doitux
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e89b543a92
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stringToUtf8 added in guiinterface
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2007-04-08 16:46:50 +00:00 |
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lotodore
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2f5c8d7da1
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Redone network packet abstraction. Prepared for easy access to packet data.
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2007-04-08 16:18:20 +00:00 |
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doitux
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9696201cf8
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2007-04-03 22:36:17 +00:00 |
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doitux
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d916f02c7c
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2007-04-03 13:34:25 +00:00 |
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doitux
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b79a3a8e43
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2007-04-03 10:55:16 +00:00 |
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doitux
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2a4d935827
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add windowicon
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2007-03-31 09:17:37 +00:00 |
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doitux
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745d244151
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tschakkaaaaaaaaaa
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2007-03-31 00:04:36 +00:00 |
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doitux
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c223328738
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2007-03-30 21:09:05 +00:00 |
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doitux
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9daf779061
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remove network items from gui
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2007-03-30 21:02:44 +00:00 |
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doitux
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fd741792df
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2007-03-30 12:47:41 +00:00 |
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doitux
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a00e3cde42
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gui freeze
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2007-03-30 12:44:16 +00:00 |
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doitux
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1c7f572fbf
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2007-03-29 22:58:04 +00:00 |
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doitux
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c1f7a257f1
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2007-03-29 00:15:43 +00:00 |
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doitux
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db54e45739
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2007-03-28 17:44:22 +00:00 |
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doitux
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4a9274f483
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2007-03-28 10:21:51 +00:00 |
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doitux
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91391eed5c
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2007-03-27 21:36:56 +00:00 |
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doitux
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6a03ccb011
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2007-03-27 16:03:14 +00:00 |
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doitux
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842dfb6891
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2007-03-27 16:02:56 +00:00 |
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doitux
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a0918ceae4
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2007-03-27 16:02:44 +00:00 |
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doitux
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adb86aa931
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2007-03-27 16:02:23 +00:00 |
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doitux
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0b9b2bc17d
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2007-03-26 11:20:15 +00:00 |
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doitux
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84bac69ed8
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2007-03-26 00:12:56 +00:00 |
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doitux
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9ddb4e24da
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2007-03-26 00:12:35 +00:00 |
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doitux
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e1e22f6b06
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2007-03-26 00:12:18 +00:00 |
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doitux
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ff11565f33
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2007-03-26 00:12:02 +00:00 |
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doitux
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6107dc396b
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2007-03-26 00:10:11 +00:00 |
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doitux
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a4ba3b67f4
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engine 0.4 rev13 (flop part 10)
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2007-03-24 00:40:22 +00:00 |
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doitux
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25fb7a68f9
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2007-03-23 21:45:30 +00:00 |
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doitux
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a64ca62476
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gamespeed bug
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2007-03-23 20:02:48 +00:00 |
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doitux
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92a1b65afd
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engine 0.4 rev12 (flop part 9)
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2007-03-23 19:12:49 +00:00 |
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doitux
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680d6fe3d2
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engine 0.4 rev8 (flop part 5)
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2007-03-23 01:09:04 +00:00 |
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doitux
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0524691085
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2007-03-22 22:00:43 +00:00 |
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doitux
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2f5ac1506a
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2007-03-22 01:26:35 +00:00 |
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doitux
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1444caf548
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2007-03-22 01:24:01 +00:00 |
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doitux
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a93e8ba01f
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2007-03-22 00:29:28 +00:00 |
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doitux
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694a7d46a4
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2007-03-21 21:03:19 +00:00 |
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doitux
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a0cd981dcb
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2007-03-21 00:59:05 +00:00 |
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doitux
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fd58b87316
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2007-03-21 00:41:29 +00:00 |
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lotodore
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62e72617ba
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When creating a network game, a client is also started.
Network errors are handled globally.
Fixed last network thread issue by using a notification queue, should work fine now.
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2007-03-20 14:05:16 +00:00 |
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lotodore
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ef10602d5c
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Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated).
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2007-03-20 02:20:50 +00:00 |
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doitux
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5f7ff8ca54
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2007-03-20 00:42:12 +00:00 |
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doitux
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be37505d94
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2007-03-20 00:41:39 +00:00 |
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doitux
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5b90442470
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2007-03-17 14:58:12 +00:00 |
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doitux
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4d5e9dba18
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2007-03-17 12:02:28 +00:00 |
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doitux
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bce36dfc28
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2007-03-14 09:02:41 +00:00 |
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lotodore
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ca354dce7f
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Started to implement server state engine.
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2007-03-13 23:27:17 +00:00 |
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doitux
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6f33202406
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2007-03-13 19:27:46 +00:00 |
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lotodore
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f5289a6fcf
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Added helper class for receiving data. Modified sender thread to support sending partial packets. Prepared abstractions for server state machine.
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2007-03-13 02:23:12 +00:00 |
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floty
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29b29ec42e
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engine 0.4 rev2 (preflop part 1)
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2007-03-09 03:53:39 +00:00 |
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floty
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7319dd4ed0
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actualQuantityPlayers -><- startQuantityPlayers
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2007-03-05 19:21:41 +00:00 |
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