Commit Graph
107 Commits
Author SHA1 Message Date
lotodore 78bf4820af Changed network code for new player lists. 2007-09-27 14:17:07 +00:00
doitux aab3ac6b2c adds activePlayerList and runningPlayerList (XVII) - !!! network-BROKEN !!! 2007-09-27 00:37:01 +00:00
doitux 4f7d7ee277 adds activePlayerList and runningPlayerList (XVI) 2007-09-26 22:27:05 +00:00
doitux 1f21fe815e adds activePlayerList and runningPlayerList (XIV) - !!! BROKEN !!! - last sable rev866 2007-09-26 19:45:58 +00:00
doitux bcc5966a68 adds activePlayerList and runningPlayerList (X) - !!! BROKEN !!! - last stable rev is 866 2007-09-25 18:00:05 +00:00
doitux f6a316fc2e adds activePlayerList and runningPlayerList (IV) 2007-09-24 21:09:36 +00:00
doitux d03f114b46 adds activePlayerList and runningPlayerList (II) 2007-09-24 10:02:17 +00:00
doitux 84c857cbff adds activePlayerList and runningPlayerList 2007-09-23 21:30:51 +00:00
lotodore 0900d3844b Fixed a bunch of compiler warnings (mingw compiler). 2007-09-04 23:37:32 +00:00
lotodore 23d9bb71c3 Fixed some compiler warnings. Added error if game is running. 2007-09-03 18:05:39 +00:00
floty f6f997ca3b minimum raise setting (I) 2007-09-02 19:20:49 +00:00
floty c44d14400a run() -> postRiverRun() in localberopostriver.cpp 2007-08-22 20:49:07 +00:00
doitux 851cce3e45 refactoring Bugfix 2007-08-11 14:36:20 +00:00
doitux 7a0ae803e2 buggy!!! 2007-08-10 23:34:56 +00:00
doitux a9a2d33e3f buggy!!! 2007-08-10 23:16:21 +00:00
doitux 3742f15db2 BeRo refactoring 2007-08-09 18:02:58 +00:00
doitux e696fb4257 BeRo refactoring 2007-08-07 23:59:34 +00:00
lotodore 03ecc5b9cb Removed client code which is no longer needed now. Networking still somewhat broken. 2007-08-07 20:37:34 +00:00
doitux c34f683c41 BeRo refactoring 2007-08-07 13:07:39 +00:00
doitux 2f76bb82f9 BeRo refactoring 2007-08-07 00:05:29 +00:00
doitux 722ab71189 BeRo refactoring 2007-08-06 22:58:47 +00:00
doitux c8207f9b8e BeRo refactoring 2007-08-06 22:39:46 +00:00
lotodore a7cdb38ab8 Don't use old factory functions for preflop/flop/turn/river. 2007-08-06 21:46:03 +00:00
lotodore 0aef0d9e42 Removed dependencies on old preflop/flop/turn/river interface from networking. Compiles, but networking is BROKEN. Also includes first try of computer players for networking, which is broken, too. 2007-08-06 21:38:09 +00:00
doitux 96419b3588 std::vector<boost::shared_ptr<BeRoInterface> > implemented 2007-08-06 20:35:26 +00:00
doitux e612b77b1b more polymorphie steps for BeRo (sry lotodore for last buggy rev) 2007-08-05 23:57:16 +00:00
doitux b68b8d48dd more polymorphie steps for BeRo 2007-08-05 13:07:23 +00:00
doitux ce61172ab3 more polymorphie steps for BeRo 2007-08-04 22:19:40 +00:00
doitux 0a0a24433e more polymorphie steps for BeRo - local game --> unstable 2007-08-04 22:05:12 +00:00
doitux 07f8a2aaeb more polymorphie steps for BeRo - local game --> unstable 2007-08-04 21:30:20 +00:00
doitux 1f00b3f458 more polymorphie steps for BeRo 2007-08-04 12:08:10 +00:00
doitux 421ca6c62d more polymorphie steps for BeRo 2007-08-04 11:37:26 +00:00
doitux 993465a213 first polymorphie steps for BeRo (BettingRounds) 2007-08-04 01:30:59 +00:00
lotodore 7345630c0d boost timer: total_seconds instead of just seconds. Fixed bug where an invalid hand object was accessed. Only set action to "fold" for leaving players if they are active and are not fold. 2007-06-14 20:29:59 +00:00
lotodore 07dc39d107 Client engine should now be completely thread safe. const int& -> int. Player CardsValue is now returned as copy, not the array itself. 2007-06-11 17:48:22 +00:00
lotodore b624714f5d Resetting cards value on client side each hand. Added GUI synchronization function. Fixed update of pot when all but one fold. Reset sets on end of hand. 2007-06-10 12:46:29 +00:00
lotodore 056ae1aa32 Cleaned up some networking code. Total sets are now calculated by the client. 2007-06-08 20:19:21 +00:00
lotodore ee76f454bd Linefeeds. 2007-06-07 18:52:58 +00:00
lotodore 9a59e688e6 Logging in network games should work now. 2007-06-07 18:41:11 +00:00
lotodore a4944ce34f Linefeeds. 2007-06-07 16:19:51 +00:00
lotodore 48c7a27145 Pot and total sets are now displayed correctly. 2007-06-07 15:09:51 +00:00
lotodore 05a86be4fe Delay after showing cards when all in condition is true. Added option TCP_NODELAY. Round is now shown before dealing cards. 2007-06-07 14:06:22 +00:00
lotodore 8a22157cbd First try of showing cards when everybody is all in. 2007-06-06 21:16:52 +00:00
doitux 5cfbda2532 log fix 2007-06-05 21:20:32 +00:00
lotodore 1fcb0c80fd Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games. 2007-06-03 13:36:24 +00:00
doitux ccb339be04 highlightRoundLabel --> refreshGameLabels 2007-05-29 18:37:49 +00:00
doitux 41b0a0129a logging not longer in mainwindow 2007-05-29 13:15:58 +00:00
lotodore 1232017e3a Fixed running more than the first hand in network games. 2007-05-27 13:24:52 +00:00
lotodore 5cb5509dec Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed. 2007-05-26 17:06:03 +00:00
lotodore c5e34fe186 Should be working to play up to river. 2007-05-25 19:53:07 +00:00