floty
9e31b06544
kicker detection (II) - highest card
2007-09-03 13:56:31 +00:00
doitux
35f2b645e2
some other gui fixes for qt-4.3.1
2007-09-03 01:09:22 +00:00
doitux
95b3c45750
some other gui fixes for qt-4.3.*
2007-09-03 00:26:38 +00:00
lotodore
4ca2c72978
Fixed problem with recursive mutex.
2007-09-02 22:54:33 +00:00
lotodore
40151ac51e
Fixed debug/release problems with mingw.
2007-09-02 22:05:05 +00:00
floty
0765385240
minimum raise setting (III)
2007-09-02 21:34:04 +00:00
lotodore
dde14654f9
Trying to add computer players in dedicated server. Not fully functional yet (names are not shown).
2007-09-02 20:59:16 +00:00
floty
33fdc95cec
minimum raise setting (II)
2007-09-02 20:14:14 +00:00
floty
f6f997ca3b
minimum raise setting (I)
2007-09-02 19:20:49 +00:00
floty
5840937432
kicker detection (I)
2007-09-02 18:35:39 +00:00
lotodore
bd53403752
Major redesign: Using game ids and player ids in gui (associated with tree view items).
...
Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
2007-09-02 16:36:52 +00:00
floty
1b8616d079
bugfix heads up
2007-09-02 15:38:08 +00:00
doitux
ba586fd751
sdl include fix
2007-09-02 11:30:48 +00:00
doitux
3677a2b4b4
some other gui fixes for qt-4.3.*
2007-09-02 07:58:30 +00:00
lotodore
d35f4ae997
Player list is now sent in Game List New notification. Not shown in dialog yet.
2007-09-01 22:59:55 +00:00
lotodore
096c02dd24
Fixed crash when creating a network game.
2007-09-01 21:15:11 +00:00
doitux
b9aeb5497a
border:none; fixes button problems with qt-4.3.*
2007-09-01 20:43:30 +00:00
floty
32ce035f21
bugfix: inactive player with 0$ all in (II)
2007-09-01 16:44:30 +00:00
floty
d18c44e2e9
bugfix: inactive player with 0$ all in
2007-09-01 16:32:36 +00:00
lotodore
86d6acc090
Fixed library check.
2007-09-01 15:32:19 +00:00
lotodore
22a0f2d67e
Fixed name resolution on Windows 2000.
2007-09-01 15:23:14 +00:00
lotodore
09db256768
Fixing vc compilation.
2007-09-01 14:48:18 +00:00
lotodore
1f6a10e2d1
Changes for mingw32 compatibility. Gave up using GetAddrInfoW. getaddrinfo is dynamically bound, gethostbyname is used if it is not available.
...
VC compilation is broken.
Make sure to use the dynamic boost-thread lib with mingw, as thread specific pointers are used!
2007-09-01 14:04:41 +00:00
floty
26397dee94
patch for qmake (64bit system)
2007-09-01 13:38:50 +00:00
lotodore
a6f80672ee
Updated vc build instructions.
2007-08-31 23:01:43 +00:00
floty
a0e78485df
bugfix: allin-bug
2007-08-31 13:09:07 +00:00
doitux
a84f164b8a
preparation gamelobby slots
2007-08-29 22:30:18 +00:00
doitux
0a255bfff4
2007-08-29 21:54:57 +00:00
doitux
0b8542a8c1
2007-08-29 21:54:15 +00:00
doitux
27260bf837
last steps to remove qrc
2007-08-29 21:53:08 +00:00
doitux
264b6a0583
next steps remove resources_qrc
2007-08-29 21:10:33 +00:00
doitux
3022f9f464
2007-08-29 21:08:39 +00:00
doitux
1e20e202e0
2007-08-29 19:27:12 +00:00
floty
2ee35d97de
bugfix: ERROR-cards in turn and river
2007-08-29 17:57:17 +00:00
doitux
69c950884c
2007-08-29 17:31:19 +00:00
doitux
30ad947ac3
2007-08-29 16:40:05 +00:00
doitux
ef4752cd6d
next steps do qrc away
2007-08-29 16:25:47 +00:00
doitux
7f942588da
starting do qrc away
2007-08-29 16:24:21 +00:00
doitux
66442574e8
translation update
2007-08-28 21:21:04 +00:00
lotodore
9cfed43fd0
*sigh* some linux implementations have the function daemon.
2007-08-28 10:43:34 +00:00
lotodore
a51139ed65
Missing include files.
2007-08-28 10:37:23 +00:00
lotodore
e0af9bf6c8
Added daemon code for linux - just for testing. Will be platform independent later.
2007-08-28 10:33:19 +00:00
doitux
a79aa7708d
2007-08-28 01:10:41 +00:00
doitux
d1f95d539d
own pixmap for flipside distortion fixed
2007-08-27 12:30:00 +00:00
lotodore
fa8d7b14ec
Information about the game is now shown in lobby, when selecting a game.
...
Some GUI modifications, GUI update is working properly now if the dialog is shown the second time (after clearing items).
List of players for the game is still missing. With the new on-demand model for player id/player name, this is kind of hard to implement.
2007-08-27 09:57:51 +00:00
lotodore
56b24e09eb
Major design change in network protocol: Player information is now requested by clients whenever it is needed. The server only sends player ids. The client has a cache with player information.
2007-08-26 22:41:37 +00:00
doitux
ba17f1d08e
2007-08-26 20:27:26 +00:00
doitux
513f71aba8
you can take back bet or raise with escape key
2007-08-26 19:42:16 +00:00
doitux
f8a10f33b7
2007-08-26 12:45:37 +00:00
lotodore
87941c632a
Fixed local network game. Now using new config options. Client sends packets deferred to allow initialization.
2007-08-26 12:15:10 +00:00