doitux
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5abe109e87
|
setPlayerAvatar introduced
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2007-11-01 00:28:32 +00:00 |
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doitux
|
7da3ad5481
|
starts human player input filed redesign - PART VII (firtst steps for network game)
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2007-10-19 20:43:53 +00:00 |
|
floty
|
a372f614e5
|
log side pot winners and player sits out
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2007-10-17 14:46:20 +00:00 |
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doitux
|
edee654b1b
|
bugfix: no bigblind in network logs
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2007-10-03 22:42:24 +00:00 |
|
doitux
|
b8d369a126
|
adds LogNewBlindsSetsMsg to seperate blindsSets logging
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2007-10-03 19:27:37 +00:00 |
|
doitux
|
cffacbbe1a
|
remove playerlist iterator from log
|
2007-10-01 09:16:54 +00:00 |
|
lotodore
|
7bbf76fe5d
|
Added irc support for lobby dialog. Takes some time to connect before messages can be sent/received. No special stuff yet, no user list, no connection notifications. Still work in progress.
|
2007-09-26 11:48:33 +00:00 |
|
doitux
|
c34f683c41
|
BeRo refactoring
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2007-08-07 13:07:39 +00:00 |
|
doitux
|
2f76bb82f9
|
BeRo refactoring
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2007-08-07 00:05:29 +00:00 |
|
lotodore
|
5c63a12104
|
All sounds are now only played if sound output is on (even the ping in network game). Audio is only initialized if it is enabled. Fixed double sounds in network games. Simplified fading out cards on fold.
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2007-06-16 09:48:23 +00:00 |
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doitux
|
4bfe82d214
|
signalFadeOutHumanPlayerCards()
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2007-06-15 21:46:02 +00:00 |
|
lotodore
|
5af91f4ea2
|
Winning a game is now logged.
|
2007-06-11 20:35:12 +00:00 |
|
lotodore
|
b624714f5d
|
Resetting cards value on client side each hand. Added GUI synchronization function. Fixed update of pot when all but one fold. Reset sets on end of hand.
|
2007-06-10 12:46:29 +00:00 |
|
lotodore
|
db4aea3f78
|
Automatic action when for player timeout. First try, not finished yet.
|
2007-06-08 22:14:05 +00:00 |
|
lotodore
|
9a29830532
|
Player action timeout - display is working, function still missing.
|
2007-06-07 23:24:22 +00:00 |
|
lotodore
|
9a59e688e6
|
Logging in network games should work now.
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2007-06-07 18:41:11 +00:00 |
|
lotodore
|
05a86be4fe
|
Delay after showing cards when all in condition is true. Added option TCP_NODELAY. Round is now shown before dealing cards.
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2007-06-07 14:06:22 +00:00 |
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doitux
|
ffbe8ac924
|
add logPlayerLeftMsg()
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2007-06-04 07:43:44 +00:00 |
|
lotodore
|
1fcb0c80fd
|
Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games.
|
2007-06-03 13:36:24 +00:00 |
|
doitux
|
ccb339be04
|
highlightRoundLabel --> refreshGameLabels
|
2007-05-29 18:37:49 +00:00 |
|
doitux
|
fbfd9eb96a
|
playerbuttons hand after get incative bugfix
logDealBoardCards now in engine
|
2007-05-26 19:28:34 +00:00 |
|
lotodore
|
5cb5509dec
|
Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.
|
2007-05-26 17:06:03 +00:00 |
|
lotodore
|
13a731e041
|
Chat messages are now working.
|
2007-05-25 16:03:12 +00:00 |
|
doitux
|
2333079b13
|
add chat functions
|
2007-05-25 00:09:51 +00:00 |
|
lotodore
|
c160a09811
|
Some include file optimizations. Fixes for the server.
|
2007-05-15 20:37:37 +00:00 |
|
lotodore
|
5f033730da
|
Restructured network server.
|
2007-05-14 21:18:24 +00:00 |
|
lotodore
|
2d894c6a2c
|
Trying to bring life to the server.
|
2007-05-14 12:40:42 +00:00 |
|
lotodore
|
6fbef0af20
|
Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI.
|
2007-05-12 22:00:59 +00:00 |
|
lotodore
|
7c6337d810
|
Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems.
|
2007-05-11 12:01:13 +00:00 |
|
lotodore
|
f6fb29b883
|
GUI initialization now called by session.
|
2007-05-02 21:20:54 +00:00 |
|
doitux
|
6230dc8581
|
utf8 for logdir and datadir xml stream
|
2007-04-21 20:42:50 +00:00 |
|
lotodore
|
a8cce94d3b
|
Back to rev. 347
|
2007-04-20 23:14:08 +00:00 |
|
doitux
|
2b94ce958f
|
path to UTF8
configfile split
|
2007-04-18 00:11:24 +00:00 |
|
lotodore
|
27cd08ccb0
|
Maximum number of players is now a constant in game_defs.h.
|
2007-04-17 07:28:32 +00:00 |
|
doitux
|
e89b543a92
|
stringToUtf8 added in guiinterface
|
2007-04-08 16:46:50 +00:00 |
|
doitux
|
1c7f572fbf
|
|
2007-03-29 22:58:04 +00:00 |
|
lotodore
|
ef10602d5c
|
Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated).
|
2007-03-20 02:20:50 +00:00 |
|
lotodore
|
a4eefbe18b
|
ClientThread is now created in Session.
|
2007-02-18 13:45:56 +00:00 |
|
lotodore
|
ca6adbb295
|
Added client callback interface.
|
2007-02-18 01:16:18 +00:00 |
|
doitux
|
6eb192f846
|
|
2007-02-17 23:27:33 +00:00 |
|
doitux
|
af6c4dc235
|
|
2007-02-17 23:18:34 +00:00 |
|
doitux
|
206a47922f
|
new functions in gui-interface for connectToServerDialogImpl
|
2007-02-17 20:01:20 +00:00 |
|
doitux
|
a7fa1b03e7
|
|
2007-02-04 13:46:27 +00:00 |
|
doitux
|
ff6c1e5cbd
|
|
2007-02-04 00:34:44 +00:00 |
|
doitux
|
48019eaa63
|
flip holcards when all active players all in
|
2007-01-29 09:11:44 +00:00 |
|
doitux
|
e67c72e010
|
|
2007-01-22 22:25:58 +00:00 |
|
doitux
|
e715cde49f
|
playernicks for local game enabled
|
2007-01-19 19:13:59 +00:00 |
|
doitux
|
34b33a16e7
|
|
2007-01-14 13:23:04 +00:00 |
|
doitux
|
31c4c0dde9
|
|
2007-01-14 08:16:02 +00:00 |
|
doitux
|
507ffdd2a8
|
|
2007-01-13 22:29:17 +00:00 |
|