in
|
2007-09-01 16:32:36 +00:00 |
|
floty
|
ccf02a0b8e
|
debugging
|
2007-08-25 20:09:40 +00:00 |
|
floty
|
2ff0fabd85
|
debugging
|
2007-08-25 15:50:26 +00:00 |
|
floty
|
530d78bd28
|
debugging
|
2007-08-24 15:15:01 +00:00 |
|
doitux
|
851cce3e45
|
refactoring Bugfix
|
2007-08-11 14:36:20 +00:00 |
|
doitux
|
4f005bb0c1
|
new distributePot function
|
2007-08-10 20:45:23 +00:00 |
|
doitux
|
4ba33e88fb
|
new distributePot function
|
2007-08-10 18:44:41 +00:00 |
|
doitux
|
2f04eeb245
|
BeRo refactoring
|
2007-08-08 00:17:31 +00:00 |
|
doitux
|
4b8049e9dd
|
bugfix
|
2007-06-08 19:37:21 +00:00 |
|
lotodore
|
5431f0b93a
|
Network: First round seems to work fine now. Pot/sets not yet displayed correctly.
|
2007-05-24 20:26:23 +00:00 |
|
floty
|
f9ad1b6b75
|
bugfix ID 4
|
2007-05-23 20:03:10 +00:00 |
|
lotodore
|
2ce67297ee
|
Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
|
2007-05-21 19:00:06 +00:00 |
|
lotodore
|
b773c30ae0
|
Start position of dealer is now set via network. Added files for network client engine. Added factory code.
|
2007-05-18 17:13:27 +00:00 |
|
lotodore
|
c160a09811
|
Some include file optimizations. Fixes for the server.
|
2007-05-15 20:37:37 +00:00 |
|
lotodore
|
7540ea17bd
|
Fixed relationship of network session and player data to be consistent with the game engine. Now sending card's values via network. Fixed net packet checks.
|
2007-05-13 22:25:59 +00:00 |
|
doitux
|
e2d394f576
|
one ConfigFile for all
|
2007-05-13 18:17:25 +00:00 |
|
lotodore
|
4a10d6188c
|
Fixed player counting bug. Fixed player number. Joining/leaving network game should work now. Added player type to localplayer.
|
2007-05-08 06:45:46 +00:00 |
|
lotodore
|
a8cce94d3b
|
Back to rev. 347
|
2007-04-20 23:14:08 +00:00 |
|