Commit Graph
136 Commits
Author SHA1 Message Date
lotodore 00543b7560 More work on spectator mode. 2013-06-16 10:43:13 +02:00
lotodore 2aba7cf7ed Add message callbacks to client admin functions. 2013-02-26 23:15:33 +01:00
lotodore f7777b535d Improving in-game admin functions, implementing reply packets to report results. 2013-02-25 23:02:20 +01:00
lotodore d8dcf78ab4 Protocol changes for admin functions. Fixing generic DB implementation. 2013-02-24 18:24:38 +01:00
lotodore 45a5c7cef8 License change: OpenSSL exception (for Windows 8 support, because gcrypt does not work on Windows 8). 2012-12-25 15:06:23 +01:00
lotodore 86c58fc7c8 Switching from ASN.1 (asn1c) to google protocol buffers. Some things are still missing (packet verification, tests, ...), this is very early stuff. 2012-09-18 15:57:58 +02:00
lotodore ed43fa107c Server feedback after report game. 2012-04-09 10:22:24 +00:00
lotodore dbdd135bc7 More work on report game function on server side. 2012-04-08 16:54:31 +00:00
lotodore c49abf215e Preparing server side code for reporting game names. 2012-04-08 14:36:14 +00:00
lotodore 81ee27de70 New admin function to remove a complete game by any player name within that game (#115). 2012-02-13 20:28:55 +00:00
lotodore 03a1a1dc55 Implement chat bot mute on server side (#1). 2012-01-08 13:02:29 +00:00
lotodore df35ea550f Remove log object from server, server-side logging is deactivated. Pass NULL as log object to game. 2012-01-02 21:04:49 +00:00
lotodore 0d71521559 Fixing ticket #81: Do not show a "you were kicked from the server" message if your username is already present in the lobby. Instead, kick the existing user from the lobby. 2011-12-27 17:26:03 +00:00
lotodore 7bb9841f83 More timer cleanup. 2011-12-11 17:12:26 +00:00
lotodore aad9e271db Cleaning up the different timeouts and how players can be removed from the game. 2011-12-11 14:54:17 +00:00
lotodore aee0adbffe More protocol changes for rejoin. Re-adding server password to protocol. 2011-10-03 08:03:58 +00:00
lotodore 945a8f4588 More work on rejoin. Server still sends a denial message. 2011-09-11 17:41:56 +00:00
lotodore 32ba77709e More work on rejoin: The server now detects when a rejoin is possible and allows the player to login directly, without waiting for a possible existing connection to be terminated. A session GUID is stored in the cache directory on client side for this purpose. 2011-08-28 17:14:03 +00:00
lotodore 0ed12e0ac8 Switching license from GPL2 to AGPL3. 2011-07-02 14:38:06 +00:00
lotodore 979f079a57 No longer use database game id, because it may not exist yet (related to issue #14) 2011-03-20 22:38:03 +00:00
lotodore 16ca90621e Fixing template typo. 2011-03-14 20:08:10 +00:00
lotodore 95305e7ba5 Each network session now has a weak ptr to its game, to prevent looking up the game id all the time. 2011-03-10 21:53:25 +00:00
lotodore 9b9a921867 Removing SessionWrapper to prepare rejoin. This also improves dispatching network packets. 2011-03-10 20:55:46 +00:00
lotodore 5730cd321d Rewriting network receive functions. This is still work in progress to make it more efficient. 2011-02-19 23:47:24 +00:00
lotodore 02518c67b2 Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
2011-02-11 20:02:08 +00:00
lotodore 8ac6a3f7f5 Creating session id for rejoin (ticket #5). Next step is storing this session id on the client in a file. 2011-02-09 22:09:29 +00:00
lotodore e823b7b788 Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish. 2011-02-06 13:17:07 +00:00
lotodore e55e39a979 Chat cleaner now active within ranking games (for testing it is also active in normal games). New protocol version for chat cleaner. 2011-01-30 18:28:44 +00:00
lotodore a148adf237 Adding support for an avatar blacklist in the database. 2011-01-09 00:22:00 +00:00
lotodore ddaf311c12 New log object for network/internet games. Preliminary code. 2011-01-03 18:41:28 +00:00
lotodore 36445a00e7 Support report bad avatar function on server side. 2010-12-24 16:46:49 +00:00
lotodore 0829e80d49 Do not autostart network games. Do not start admin timer for network games. 2010-09-04 23:00:39 +00:00
lotodore 9bf9aea7f2 Do not perform denial of service check in LAN games. 2010-09-03 21:40:14 +00:00
lotodore b6723e5ebf Store server database config in config file. 2010-08-28 10:50:17 +00:00
lotodore 76d5317299 Store all players of each game in the database. 2010-08-08 10:23:40 +00:00
lotodore 0646bc9d2e Working on storing places of all players in ranking games. 2010-08-07 23:06:59 +00:00
lotodore 6c997ca21a Make the chat bot temporarily ban players. 2010-07-14 17:20:51 +00:00
lotodore 18613a2cb5 Adding callback if user is blocked by the server. 2010-07-14 14:30:16 +00:00
lotodore 7899f66cf6 The server now sends a notification if the game name is already in use. 2010-07-14 08:17:07 +00:00
lotodore 2dc3ab64ec Adding country information of player (optional). 2010-04-01 16:20:57 +00:00
lotodore 43f477e299 Fixing problems with join game error messages. 2010-03-31 14:08:46 +00:00
lotodore 5239f496f3 Finishing server side invitation system. 2010-03-30 17:10:37 +00:00
lotodore a01741846a Next steps for invitation system. 2010-03-30 13:02:43 +00:00
lotodore 499c2b72e6 First parts of implementation of invite system in server. 2010-03-30 12:07:48 +00:00
lotodore b0f764d4bd Implementing some brute force attack and denial of service countermeasure. 2009-12-23 09:53:01 +00:00
lotodore 5424aed21e Fixing server announcement. Gui callback still needed. 2009-11-08 09:48:01 +00:00
lotodore 7ae35122b8 Adding more server side gsasl stuff. Client side now broken. 2009-10-18 20:53:58 +00:00
lotodore cfc11f7f89 More work on gsasl authentication. 2009-10-11 12:07:56 +00:00
lotodore 1f7f045d15 Starting gsasl integration to perform challenge response authentication. Note that gsasl 1.3 is required (previous versions are not supported). Authentication is currently broken. 2009-10-11 09:20:17 +00:00
lotodore 51e393823a Game database entry is created only once the game is started. 2009-10-03 20:19:51 +00:00