Commit Graph
937 Commits
Author SHA1 Message Date
lotodore 86c58fc7c8 Switching from ASN.1 (asn1c) to google protocol buffers. Some things are still missing (packet verification, tests, ...), this is very early stuff. 2012-09-18 15:57:58 +02:00
lotodore e38b2665c0 Fixing issue #147: No longer show synchronization error, so that rejoin is possible if sync problems occur. 2012-09-08 11:53:28 +02:00
lotodore f145ae2b42 Fixing cppcheck issues. 2012-09-02 12:35:41 +02:00
lotodore 7bc8c1b9f2 Fixing issue #138: No longer throw an exception if the server list is invalid, because the server list is always invalid in network games. 2012-06-17 13:35:31 +02:00
lotodore d8de1944e5 Fixing issue #134: Ignore additional join game messages if the player already joined a game. 2012-06-08 22:07:55 +02:00
lotodore 546f8c7ab5 Fixing issue #135: Double game invite no longer leads to kick (server side fix). 2012-06-08 21:21:44 +02:00
lotodore 26a152c157 Ignore additional "leave game" messages if the player is in the lobby (part of issue #134). 2012-06-01 21:26:15 +02:00
lotodore 3dee7370a9 Trying to fix "invalid nick" problems with IRC reconnect. 2012-05-02 08:48:52 +00:00
lotodore ea88b4bb0b Android fix (multiple definitions of bzero, which is unused anyway). 2012-04-22 08:45:23 +00:00
lotodore 993c79ace8 Preparing release 0.9.4. 2012-04-09 13:54:32 +00:00
lotodore ed43fa107c Server feedback after report game. 2012-04-09 10:22:24 +00:00
lotodore dbdd135bc7 More work on report game function on server side. 2012-04-08 16:54:31 +00:00
lotodore c49abf215e Preparing server side code for reporting game names. 2012-04-08 14:36:14 +00:00
lotodore 3462a7060e Reverting invalid changes. 2012-03-31 20:17:10 +00:00
lotodore ac0041cb8f Preparing "reportGameName" network message. 2012-03-31 20:14:11 +00:00
doitux 7ff145a66a GUI preperation for #129 2012-03-29 14:28:53 +00:00
lotodore 06145f30e9 Force reconnect of the irc bot by creating a file in the cache folder. 2012-03-03 14:16:45 +00:00
lotodore 81ee27de70 New admin function to remove a complete game by any player name within that game (#115). 2012-02-13 20:28:55 +00:00
lotodore 9aba52d0a6 Increase timeout factor before first timeout message. 2012-02-04 21:46:54 +00:00
lotodore 2d19013fae Cleaning up serverlist caching. 2012-02-04 21:39:24 +00:00
lotodore 58a0d3fb2e Download serverlist only once a day. Delete the current list if the connection to the server fails. #119 2012-02-04 20:33:39 +00:00
lotodore 6af6da5658 Remove tabs and newline characters from game name on server side. 2012-02-03 21:34:26 +00:00
floty 3b96fb2196 show logos in the log preview (#101) 2012-01-28 12:51:42 +00:00
lotodore e658a18913 Do not rejoin games with 0 cash. Workaround for #108. 2012-01-28 11:50:33 +00:00
lotodore 33cdfdaed7 Fixing rejoin for non-official server. 2012-01-28 11:23:26 +00:00
lotodore aa230ec17b Reverting last change. This should be fixed in libircclient. 2012-01-22 18:27:58 +00:00
lotodore 58e7802d0b Support libircclient 1.5. 2012-01-22 17:56:49 +00:00
lotodore 3ef29cb7ea Rejected chat is not a global notice, it is just a notice. 2012-01-09 18:41:31 +00:00
floty 5769423595 last bugfixes for sqlite-log; activating sqlite-log for release version 0.9.1 2012-01-09 12:42:04 +00:00
lotodore 1fc25fc96b Show chat reject message if player is muted. 2012-01-08 19:18:55 +00:00
lotodore 2cdb5ce215 No longer use the server list md5, it caused only trouble, and the serverlist .z file is small enough to be downloaded each time (#95). 2012-01-08 18:47:30 +00:00
lotodore 54cf862217 Allow chat after end of game for muted players (for now). 2012-01-08 17:10:21 +00:00
lotodore d1b6a4deec Fixing rejected chat and corresponding test case. 2012-01-08 16:56:51 +00:00
lotodore 915deefa8d Make cppcheck happy. 2012-01-08 13:34:12 +00:00
lotodore 03a1a1dc55 Implement chat bot mute on server side (#1). 2012-01-08 13:02:29 +00:00
lotodore 1379babe38 Properly converting remove reason on client side (#94). 2012-01-08 08:33:06 +00:00
floty 2604e2b962 bugfix: proper current round in sqlite log when board cards shown on board 2012-01-07 22:31:32 +00:00
lotodore 44ba6cba68 Set new round in log object. 2012-01-07 21:02:58 +00:00
lotodore 7147f075cc Admin timeout in lobby no longer active in ranking games (#93). 2012-01-07 20:16:57 +00:00
floty 800199f6f0 changing parameter in some log-functions; run astyle 2012-01-07 18:42:24 +00:00
floty 3a659dd5d5 logging missing network actions in sqlite; run astyle. 2012-01-05 20:54:27 +00:00
lotodore a327ac02e5 Fixing login error when uploading an avatar. 2012-01-05 19:59:35 +00:00
lotodore 63f5aadf40 Preparing release 0.9. 2012-01-03 23:26:58 +00:00
lotodore df35ea550f Remove log object from server, server-side logging is deactivated. Pass NULL as log object to game. 2012-01-02 21:04:49 +00:00
lotodore c7a4e61d61 Fixing network game (ticket #90). 2012-01-02 10:42:35 +00:00
lotodore 86cf46bdd6 Use proper linefeeds. 2011-12-30 13:07:01 +00:00
lotodore d12ee37bac Try to update the player name after rejoin, if another player was not active during rejoin. 2011-12-29 22:09:11 +00:00
lotodore 64156cfa69 Use generic PlayerData objects for no-longer-connected players when rejoining a game. This fixes ticket #88 (client patch only). 2011-12-29 21:19:06 +00:00
lotodore e6d841b661 Fixing ticket #87: Only consider active players (with money) when showing the timeout warning. 2011-12-29 10:55:27 +00:00
lotodore 28417227ac Fixing ticket #86: Change player id in ranking map on rejoin. 2011-12-27 20:44:16 +00:00