Commit Graph
477 Commits
Author SHA1 Message Date
doitux 0e1abc3656 2007-05-28 18:48:12 +00:00
doitux 0c4648e194 bigger toolboxes. chat --> left 2007-05-28 13:13:48 +00:00
doitux 8920e83cc2 utf8 serverprofiles fix 2007-05-28 12:15:20 +00:00
doitux 57a3ba2f4f fix mainwindow-resize-bug 2007-05-28 11:43:54 +00:00
doitux 67e6f8cbe0 utf8fix 2007-05-28 11:39:02 +00:00
lotodore ab4cf73caa Fixed utf-8 bug in server profiles. 2007-05-27 22:56:44 +00:00
lotodore 36496a402f Fixed a problem where an empty chat message would cause an uncaught exception. 2007-05-27 22:23:48 +00:00
lotodore 875750a998 Game now properly continues after someone looses. 2007-05-27 21:39:16 +00:00
lotodore 4dc13d9661 Fixed wrong assert. Chat now continues after end of game. 2007-05-27 20:50:24 +00:00
doitux 597d675866 utf8 serverprofiles fix 2007-05-27 19:18:19 +00:00
lotodore a53738135d Fix resetting action too early in network client. 2007-05-27 18:38:53 +00:00
lotodore 1232017e3a Fixed running more than the first hand in network games. 2007-05-27 13:24:52 +00:00
doitux 5325897122 2007-05-26 20:40:52 +00:00
doitux fbfd9eb96a playerbuttons hand after get incative bugfix
logDealBoardCards now in engine
2007-05-26 19:28:34 +00:00
lotodore 5cb5509dec Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed. 2007-05-26 17:06:03 +00:00
doitux 9c2d3a9723 logging playerAction in engine now 2007-05-26 12:40:45 +00:00
lotodore c5e34fe186 Should be working to play up to river. 2007-05-25 19:53:07 +00:00
lotodore e14d01432c Flop/turn/river cards are now sent in a network game. 2007-05-25 18:28:05 +00:00
doitux 4a66146c25 small blink-chat fix 2007-05-25 18:14:52 +00:00
doitux a6ea197a43 set chatinput maximum 2007-05-25 17:57:03 +00:00
lotodore 13a731e041 Chat messages are now working. 2007-05-25 16:03:12 +00:00
doitux d01ecaf885 2007-05-25 11:22:51 +00:00
doitux 654ce481ca chat-blinking if invisible and message received 2007-05-25 10:49:26 +00:00
doitux 2333079b13 add chat functions 2007-05-25 00:09:51 +00:00
lotodore e8d7009106 Fixed GUI refresh. Added calls to setHighestSet. 2007-05-24 23:38:40 +00:00
doitux c37cafbf70 2007-05-24 22:51:06 +00:00
doitux 1c8be98901 2007-05-24 22:50:18 +00:00
doitux 5f7db15793 2007-05-24 22:49:44 +00:00
doitux 2321ce6f50 chat + groupboxfixes 2007-05-24 22:37:10 +00:00
doitux 536d70723e 2007-05-24 20:32:09 +00:00
lotodore 5431f0b93a Network: First round seems to work fine now. Pot/sets not yet displayed correctly. 2007-05-24 20:26:23 +00:00
doitux 69ab45c902 2007-05-24 20:20:20 +00:00
doitux 2d6a5b2616 fullscreen "F" fix 2007-05-23 22:52:56 +00:00
lotodore 2556f43340 First try: Transferring client action. 2007-05-23 22:31:56 +00:00
floty f9ad1b6b75 bugfix ID 4 2007-05-23 20:03:10 +00:00
doitux 2b75a2cda1 2007-05-23 19:42:20 +00:00
doitux 73626eb40d avatar gallery started 2007-05-23 10:19:10 +00:00
lotodore e01ea96727 Fixed some small server issues. Players in the process of establishing a session are now kicked on game start.
If someone tries to join a game which is already running, a proper error message is shown.
When sending a message to all or all but one players, the players which do not have the session established are now correctly ignored.
2007-05-23 08:57:34 +00:00
doitux e8cbac12cc check for maxnumberofplayers to start network game
doubleclick on join list item will directly connect
2007-05-23 07:16:28 +00:00
lotodore 2e12f1bc25 Fixed id bug in networking code. Dealer id is now set correctly. Phew. 2007-05-22 23:27:21 +00:00
lotodore b83c86d887 Do not globally use namespace std. 2007-05-22 22:40:44 +00:00
lotodore 5744980d36 First try for small blind / big blind before start of hand. There seems to be a problem with player ids or numbers, however. 2007-05-21 22:16:32 +00:00
doitux 8f8a851500 utf8fix 2007-05-21 20:11:23 +00:00
lotodore 4dd26a3c3a Fixed g++ warnings. Additional client displaying. 2007-05-21 19:52:26 +00:00
lotodore 2ce67297ee Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work. 2007-05-21 19:00:06 +00:00
lotodore 3ede810baa Fixed player number when showing cards - much more work is needed for this. 2007-05-21 17:27:04 +00:00
lotodore e4039695c0 Protocol changes for big blind / small blind. GUI Player is now stored in Game. 2007-05-20 22:49:07 +00:00
doitux 63b278a88e invisible check in heads up bugfix 2007-05-20 13:03:43 +00:00
lotodore 5438aa487c Added connect timeout. 2007-05-20 11:11:07 +00:00
lotodore 4a53678291 Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data. 2007-05-20 00:16:29 +00:00