This website requires JavaScript.
Explore
Help
Sign In
sco
/
pokerth
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Releases
Wiki
Activity
Files
00e0bfb5cf0aa0f12651464b552033a8542d2f82
pokerth
/
src
T
History
doitux
00e0bfb5cf
2007-06-03 21:27:02 +00:00
..
config
optional "play sound effects"
2007-05-30 08:05:53 +00:00
core
one ConfigFile for all
2007-05-13 12:35:27 +00:00
engine
Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games.
2007-06-03 13:36:24 +00:00
gui
2007-06-03 21:27:02 +00:00
net
Players should now be able to leave a network game, the other players can continue the game (if it wasn't the server who left).
2007-06-03 14:57:33 +00:00
game_defs.h
Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.
2007-05-26 17:06:03 +00:00
game.cpp
logging playerAction in engine now
2007-05-26 12:40:45 +00:00
game.h
Fixed id bug in networking code. Dealer id is now set correctly. Phew.
2007-05-22 23:27:21 +00:00
gamedata.h
First try: Transferring client action.
2007-05-23 22:31:56 +00:00
playerdata.cpp
Fixed player counting bug. Fixed player number. Joining/leaving network game should work now. Added player type to localplayer.
2007-05-08 06:45:46 +00:00
playerdata.h
Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work.
2007-05-21 19:00:06 +00:00
pokerth.cpp
invisible check in heads up bugfix
2007-05-20 13:03:43 +00:00
session.cpp
Removed some TODOs. Fixed network error message.
2007-06-02 21:19:19 +00:00
session.h
Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.
2007-05-26 17:06:03 +00:00