floty
|
ea4c051cc2
|
default gametable for 800x480 (Maemo OS)
|
2012-02-03 16:54:34 +00:00 |
|
floty
|
aa949ef690
|
gui modifications for resolution 800x480 (Maemo OS)
|
2012-02-03 16:49:54 +00:00 |
|
floty
|
c8827bd548
|
gui modifications for resolution 800x480 (Maemo OS)
|
2012-02-03 16:49:27 +00:00 |
|
floty
|
878d25ad7c
|
some gui modifications for maemo
|
2012-01-30 20:54:05 +00:00 |
|
floty
|
363fa8a21b
|
complete startwindow for maemo
|
2012-01-30 17:50:36 +00:00 |
|
lotodore
|
286cfa7125
|
Preparing 0.9.2.
|
2012-01-28 13:22:15 +00:00 |
|
lotodore
|
ee8b070064
|
Preparing 0.9.2.
|
2012-01-28 13:18:56 +00:00 |
|
floty
|
52ffaff1c6
|
delete pokerth logo from html export
|
2012-01-28 13:09:19 +00:00 |
|
floty
|
3b96fb2196
|
show logos in the log preview (#101)
|
2012-01-28 12:51:42 +00:00 |
|
doitux
|
0f39ca7820
|
translation update for 0.9.2
|
2012-01-28 12:16:46 +00:00 |
|
lotodore
|
e658a18913
|
Do not rejoin games with 0 cash. Workaround for #108.
|
2012-01-28 11:50:33 +00:00 |
|
lotodore
|
33cdfdaed7
|
Fixing rejoin for non-official server.
|
2012-01-28 11:23:26 +00:00 |
|
doitux
|
0802c7ea31
|
string freeze for 0.9.2; make accidentally call blocker optional via
settings
|
2012-01-26 08:29:25 +00:00 |
|
floty
|
d88182e865
|
preparing gui for maemo version; running astyle
|
2012-01-24 20:48:38 +00:00 |
|
floty
|
2ed4410da6
|
bugfix: wrong hand name (#97)
|
2012-01-24 18:03:36 +00:00 |
|
lotodore
|
aa230ec17b
|
Reverting last change. This should be fixed in libircclient.
|
2012-01-22 18:27:58 +00:00 |
|
lotodore
|
58e7802d0b
|
Support libircclient 1.5.
|
2012-01-22 17:56:49 +00:00 |
|
doitux
|
ffeeaa6439
|
implements "disabling call button after raise" (#35)
|
2012-01-22 17:21:05 +00:00 |
|
lotodore
|
9c8c1122d9
|
Updating INSTALL file.
|
2012-01-19 22:24:07 +00:00 |
|
doitux
|
884c89f670
|
add a information message requested in #102 (Change of log directory is
only active after restart)
|
2012-01-12 08:48:57 +00:00 |
|
lotodore
|
4b0630f900
|
Use .c_str() instead of .data() to access null terminated char array of std::string. Use boost::filesystem::path when opening the log files (#99).
|
2012-01-11 22:28:41 +00:00 |
|
doitux
|
cb3109ada5
|
possible fix for #99
|
2012-01-11 21:58:43 +00:00 |
|
doitux
|
8dacafa498
|
bugfix for "Show player stats" item doesn't work in game info field
(#100)
|
2012-01-11 21:38:42 +00:00 |
|
doitux
|
a72c212972
|
try to fix #98
|
2012-01-11 08:07:29 +00:00 |
|
lotodore
|
c660c0750d
|
Preparing release 0.9.1.
|
2012-01-09 21:01:46 +00:00 |
|
floty
|
a207453f4b
|
insert missing string include
|
2012-01-09 20:54:58 +00:00 |
|
doitux
|
f47672259e
|
bugfix
|
2012-01-09 20:29:13 +00:00 |
|
doitux
|
d21498e245
|
0.9.1 version hack --> set loginterval to 1
|
2012-01-09 20:24:00 +00:00 |
|
lotodore
|
3ef29cb7ea
|
Rejected chat is not a global notice, it is just a notice.
|
2012-01-09 18:41:31 +00:00 |
|
lotodore
|
92ba846d30
|
When loading the configuration, verify that the player names are unique. If they are not, use the default ones. (#96)
|
2012-01-09 18:40:51 +00:00 |
|
doitux
|
b9793bbb25
|
configfile
|
2012-01-09 17:41:08 +00:00 |
|
floty
|
5769423595
|
last bugfixes for sqlite-log; activating sqlite-log for release version 0.9.1
|
2012-01-09 12:42:04 +00:00 |
|
doitux
|
ac3cd7b0c2
|
bugfix for #92
|
2012-01-09 11:28:21 +00:00 |
|
doitux
|
f6efd41c18
|
check for unique nicknames for local game (to prevent logging problems)
and disable nickname changes during game
|
2012-01-09 10:39:00 +00:00 |
|
doitux
|
7c189330ed
|
reset warnlevel for muted players
|
2012-01-08 22:17:47 +00:00 |
|
lotodore
|
1fc25fc96b
|
Show chat reject message if player is muted.
|
2012-01-08 19:18:55 +00:00 |
|
lotodore
|
2cdb5ce215
|
No longer use the server list md5, it caused only trouble, and the serverlist .z file is small enough to be downloaded each time (#95).
|
2012-01-08 18:47:30 +00:00 |
|
lotodore
|
54cf862217
|
Allow chat after end of game for muted players (for now).
|
2012-01-08 17:10:21 +00:00 |
|
lotodore
|
d1b6a4deec
|
Fixing rejected chat and corresponding test case.
|
2012-01-08 16:56:51 +00:00 |
|
lotodore
|
915deefa8d
|
Make cppcheck happy.
|
2012-01-08 13:34:12 +00:00 |
|
lotodore
|
03a1a1dc55
|
Implement chat bot mute on server side (#1).
|
2012-01-08 13:02:29 +00:00 |
|
floty
|
c3dc99620e
|
resolve warnings of cppcheck
|
2012-01-08 12:21:11 +00:00 |
|
lotodore
|
1379babe38
|
Properly converting remove reason on client side (#94).
|
2012-01-08 08:33:06 +00:00 |
|
doitux
|
39ee950758
|
add gameId usage to mute players ingame instead of kick
|
2012-01-07 23:43:05 +00:00 |
|
doitux
|
80fe675f81
|
windows tweak
|
2012-01-07 23:14:21 +00:00 |
|
doitux
|
aa3f0f28e1
|
winxp tweaks
|
2012-01-07 23:00:06 +00:00 |
|
doitux
|
afd6dbc86b
|
bugfix
|
2012-01-07 22:43:00 +00:00 |
|
doitux
|
3a83d10db0
|
try winxp hack for stars
|
2012-01-07 22:35:23 +00:00 |
|
floty
|
2604e2b962
|
bugfix: proper current round in sqlite log when board cards shown on board
|
2012-01-07 22:31:32 +00:00 |
|
doitux
|
2c8e937909
|
last windows test for today
|
2012-01-07 21:59:56 +00:00 |
|