Commit Graph
279 Commits
Author SHA1 Message Date
lotodore b61d43859e Trying to make gsasl authentication work... 2009-10-13 21:03:32 +00:00
lotodore 1f7f045d15 Starting gsasl integration to perform challenge response authentication. Note that gsasl 1.3 is required (previous versions are not supported). Authentication is currently broken. 2009-10-11 09:20:17 +00:00
lotodore 48c4c69277 Integrating authentication - now all authentication attempts fail (still work in progress). 2009-09-26 16:05:35 +00:00
lotodore 6eb25757bc Prevent exceptions when closing sockets. 2009-08-17 10:11:51 +00:00
lotodore 836ec60e6d Chat bot integration now fully functional. 2009-08-17 09:45:06 +00:00
lotodore a380497bc2 Implementing player list for new lobby chat. 2009-08-15 22:20:19 +00:00
lotodore 4cf42d2113 Lobby chat works now, but player list ist not yet shown. 2009-08-15 14:51:21 +00:00
lotodore 150d8930dc More work on lobby chat. Still not functional. 2009-08-15 13:43:00 +00:00
lotodore 4c340d5bdc Use own lobby chat instead of IRC. First steps, still incomplete. 2009-08-15 10:25:13 +00:00
lotodore c8d5cc16c9 Fixed kicking someone from the game in the lobby. Vote kick still seems to be broken, could not find the bug yet. 2009-08-04 22:24:31 +00:00
lotodore 9d5800ff20 Fixing game list issue where game was not shown as running. 2009-08-03 22:26:45 +00:00
lotodore 9a8f2ae01a Fixing some ASN.1 related bugs. Playing a game works now, but there is still an issue when the lobby is started after the game. 2009-08-03 20:42:32 +00:00
lotodore 82ebd318d0 Fixing game list update. Joining players still broken. 2009-08-02 21:22:05 +00:00
lotodore 36d853bd69 Fixed typo which caused a bug. 2009-08-02 20:31:07 +00:00
lotodore 945c4a102a Completely rewriting all NetPacket stuff to use ASN.1. Finally this big chunk of work is completed. Compiles and links fine, but still partly non-functional.
PLEASE NOTE: This is NOT COMPATIBLE to 0.7.x, because it is a new network protocol.
2009-08-02 15:11:40 +00:00
lotodore 22edd63dde Further paranoia changes to prevent timer callbacks from occurring in an uncontrolled state. 2009-06-15 22:34:07 +00:00
lotodore 3d57f65e2b Fixed a bug in the packet handling of the client. This fixes the problem that games are not properly started, and that the player list is not properly updated. 2009-06-15 21:42:57 +00:00
lotodore 4b5d78af81 The client network code was rewritten to use boost::asio. Some optimization is still required, and some code files can now be removed. 2009-06-14 22:07:41 +00:00
lotodore 5f3369432a Rewriting sender yet again to fit the new asio design. Polling for new send data is no longer needed, this also reduces lag. 2009-06-07 08:51:43 +00:00
lotodore 8ab2fed1a2 More restructuring. Still broken. 2009-05-10 22:21:20 +00:00
lotodore 60b5d45c53 Adopting changes from asio branch. Currently broken. 2009-05-04 21:11:29 +00:00
doitux 60bb7e95b0 serverlist bugfix 2009-04-12 11:29:37 +00:00
lotodore ef91702d66 Call gui callbacks for server list. 2009-04-05 13:11:52 +00:00
lotodore acd5267412 Compiler error fixes. 2009-04-05 12:37:14 +00:00
lotodore 534b6066a8 More work on server selection. Currently untested. 2009-04-05 12:31:12 +00:00
lotodore 59a6b35dd1 Fixing compiler errors. 2009-04-05 11:34:40 +00:00
lotodore 009249e41a Adding stuff for server list (choosing a server). Might not compile (untested yet). 2009-04-05 11:19:50 +00:00
lotodore c5d55884b6 Fixed config settings for avatar server. 2009-03-21 22:47:39 +00:00
lotodore c3dc770c2e More work to let clients download avatars from an external server. 2009-03-21 11:36:10 +00:00
lotodore ebac9c9574 Fixed nasty cleanup crash on Windows. 2009-03-21 10:28:27 +00:00
lotodore ebce3ee214 Warning: Enables debug mode.
More steps towards downloading avatars from external server. This is currently BROKEN.
2009-03-21 01:39:00 +00:00
lotodore b1bad8d144 Preparing client use of external avatar servers. 2009-03-18 15:01:43 +00:00
lotodore d72cdb6873 One sender thread per client. Requires loads of resources. Kind of hacked, because the internal dependencies are very ugly now. Requires loads of testing. A problem might be the last packet sent by the server to a specific client before closing the connection, for example an error message. It might never even reach the client, because the sender thread is terminated before. I have not yet found a good way to fix this. 2009-01-07 21:52:16 +00:00
lotodore 23c3ae3849 Enable sending of a global message box through the irc bot, to inform clients about server reboots. 2008-12-26 16:47:14 +00:00
lotodore 4f48fdbe2a Allow the server to send a global notice to all players (for example if a server reboot is going to happen). Does not work with current client version 0.6.3. 2008-12-26 13:50:09 +00:00
lotodore 80883dd409 Update number of votes on client. 2008-12-07 12:22:35 +00:00
lotodore bd55b69817 Client side vote kick changes - tab closes now. Server side fixes. 2008-12-07 11:48:01 +00:00
lotodore c57ea0985b Trying to send reason why the player leaves the game. 2008-11-25 23:19:34 +00:00
lotodore b236fa9d62 Vote kick kind of working. Only the forward case - no timeout, no error handling, no display update. 2008-11-25 22:18:17 +00:00
lotodore 78d039bac1 Next steps for voting to kick a user. 2008-11-19 23:15:38 +00:00
lotodore 1cfe551f19 More work on vote kick. Some network packets are exchanged, but still not functional. 2008-11-16 22:57:11 +00:00
lotodore 269eab4774 Fixed lobby update after leaving a game. 2008-05-16 16:46:45 +00:00
lotodore d1e0e5e30d The subscribe/unsubscribe lobby messages system has been integrated in the client. 2008-05-12 10:50:19 +00:00
lotodore 0ef69297d1 Server support for unsubscribing/resubscribing of lobby messages. Not yet used by the client. 2008-05-11 21:41:30 +00:00
lotodore 27ccb79edc Added paranoia check before deleting file from the cache directory. 2008-05-10 18:43:17 +00:00
lotodore 17d68255b6 Added loads of error handling to the new server list download code. Added several new error messages. 2008-05-10 18:07:46 +00:00
lotodore b5c2399603 Use configuration setting to decide whether to download the server list or directly connect to the server. Accept other server lists. Accept un'zlib'ed server lists. Use IPv6 address from server list if configured. 2008-05-10 15:47:48 +00:00
lotodore 4b04aedc3f Download only md5 of the server list if the list is still in the cache. 2008-04-29 22:46:27 +00:00
lotodore 01bd6cb1f8 Still trying to make it work on linux. 2008-04-19 23:22:34 +00:00
lotodore 03b8c56b67 Fixed linefeeds. 2008-04-19 11:56:27 +00:00