lotodore
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f1c5ff3ba2
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BSD related fixes. Thanks to coldz.
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2009-02-16 20:14:12 +00:00 |
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lotodore
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ac7d448d09
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Fixed sending error messages before closing session.
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2009-02-05 19:29:44 +00:00 |
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lotodore
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8f59de0c62
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Proper destruction of sockets (crashed previously).
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2009-02-01 17:21:02 +00:00 |
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lotodore
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c998edf219
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Fixed cleanup issue - the previous version had kind of a resource leak.
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2009-01-31 22:20:08 +00:00 |
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lotodore
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3f8d3c8d55
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Reworked asio sender thread implementation. Optimized it for speed. Some cleanup still needed, but should work.
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2009-01-31 21:03:34 +00:00 |
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doitux
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7b853732b5
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join game bugfix (thx coldz)
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2009-01-29 11:23:17 +00:00 |
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lotodore
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e0ff6db98e
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Create I/O service object in sender thread.
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2009-01-26 20:57:39 +00:00 |
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lotodore
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7d1021cde7
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Optimising sender thread.
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2009-01-26 19:05:24 +00:00 |
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lotodore
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f2c3b2b723
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Fixed boost asio stuff. Now working but probably some polishing required.
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2009-01-25 21:56:43 +00:00 |
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lotodore
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3c820445c6
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Fixed missing completion call issue. However, boost::asio now automatically closes the socket. This cannot be disabled. So the next step is to use the boost::asio socket class for the session and everywhere else.
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2009-01-25 21:12:33 +00:00 |
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lotodore
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17377f5a6b
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New boost::asio based sender thread. Does not work on windows yet, because the completion routine is never called. No idea why not.
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2009-01-25 20:19:09 +00:00 |
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doitux
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cb3f0856c1
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2009-01-25 19:44:51 +00:00 |
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floty
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aac3e2c988
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fixes: "Bug ID 0000007: Highlighting of cards on split pot could be better " --> http://www.pokerth.net/mantis/view.php?id=7
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2009-01-18 22:47:50 +00:00 |
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floty
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97617753fa
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fixes: "Bug ID 0000003: Low straight flush (with A) incorrectly picked" --> http://www.pokerth.net/mantis/view.php?id=3
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2009-01-15 22:11:45 +00:00 |
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doitux
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5abd134cb3
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fixes: "Sorting column of game list in the lobby is not persistent" --> http://www.pokerth.net/mantis/view.php?id=8
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2009-01-11 22:36:43 +00:00 |
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lotodore
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1e42a9e211
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Fixed client termination.
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2009-01-11 21:54:09 +00:00 |
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lotodore
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b2ccee2267
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Fixed initialization order.
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2009-01-11 21:10:12 +00:00 |
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lotodore
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29061b661c
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Fixed one thread per session implementation. Kind of. Still seems to have a handle leak on Windows. However, it does not scale at all and needs to be reverted. It won't even handle 500 players with 500 games on a dual core high end machine.
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2009-01-11 20:12:26 +00:00 |
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lotodore
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d72cdb6873
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One sender thread per client. Requires loads of resources. Kind of hacked, because the internal dependencies are very ugly now. Requires loads of testing. A problem might be the last packet sent by the server to a specific client before closing the connection, for example an error message. It might never even reach the client, because the sender thread is terminated before. I have not yet found a good way to fix this.
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2009-01-07 21:52:16 +00:00 |
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lotodore
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606158c4f0
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Preparing new send engine.
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2009-01-07 19:37:05 +00:00 |
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doitux
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d077e89257
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fixed translation string bug. should solve: http://www.pokerth.net/mantis/view.php?id=2
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2009-01-04 00:08:51 +00:00 |
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lotodore
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4515996959
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Yet another (important) network game fix. Last fix was not sufficient.
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2009-01-03 20:40:14 +00:00 |
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lotodore
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618ed80e2d
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Fixed network game bug which was introduced in the bugfix release by changing the id of the first game to 1.
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2009-01-03 11:36:03 +00:00 |
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doitux
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ef8e277295
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germand and spanish translation update. change-human-player lineedit without maxcharlimit bugfix
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2008-12-27 13:02:20 +00:00 |
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doitux
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62a199d5c6
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some gui fixes
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2008-12-26 23:16:12 +00:00 |
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lotodore
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8de66094f3
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Restrict message sizes.
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2008-12-26 16:55:46 +00:00 |
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lotodore
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23c3ae3849
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Enable sending of a global message box through the irc bot, to inform clients about server reboots.
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2008-12-26 16:47:14 +00:00 |
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lotodore
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4f48fdbe2a
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Allow the server to send a global notice to all players (for example if a server reboot is going to happen). Does not work with current client version 0.6.3.
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2008-12-26 13:50:09 +00:00 |
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lotodore
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77bb02113a
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Let the server automatically perform call/all in without the client having to provide values.
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2008-12-25 21:11:05 +00:00 |
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lotodore
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1548598944
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Fix access violation when someone votes after the vote timeout.
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2008-12-23 18:17:14 +00:00 |
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lotodore
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6fa4f6585b
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Disabled kicking computer players, which causes the current crashes of the server.
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2008-12-23 01:34:32 +00:00 |
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lotodore
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b106ddffe3
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Increment network protocol version.
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2008-12-21 22:11:49 +00:00 |
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doitux
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a68baf186c
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2008-12-21 20:13:04 +00:00 |
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doitux
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a536ff91e1
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2008-12-21 20:03:21 +00:00 |
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doitux
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e126bd51fe
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translation update for 0.6.3
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2008-12-21 20:00:07 +00:00 |
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doitux
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7e007c37be
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2008-12-21 19:23:59 +00:00 |
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doitux
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cc2e0251d3
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startwindow bg gfx
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2008-12-21 12:13:35 +00:00 |
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lotodore
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4f78b32f9d
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Fix compiler error.
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2008-12-20 20:16:26 +00:00 |
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floty
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e7a63b1a99
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vector in cardsChance
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2008-12-20 19:01:07 +00:00 |
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floty
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c95b4aecf8
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vector in cardsChance
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2008-12-20 18:47:38 +00:00 |
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floty
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7ba70be3ac
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vector in cardsChance
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2008-12-20 16:47:02 +00:00 |
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lotodore
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10624d5399
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Clarification: The password protection flag is not a general game flag. General flags should be in the game info block.
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2008-12-19 12:10:50 +00:00 |
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floty
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53af719071
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cardsChance
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2008-12-17 21:50:05 +00:00 |
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lotodore
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4bf9ceff6d
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Deny ask kick if the player is not/no longer present.
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2008-12-12 22:38:35 +00:00 |
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doitux
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3fc9ee1729
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2008-12-12 07:34:51 +00:00 |
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doitux
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df6f973494
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font size fixes
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2008-12-11 22:37:42 +00:00 |
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doitux
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c95dfbb2ce
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string freeze for 0.6.3 - translation files updated
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2008-12-09 00:08:13 +00:00 |
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lotodore
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4905f618ad
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Allow kicking of computer players.
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2008-12-08 23:06:11 +00:00 |
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doitux
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30718d55e6
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doubleclick on gameitem in gamelobby will join doubleclicked game
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2008-12-08 22:24:42 +00:00 |
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lotodore
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c90b46e5f6
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Count only number of human players for number of votes to kick.
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2008-12-08 22:17:14 +00:00 |
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