Commit Graph
2924 Commits
Author SHA1 Message Date
lotodore 23b247c90f Trying to fix test case. 2011-10-29 18:26:32 +00:00
lotodore 05dd9980ca Trying to fix test case. 2011-10-29 18:09:28 +00:00
lotodore 63a6441908 Adding test case for multiple rejoins. 2011-10-29 17:50:03 +00:00
floty 7798bd0f37 delete unused variable "myWinnerState" in player 2011-10-29 16:21:29 +00:00
floty bb3fb9e13c delete unused function "getMyWinnerState"; activate Engine-Action-Log in localHand; run astyle 2011-10-29 14:41:17 +00:00
lotodore 01047622c2 Adding test case for rejoin. 2011-10-29 12:54:53 +00:00
lotodore 44a1ca3a9b Changed message text. 2011-10-28 20:41:58 +00:00
doitux 552e45e4d5 prevent gui logging left-player and new-game-admin if gametable is not
visible
2011-10-28 20:32:46 +00:00
doitux 2a8b8d793f disable leave_game button during game-start or rejoin-start 2011-10-28 20:03:26 +00:00
lotodore 024f10328a Making cppcheck happier. 2011-10-27 20:14:48 +00:00
lotodore 7dd8ec7ffd Skip server build on Mac. 2011-10-27 19:49:19 +00:00
lotodore d00bd96511 Fixing test cases. 2011-10-27 19:20:08 +00:00
doitux aaeef120a7 add special rejoin dialog for waiting game msg box 2011-10-27 09:04:19 +00:00
floty 7f13da91e5 applying astyle 2011-10-26 22:29:47 +00:00
lotodore fa01ab57d6 Fixing order of messages. 2011-10-26 21:51:29 +00:00
lotodore 60b96976b8 Removing unintended asn_system.h-change. 2011-10-26 21:47:25 +00:00
lotodore 0230edaec2 New start event type to mark a certain game start as "rejoin" (in order to show a special dialog). 2011-10-26 21:45:39 +00:00
floty f1dc2e90a5 - rename lastPlayersTurn -> previousPlayerID and lastActionPlayer -> lastActionPlayerID 2011-10-26 19:34:57 +00:00
floty c867a789d3 - bugfix new entry in PlayerActionLog 2011-10-24 20:53:32 +00:00
floty fb01a698d5 - some changes in sqlite logging
- replace myAction-int by PlayerAction in player-object
2011-10-24 20:44:22 +00:00
lotodore 94f0c3e694 Fixing compiler warning. 2011-10-23 12:02:38 +00:00
lotodore ad961de45d Polishing rejoin implementation. 2011-10-23 09:13:04 +00:00
floty ad4aace71d - some changes in sqlite logging
- replace beroID-int by GameState in hand
2011-10-22 23:57:02 +00:00
floty a958c4916e some changes in hole cards logging 2011-10-22 14:00:33 +00:00
doitux f707c5eb32 personal messages enhancements: complex nicks are automatic formated
correctly with " " in the /msg command; also simple pm feedback for the
sender added
2011-10-21 21:20:51 +00:00
lotodore 5b9a6c532c Fixing MacOS build. Runs on 10.6/10.7 only. 2011-10-21 10:24:25 +00:00
floty 8ae7db3e96 - updating sqlite-log
- handID in bero is unnecessary; removing parameter value
2011-10-21 00:16:43 +00:00
lotodore d14d1b4787 Do not check server password on official server (to prevent misconfiguration on client side). Only user auth is performed. 2011-10-20 21:41:37 +00:00
lotodore ddf2ca784b Adding enhancement #76 (server password). The server password is checked during init, in addition to possible player auth. It can be set as option "ServerPassword" in config.xml, on client and server. 2011-10-20 21:19:58 +00:00
lotodore 2f588ffed7 Running astyle. 2011-10-20 14:13:25 +00:00
lotodore 28d7904265 Pass ConfigFile to ClientThread constructor. 2011-10-20 12:03:20 +00:00
lotodore 603d4826fd Fixing thread safety of ConfigFile. 2011-10-20 11:36:41 +00:00
doitux b43909d742 add netLeaveTableWhenGameFinish config dialog option for ticket #2,
string changes, better recognizable (pm) support in chat
2011-10-19 20:49:34 +00:00
doitux ec721b9ea5 maemo support in pokerth_game.pro with a simple CONFIG switch 2011-10-17 13:33:16 +00:00
doitux 6f938c110c add simple maemo gui support into main pokerth_game.pro 2011-10-17 13:08:31 +00:00
lotodore 75b84f9401 Fixing ticket #75: Game names are now trimmed, and it is verified that the first character is printable. 2011-10-12 08:37:22 +00:00
lotodore a732baa71a Update dealer id before changing the player id. 2011-10-12 07:28:02 +00:00
lotodore ec7f5aec99 Fixing bug that players are kicked if one player leaves. 2011-10-11 21:06:16 +00:00
lotodore 03083e8ec0 Rejoin works. 2011-10-11 19:18:11 +00:00
lotodore 32843b2100 Use boost::random for random number generation. 2011-10-11 15:15:22 +00:00
lotodore 0d9bf08934 Still trying to fix the test cases. 2011-10-03 16:07:41 +00:00
lotodore a472bdb2fb Fixing compiler warning. 2011-10-03 14:44:09 +00:00
lotodore 1e1de466b8 Fixing test cases. 2011-10-03 13:21:58 +00:00
lotodore b5b698ce44 Considering protocol changes in tests. 2011-10-03 12:44:57 +00:00
lotodore 828fc6bfac Rejoin now works, but yet only as spectator. 2011-10-03 09:53:50 +00:00
lotodore 7bda27d793 Adding missing protocol files. 2011-10-03 09:08:32 +00:00
lotodore aee0adbffe More protocol changes for rejoin. Re-adding server password to protocol. 2011-10-03 08:03:58 +00:00
lotodore f8c89304d1 Some changes to make cppcheck happy. 2011-09-29 20:54:24 +00:00
lotodore d6ab25d816 Trying to make rejoin work, still broken due to change of unique id during game. 2011-09-28 20:20:08 +00:00
lotodore 2488ea43cd More work on rejoin. This is still broken because the player id is not yet updated on client side, and the server still does not activate the rejoining player. 2011-09-11 20:38:18 +00:00