lotodore
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13e32d0656
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Added placeholder for future change.
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2007-10-12 16:04:00 +00:00 |
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lotodore
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b833b05787
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Added error code and message for server maintenance.
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2007-10-12 15:35:58 +00:00 |
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lotodore
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6cf0d8777a
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Fixed protocol issue: Avatar data packets did not have any padding. Increased maximum packet size.
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2007-10-12 15:15:03 +00:00 |
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lotodore
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375ea47778
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Fixed linefeeds.
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2007-10-12 14:42:33 +00:00 |
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lotodore
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4f00333599
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Show and update admin player of a game even when in lobby and not in the game.
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2007-10-12 14:32:25 +00:00 |
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lotodore
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96d1f34f5c
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Added notification if a new release or beta release of PokerTH is available.
Removed last traces of deprecated blind values.
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2007-10-12 13:07:04 +00:00 |
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doitux
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2c67f848ea
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first steps integrating chattools in mainwindow chat
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2007-10-12 11:07:42 +00:00 |
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doitux
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44f14921d7
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translation update. string fixes
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2007-10-12 08:58:21 +00:00 |
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lotodore
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54ad5e17e7
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Added new networking-related error messages.
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2007-10-11 22:13:20 +00:00 |
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doitux
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ea1770ab21
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nick-autocompletition and scrollable-history encapsulated now in ChatTools
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2007-10-11 21:58:24 +00:00 |
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lotodore
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9663a225d5
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Fixed two bugs concerning lobby player notifications: Game state is now set correctly after a game was finished and reopened, for players which are joining afterwards.
Computer players are now properly removed from finished games.
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2007-10-11 21:15:04 +00:00 |
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lotodore
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5218e038d4
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Don't wait endlessly for player or avatar requests to complete if the other side does not have the required data. Send notifications and react accordingly.
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2007-10-11 20:42:44 +00:00 |
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lotodore
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488e909838
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Clarified "money won".
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2007-10-11 16:06:28 +00:00 |
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floty
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e08acef48b
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new hand ranking drawing
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2007-10-11 10:46:04 +00:00 |
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floty
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0dd90e6821
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bugfix: smallBlind
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2007-10-11 09:06:06 +00:00 |
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floty
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a865c0a2bc
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bugfix: smallBlind
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2007-10-11 08:44:24 +00:00 |
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doitux
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5a7ae2c586
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fixed gui bug for multiple internetgames (chat_tab)
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2007-10-11 00:30:52 +00:00 |
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lotodore
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9f478855db
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Added error packets for unknown avatar and unknown player id (unused yet).
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2007-10-10 23:41:50 +00:00 |
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doitux
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6292029954
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improve nick-autocompletition, remove smallblinds //TODO's
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2007-10-10 23:31:53 +00:00 |
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lotodore
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253778bf30
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Added error handling for networking stuff. Now checking the player action.
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2007-10-10 22:21:24 +00:00 |
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lotodore
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de0f16a6fc
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Disable SCTP/IPv6 option if not available.
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2007-10-10 12:06:47 +00:00 |
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lotodore
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c65434fabb
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Config option completely disables irc.
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2007-10-10 11:56:09 +00:00 |
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lotodore
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bbb1377741
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Transfer blind values as 32 bit values in network games. This version is not compatible to the current beta server.
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2007-10-10 11:38:58 +00:00 |
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doitux
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3b0c54e5c6
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nick-autocompletition with tab_key
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2007-10-10 10:06:09 +00:00 |
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lotodore
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e92cbf2dc5
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Fixed nasty bug in the create game notification.
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2007-10-09 23:22:36 +00:00 |
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lotodore
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5aa08d03fb
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Fixed byte order conversion for blind lists.
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2007-10-09 22:47:20 +00:00 |
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lotodore
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67b3d8fb6c
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Fixed compiler warnings.
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2007-10-09 22:01:36 +00:00 |
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lotodore
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6f765d311b
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Fixed changing admin when admin player leaves.
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2007-10-09 22:01:12 +00:00 |
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lotodore
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f68cab9cc3
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MSVC with qt 4.3.2 - this version of qt rulez!!!
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2007-10-09 22:00:36 +00:00 |
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floty
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64119ee680
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minimumRaise for network
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2007-10-09 21:56:01 +00:00 |
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floty
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f3b3fd9d7c
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checkMyAction()
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2007-10-09 21:19:22 +00:00 |
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doitux
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12bbe999a4
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2007-10-09 20:41:57 +00:00 |
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doitux
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e57402c5c5
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string fixes
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2007-10-09 20:09:34 +00:00 |
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doitux
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51398ec76a
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nick-autocompletition enhancement
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2007-10-09 19:38:46 +00:00 |
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lotodore
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2e8a60bc0d
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Fixed windows compile issue.
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2007-10-09 16:12:10 +00:00 |
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lotodore
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e9d373893d
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Fixed linux issues in libircclient.
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2007-10-09 15:51:33 +00:00 |
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doitux
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1c371c3d4c
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bugfix
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2007-10-09 08:46:28 +00:00 |
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doitux
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8470faeb59
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bugfix
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2007-10-09 08:41:15 +00:00 |
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doitux
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8e8ee03325
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nick-autocompletition, scrollable chat-history
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2007-10-09 07:50:56 +00:00 |
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lotodore
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9ba000d7f9
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Stop all GUI timers before starting an internet / network game.
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2007-10-08 20:32:17 +00:00 |
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lotodore
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310fadefdb
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Keep lobby open in the background during internet games. Show the lobby after the game finished. Re-open the game. Start and stop irc thread together with the client thread.
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2007-10-08 20:14:44 +00:00 |
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lotodore
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dc8f9e0c73
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Use player id as request id for avatar requests by the server.
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2007-10-08 18:49:13 +00:00 |
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lotodore
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24ae6a66ed
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Always use IPv6 for the server if a "dual stack" is available. This means a server on vista (as well as most linux systems) will support IPv6 by default. IPv4 requests will be mapped by the OS.
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2007-10-08 18:25:40 +00:00 |
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lotodore
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9f698d6adc
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Fixed IRC IPv6.
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2007-10-08 15:04:02 +00:00 |
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lotodore
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d0ccc68d1f
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IRC IPv6 support.
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2007-10-08 11:07:32 +00:00 |
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lotodore
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d11b35a1a7
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Transfer small blind and minimum raise amount to client.
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2007-10-07 22:49:07 +00:00 |
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lotodore
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0547b7b37f
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Removed hack which is not working anyway.
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2007-10-07 21:52:15 +00:00 |
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doitux
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49845451f2
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start inserting nick-autocompletition for lobbychat input field
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2007-10-07 21:38:28 +00:00 |
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lotodore
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0d0d8dc810
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Synchronize on network game start, so that everyone has received all avatars and player names before the game starts. Store all computer players in a separate list on the server for name retrieval.
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2007-10-07 21:23:37 +00:00 |
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lotodore
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d16312111f
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Finally: User supplied avatars are transfered! They are stored on the server and clients request them if needed. Make sure the server has write access to the cache dir to make it work.
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2007-10-07 18:46:40 +00:00 |
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